default to drawing as utf8

This commit is contained in:
Dana Jansens 2003-01-12 22:09:16 +00:00
parent a4d4aaec3f
commit 805a5dddce

View file

@ -2,8 +2,6 @@
#ifndef __font_hh
#define __font_hh
#include "userstring.hh"
extern "C" {
#include <X11/Xlib.h>
#define _XFT_NO_COMPAT_ // no Xft 1 API
@ -11,7 +9,6 @@ extern "C" {
}
#include <assert.h>
#include <string>
namespace otk {
@ -60,24 +57,16 @@ public:
unsigned int height() const;
unsigned int maxCharWidth() const;
//! Measures the length of a string
/*!
@param string The string to measure, it should be UTF8 encoded.
*/
unsigned int measureString(const userstring &string) const;
unsigned int measureString(const std::string &string,
bool utf8 = true) const;
//! Draws a string into an XftDraw object
/*!
Be Warned: If you use an XftDraw object and a color, or a font from
different screens, you WILL have unpredictable results! :)
@param d The drawable to render into.
@param x The X offset onto the drawable at which to start drawing.
@param x The Y offset onto the drawable at which to start drawing.
@param color The color to use for drawing the text.
@param string The string to draw, it should be UTF8 encoded.
*/
void drawString(XftDraw *d, int x, int y, const Color &color,
const userstring &string) const;
const std::string &string, bool utf8 = true) const;
};
}