we use the offsets we get from the server, we should use the byte order too..

This commit is contained in:
Dana Jansens 2003-09-03 05:28:19 +00:00
parent 694a628a2f
commit 83c213143e

View file

@ -267,7 +267,6 @@ static void pixel_data_to_pixmap(RrAppearance *l,
in = l->surface.pixel_data;
out = l->pixmap;
im->byte_order = LSBFirst;
/* this malloc is a complete waste of time on normal 32bpp
as reduce_depth just sets im->data = data and returns
*/