prefixing and capitalization for the Frame->ObFrame struct and the Context->ObFrameContext enum and its constants.

This commit is contained in:
Dana Jansens 2003-07-10 07:16:19 +00:00
parent 5be23ec5a4
commit 7d943a950e
8 changed files with 138 additions and 137 deletions

View file

@ -10,7 +10,7 @@
#include <glib.h>
#include <X11/Xlib.h>
struct Frame;
struct _ObFrame;
struct _ObGroup;
typedef struct _ObClient ObClient;
@ -75,7 +75,7 @@ struct _ObClient
Window window;
/*! The window's decorations. NULL while the window is being managed! */
struct Frame *frame;
struct _ObFrame *frame;
/*! The number of unmap events to ignore on the window */
int ignore_unmaps;

View file

@ -620,23 +620,23 @@ static void event_handle_client(ObClient *client, XEvent *e)
is a waste of resources to go drawing it. */
if (!(e->xbutton.button == 4 || e->xbutton.button == 5)) {
switch (frame_context(client, e->xbutton.window)) {
case Context_Maximize:
case OB_FRAME_CONTEXT_MAXIMIZE:
client->frame->max_press = (e->type == ButtonPress);
framerender_frame(client->frame);
break;
case Context_Close:
case OB_FRAME_CONTEXT_CLOSE:
client->frame->close_press = (e->type == ButtonPress);
framerender_frame(client->frame);
break;
case Context_Iconify:
case OB_FRAME_CONTEXT_ICONIFY:
client->frame->iconify_press = (e->type == ButtonPress);
framerender_frame(client->frame);
break;
case Context_AllDesktops:
case OB_FRAME_CONTEXT_ALLDESKTOPS:
client->frame->desk_press = (e->type == ButtonPress);
framerender_frame(client->frame);
break;
case Context_Shade:
case OB_FRAME_CONTEXT_SHADE:
client->frame->shade_press = (e->type == ButtonPress);
framerender_frame(client->frame);
break;

View file

@ -1,4 +1,5 @@
#include "frame.h"
#include "client.h"
#include "openbox.h"
#include "extensions.h"
#include "framerender.h"
@ -10,7 +11,10 @@
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask | ExposureMask)
static void layout_title(Frame *self);
#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
f->cbwidth)
static void layout_title(ObFrame *self);
void frame_startup()
{
@ -29,13 +33,13 @@ static Window createWindow(Window parent, unsigned long mask,
}
Frame *frame_new()
ObFrame *frame_new()
{
XSetWindowAttributes attrib;
unsigned long mask;
Frame *self;
ObFrame *self;
self = g_new(Frame, 1);
self = g_new(ObFrame, 1);
self->visible = FALSE;
self->decorations = 0;
@ -110,10 +114,10 @@ Frame *frame_new()
self->max_press = self->close_press = self->desk_press =
self->iconify_press = self->shade_press = FALSE;
return (Frame*)self;
return (ObFrame*)self;
}
static void frame_free(Frame *self)
static void frame_free(ObFrame *self)
{
RrAppearanceFree(self->a_unfocused_title);
RrAppearanceFree(self->a_focused_title);
@ -128,7 +132,7 @@ static void frame_free(Frame *self)
g_free(self);
}
void frame_show(Frame *self)
void frame_show(ObFrame *self)
{
if (!self->visible) {
self->visible = TRUE;
@ -136,7 +140,7 @@ void frame_show(Frame *self)
}
}
void frame_hide(Frame *self)
void frame_hide(ObFrame *self)
{
if (self->visible) {
self->visible = FALSE;
@ -145,7 +149,7 @@ void frame_hide(Frame *self)
}
}
void frame_adjust_shape(Frame *self)
void frame_adjust_shape(ObFrame *self)
{
#ifdef SHAPE
int num;
@ -191,7 +195,7 @@ void frame_adjust_shape(Frame *self)
#endif
}
void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
{
if (resized) {
self->decorations = self->client->decorations;
@ -291,7 +295,7 @@ void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
frame_client_gravity. */
self->area.x = self->client->area.x;
self->area.y = self->client->area.y;
frame_client_gravity((Frame*)self,
frame_client_gravity((ObFrame*)self,
&self->area.x, &self->area.y);
}
@ -309,28 +313,28 @@ void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
}
}
void frame_adjust_state(Frame *self)
void frame_adjust_state(ObFrame *self)
{
framerender_frame(self);
}
void frame_adjust_focus(Frame *self, gboolean hilite)
void frame_adjust_focus(ObFrame *self, gboolean hilite)
{
self->focused = hilite;
framerender_frame(self);
}
void frame_adjust_title(Frame *self)
void frame_adjust_title(ObFrame *self)
{
framerender_frame(self);
}
void frame_adjust_icon(Frame *self)
void frame_adjust_icon(ObFrame *self)
{
framerender_frame(self);
}
void frame_grab_client(Frame *self, ObClient *client)
void frame_grab_client(ObFrame *self, ObClient *client)
{
self->client = client;
@ -372,7 +376,7 @@ void frame_grab_client(Frame *self, ObClient *client)
g_hash_table_insert(window_map, &self->rgrip, client);
}
void frame_release_client(Frame *self, ObClient *client)
void frame_release_client(ObFrame *self, ObClient *client)
{
XEvent ev;
@ -414,7 +418,7 @@ void frame_release_client(Frame *self, ObClient *client)
frame_free(self);
}
static void layout_title(Frame *self)
static void layout_title(ObFrame *self)
{
char *lc;
int x;
@ -543,68 +547,64 @@ static void layout_title(Frame *self)
}
}
Context frame_context_from_string(char *name)
ObFrameContext frame_context_from_string(char *name)
{
if (!g_ascii_strcasecmp("root", name))
return Context_Root;
return OB_FRAME_CONTEXT_ROOT;
else if (!g_ascii_strcasecmp("client", name))
return Context_Client;
return OB_FRAME_CONTEXT_CLIENT;
else if (!g_ascii_strcasecmp("titlebar", name))
return Context_Titlebar;
return OB_FRAME_CONTEXT_TITLEBAR;
else if (!g_ascii_strcasecmp("handle", name))
return Context_Handle;
return OB_FRAME_CONTEXT_HANDLE;
else if (!g_ascii_strcasecmp("frame", name))
return Context_Frame;
return OB_FRAME_CONTEXT_FRAME;
else if (!g_ascii_strcasecmp("blcorner", name))
return Context_BLCorner;
else if (!g_ascii_strcasecmp("tlcorner", name))
return Context_TLCorner;
return OB_FRAME_CONTEXT_BLCORNER;
else if (!g_ascii_strcasecmp("brcorner", name))
return Context_BRCorner;
else if (!g_ascii_strcasecmp("trcorner", name))
return Context_TRCorner;
return OB_FRAME_CONTEXT_BRCORNER;
else if (!g_ascii_strcasecmp("maximize", name))
return Context_Maximize;
return OB_FRAME_CONTEXT_MAXIMIZE;
else if (!g_ascii_strcasecmp("alldesktops", name))
return Context_AllDesktops;
return OB_FRAME_CONTEXT_ALLDESKTOPS;
else if (!g_ascii_strcasecmp("shade", name))
return Context_Shade;
return OB_FRAME_CONTEXT_SHADE;
else if (!g_ascii_strcasecmp("iconify", name))
return Context_Iconify;
return OB_FRAME_CONTEXT_ICONIFY;
else if (!g_ascii_strcasecmp("icon", name))
return Context_Icon;
return OB_FRAME_CONTEXT_ICON;
else if (!g_ascii_strcasecmp("close", name))
return Context_Close;
return Context_None;
return OB_FRAME_CONTEXT_CLOSE;
return OB_FRAME_CONTEXT_NONE;
}
Context frame_context(ObClient *client, Window win)
ObFrameContext frame_context(ObClient *client, Window win)
{
Frame *self;
ObFrame *self;
if (win == ob_root) return Context_Root;
if (client == NULL) return Context_None;
if (win == client->window) return Context_Client;
if (win == ob_root) return OB_FRAME_CONTEXT_ROOT;
if (client == NULL) return OB_FRAME_CONTEXT_NONE;
if (win == client->window) return OB_FRAME_CONTEXT_CLIENT;
self = client->frame;
if (win == self->window) return Context_Frame;
if (win == self->plate) return Context_Client;
if (win == self->title) return Context_Titlebar;
if (win == self->label) return Context_Titlebar;
if (win == self->handle) return Context_Handle;
if (win == self->lgrip) return Context_BLCorner;
if (win == self->rgrip) return Context_BRCorner;
if (win == self->max) return Context_Maximize;
if (win == self->iconify)return Context_Iconify;
if (win == self->close) return Context_Close;
if (win == self->icon) return Context_Icon;
if (win == self->desk) return Context_AllDesktops;
if (win == self->shade) return Context_Shade;
if (win == self->window) return OB_FRAME_CONTEXT_FRAME;
if (win == self->plate) return OB_FRAME_CONTEXT_CLIENT;
if (win == self->title) return OB_FRAME_CONTEXT_TITLEBAR;
if (win == self->label) return OB_FRAME_CONTEXT_TITLEBAR;
if (win == self->handle) return OB_FRAME_CONTEXT_HANDLE;
if (win == self->lgrip) return OB_FRAME_CONTEXT_BLCORNER;
if (win == self->rgrip) return OB_FRAME_CONTEXT_BRCORNER;
if (win == self->max) return OB_FRAME_CONTEXT_MAXIMIZE;
if (win == self->iconify)return OB_FRAME_CONTEXT_ICONIFY;
if (win == self->close) return OB_FRAME_CONTEXT_CLOSE;
if (win == self->icon) return OB_FRAME_CONTEXT_ICON;
if (win == self->desk) return OB_FRAME_CONTEXT_ALLDESKTOPS;
if (win == self->shade) return OB_FRAME_CONTEXT_SHADE;
return Context_None;
return OB_FRAME_CONTEXT_NONE;
}
void frame_client_gravity(Frame *self, int *x, int *y)
void frame_client_gravity(ObFrame *self, int *x, int *y)
{
/* horizontal */
switch (self->client->gravity) {
@ -659,7 +659,7 @@ void frame_client_gravity(Frame *self, int *x, int *y)
}
}
void frame_frame_gravity(Frame *self, int *x, int *y)
void frame_frame_gravity(ObFrame *self, int *x, int *y)
{
/* horizontal */
switch (self->client->gravity) {

View file

@ -2,34 +2,33 @@
#define __frame_h
#include "geom.h"
#include "client.h"
#include "render/render.h"
typedef struct _ObFrame ObFrame;
struct _ObClient;
typedef enum {
Context_None,
Context_Root,
Context_Client,
Context_Titlebar,
Context_Handle,
Context_Frame,
Context_BLCorner,
Context_BRCorner,
Context_TLCorner,
Context_TRCorner,
Context_Maximize,
Context_AllDesktops,
Context_Shade,
Context_Iconify,
Context_Icon,
Context_Close,
NUM_CONTEXTS
} Context;
OB_FRAME_CONTEXT_NONE,
OB_FRAME_CONTEXT_ROOT,
OB_FRAME_CONTEXT_CLIENT,
OB_FRAME_CONTEXT_TITLEBAR,
OB_FRAME_CONTEXT_HANDLE,
OB_FRAME_CONTEXT_FRAME,
OB_FRAME_CONTEXT_BLCORNER,
OB_FRAME_CONTEXT_BRCORNER,
OB_FRAME_CONTEXT_MAXIMIZE,
OB_FRAME_CONTEXT_ALLDESKTOPS,
OB_FRAME_CONTEXT_SHADE,
OB_FRAME_CONTEXT_ICONIFY,
OB_FRAME_CONTEXT_ICON,
OB_FRAME_CONTEXT_CLOSE,
OB_FRAME_NUM_CONTEXTS
} ObFrameContext;
#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
f->cbwidth)
typedef struct Frame {
ObClient *client;
struct _ObFrame
{
struct _ObClient *client;
Window window;
Window plate;
@ -82,38 +81,38 @@ typedef struct Frame {
gboolean iconify_press;
gboolean focused;
} Frame;
};
void frame_startup();
void frame_shutdown();
Frame *frame_new();
void frame_show(Frame *self);
void frame_hide(Frame *self);
void frame_adjust_shape(Frame *self);
void frame_adjust_area(Frame *self, gboolean moved, gboolean resized);
void frame_adjust_state(Frame *self);
void frame_adjust_focus(Frame *self, gboolean hilite);
void frame_adjust_title(Frame *self);
void frame_adjust_icon(Frame *self);
void frame_grab_client(Frame *self, ObClient *client);
void frame_release_client(Frame *self, ObClient *client);
ObFrame *frame_new();
void frame_show(ObFrame *self);
void frame_hide(ObFrame *self);
void frame_adjust_shape(ObFrame *self);
void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized);
void frame_adjust_state(ObFrame *self);
void frame_adjust_focus(ObFrame *self, gboolean hilite);
void frame_adjust_title(ObFrame *self);
void frame_adjust_icon(ObFrame *self);
void frame_grab_client(ObFrame *self, struct _ObClient *client);
void frame_release_client(ObFrame *self, struct _ObClient *client);
Context frame_context_from_string(char *name);
ObFrameContext frame_context_from_string(char *name);
Context frame_context(ObClient *self, Window win);
ObFrameContext frame_context(struct _ObClient *self, Window win);
/*! Applies gravity to the client's position to find where the frame should
be positioned.
@return The proper coordinates for the frame, based on the client.
*/
void frame_client_gravity(Frame *self, int *x, int *y);
void frame_client_gravity(ObFrame *self, int *x, int *y);
/*! Reversly applies gravity to the frame's position to find where the client
should be positioned.
@return The proper coordinates for the client, based on the frame.
*/
void frame_frame_gravity(Frame *self, int *x, int *y);
void frame_frame_gravity(ObFrame *self, int *x, int *y);
#endif

View file

@ -4,15 +4,15 @@
#include "framerender.h"
#include "render/theme.h"
static void framerender_label(Frame *self, RrAppearance *a);
static void framerender_icon(Frame *self, RrAppearance *a);
static void framerender_max(Frame *self, RrAppearance *a);
static void framerender_iconify(Frame *self, RrAppearance *a);
static void framerender_desk(Frame *self, RrAppearance *a);
static void framerender_shade(Frame *self, RrAppearance *a);
static void framerender_close(Frame *self, RrAppearance *a);
static void framerender_label(ObFrame *self, RrAppearance *a);
static void framerender_icon(ObFrame *self, RrAppearance *a);
static void framerender_max(ObFrame *self, RrAppearance *a);
static void framerender_iconify(ObFrame *self, RrAppearance *a);
static void framerender_desk(ObFrame *self, RrAppearance *a);
static void framerender_shade(ObFrame *self, RrAppearance *a);
static void framerender_close(ObFrame *self, RrAppearance *a);
void framerender_frame(Frame *self)
void framerender_frame(ObFrame *self)
{
if (self->focused)
XSetWindowBorder(ob_display, self->plate,
@ -145,7 +145,7 @@ void framerender_frame(Frame *self)
}
}
static void framerender_label(Frame *self, RrAppearance *a)
static void framerender_label(ObFrame *self, RrAppearance *a)
{
if (self->label_x < 0) return;
/* set the texture's text! */
@ -153,7 +153,7 @@ static void framerender_label(Frame *self, RrAppearance *a)
RrPaint(a, self->label, self->label_width, ob_rr_theme->label_height);
}
static void framerender_icon(Frame *self, RrAppearance *a)
static void framerender_icon(ObFrame *self, RrAppearance *a)
{
if (self->icon_x < 0) return;
@ -172,33 +172,33 @@ static void framerender_icon(Frame *self, RrAppearance *a)
ob_rr_theme->button_size + 2, ob_rr_theme->button_size + 2);
}
static void framerender_max(Frame *self, RrAppearance *a)
static void framerender_max(ObFrame *self, RrAppearance *a)
{
if (self->max_x < 0) return;
RrPaint(a, self->max, ob_rr_theme->button_size, ob_rr_theme->button_size);
}
static void framerender_iconify(Frame *self, RrAppearance *a)
static void framerender_iconify(ObFrame *self, RrAppearance *a)
{
if (self->iconify_x < 0) return;
RrPaint(a, self->iconify,
ob_rr_theme->button_size, ob_rr_theme->button_size);
}
static void framerender_desk(Frame *self, RrAppearance *a)
static void framerender_desk(ObFrame *self, RrAppearance *a)
{
if (self->desk_x < 0) return;
RrPaint(a, self->desk, ob_rr_theme->button_size, ob_rr_theme->button_size);
}
static void framerender_shade(Frame *self, RrAppearance *a)
static void framerender_shade(ObFrame *self, RrAppearance *a)
{
if (self->shade_x < 0) return;
RrPaint(a, self->shade,
ob_rr_theme->button_size, ob_rr_theme->button_size);
}
static void framerender_close(Frame *self, RrAppearance *a)
static void framerender_close(ObFrame *self, RrAppearance *a)
{
if (self->close_x < 0) return;
RrPaint(a, self->close,

View file

@ -3,6 +3,6 @@
#include "frame.h"
void framerender_frame(Frame *self);
void framerender_frame(ObFrame *self);
#endif

View file

@ -1,5 +1,6 @@
#include "openbox.h"
#include "frame.h"
#include "client.h"
#include "window.h"
#include "stacking.h"
#include "render/render.h"

View file

@ -102,14 +102,14 @@ void plugin_setup_config()
}
/* Array of GSList*s of PointerBinding*s. */
static GSList *bound_contexts[NUM_CONTEXTS];
static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
static void grab_for_client(ObClient *client, gboolean grab)
{
int i;
GSList *it;
for (i = 0; i < NUM_CONTEXTS; ++i)
for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
for (it = bound_contexts[i]; it != NULL; it = it->next) {
/* grab/ungrab the button */
MouseBinding *b = it->data;
@ -117,11 +117,11 @@ static void grab_for_client(ObClient *client, gboolean grab)
int mode;
unsigned int mask;
if (i == Context_Frame) {
if (i == OB_FRAME_CONTEXT_FRAME) {
win = client->frame->window;
mode = GrabModeAsync;
mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
} else if (i == Context_Client) {
} else if (i == OB_FRAME_CONTEXT_CLIENT) {
win = client->frame->plate;
mode = GrabModeSync; /* this is handled in event */
mask = ButtonPressMask; /* can't catch more than this with Sync
@ -149,7 +149,7 @@ static void clearall()
int i;
GSList *it;
for(i = 0; i < NUM_CONTEXTS; ++i) {
for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
for (it = bound_contexts[i]; it != NULL; it = it->next) {
int j;
@ -167,7 +167,8 @@ static void clearall()
}
}
static void fire_button(MouseAction a, Context context, ObClient *c, guint state,
static void fire_button(MouseAction a, ObFrameContext context,
ObClient *c, guint state,
guint button, int x, int y)
{
GSList *it;
@ -198,7 +199,7 @@ static void fire_button(MouseAction a, Context context, ObClient *c, guint state
}
}
static void fire_motion(MouseAction a, Context context, ObClient *c,
static void fire_motion(MouseAction a, ObFrameContext context, ObClient *c,
guint state, guint button, int x_root, int y_root,
guint32 corner)
{
@ -259,7 +260,7 @@ static void event(ObEvent *e, void *foo)
static int px, py;
gboolean click = FALSE;
gboolean dclick = FALSE;
Context context;
ObFrameContext context;
switch (e->type) {
case Event_Client_Mapped:
@ -284,7 +285,7 @@ static void event(ObEvent *e, void *foo)
e->data.x.e->xbutton.button,
e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
if (context == Context_Client) {
if (context == OB_FRAME_CONTEXT_CLIENT) {
/* Replay the event, so it goes to the client*/
XAllowEvents(ob_display, ReplayPointer, event_lasttime);
/* Fall through to the release case! */
@ -348,12 +349,12 @@ static void event(ObEvent *e, void *foo)
e->data.x.e->xmotion.window);
/* You can't drag on buttons */
if (context == Context_Maximize ||
context == Context_AllDesktops ||
context == Context_Shade ||
context == Context_Iconify ||
context == Context_Icon ||
context == Context_Close)
if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
context == OB_FRAME_CONTEXT_SHADE ||
context == OB_FRAME_CONTEXT_ICONIFY ||
context == OB_FRAME_CONTEXT_ICON ||
context == OB_FRAME_CONTEXT_CLOSE)
break;
if (!e->data.x.client)
@ -393,7 +394,7 @@ gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
Action *action)
{
guint state, button;
Context context;
ObFrameContext context;
MouseBinding *b;
GSList *it;