prefixing and capitalization for the Frame->ObFrame struct and the Context->ObFrameContext enum and its constants.

This commit is contained in:
Dana Jansens 2003-07-10 07:16:19 +00:00
parent 5be23ec5a4
commit 7d943a950e
8 changed files with 138 additions and 137 deletions

View file

@ -10,7 +10,7 @@
#include <glib.h> #include <glib.h>
#include <X11/Xlib.h> #include <X11/Xlib.h>
struct Frame; struct _ObFrame;
struct _ObGroup; struct _ObGroup;
typedef struct _ObClient ObClient; typedef struct _ObClient ObClient;
@ -75,7 +75,7 @@ struct _ObClient
Window window; Window window;
/*! The window's decorations. NULL while the window is being managed! */ /*! The window's decorations. NULL while the window is being managed! */
struct Frame *frame; struct _ObFrame *frame;
/*! The number of unmap events to ignore on the window */ /*! The number of unmap events to ignore on the window */
int ignore_unmaps; int ignore_unmaps;

View file

@ -620,23 +620,23 @@ static void event_handle_client(ObClient *client, XEvent *e)
is a waste of resources to go drawing it. */ is a waste of resources to go drawing it. */
if (!(e->xbutton.button == 4 || e->xbutton.button == 5)) { if (!(e->xbutton.button == 4 || e->xbutton.button == 5)) {
switch (frame_context(client, e->xbutton.window)) { switch (frame_context(client, e->xbutton.window)) {
case Context_Maximize: case OB_FRAME_CONTEXT_MAXIMIZE:
client->frame->max_press = (e->type == ButtonPress); client->frame->max_press = (e->type == ButtonPress);
framerender_frame(client->frame); framerender_frame(client->frame);
break; break;
case Context_Close: case OB_FRAME_CONTEXT_CLOSE:
client->frame->close_press = (e->type == ButtonPress); client->frame->close_press = (e->type == ButtonPress);
framerender_frame(client->frame); framerender_frame(client->frame);
break; break;
case Context_Iconify: case OB_FRAME_CONTEXT_ICONIFY:
client->frame->iconify_press = (e->type == ButtonPress); client->frame->iconify_press = (e->type == ButtonPress);
framerender_frame(client->frame); framerender_frame(client->frame);
break; break;
case Context_AllDesktops: case OB_FRAME_CONTEXT_ALLDESKTOPS:
client->frame->desk_press = (e->type == ButtonPress); client->frame->desk_press = (e->type == ButtonPress);
framerender_frame(client->frame); framerender_frame(client->frame);
break; break;
case Context_Shade: case OB_FRAME_CONTEXT_SHADE:
client->frame->shade_press = (e->type == ButtonPress); client->frame->shade_press = (e->type == ButtonPress);
framerender_frame(client->frame); framerender_frame(client->frame);
break; break;

View file

@ -1,4 +1,5 @@
#include "frame.h" #include "frame.h"
#include "client.h"
#include "openbox.h" #include "openbox.h"
#include "extensions.h" #include "extensions.h"
#include "framerender.h" #include "framerender.h"
@ -10,7 +11,10 @@
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \ #define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask | ExposureMask) ButtonMotionMask | ExposureMask)
static void layout_title(Frame *self); #define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
f->cbwidth)
static void layout_title(ObFrame *self);
void frame_startup() void frame_startup()
{ {
@ -29,13 +33,13 @@ static Window createWindow(Window parent, unsigned long mask,
} }
Frame *frame_new() ObFrame *frame_new()
{ {
XSetWindowAttributes attrib; XSetWindowAttributes attrib;
unsigned long mask; unsigned long mask;
Frame *self; ObFrame *self;
self = g_new(Frame, 1); self = g_new(ObFrame, 1);
self->visible = FALSE; self->visible = FALSE;
self->decorations = 0; self->decorations = 0;
@ -110,10 +114,10 @@ Frame *frame_new()
self->max_press = self->close_press = self->desk_press = self->max_press = self->close_press = self->desk_press =
self->iconify_press = self->shade_press = FALSE; self->iconify_press = self->shade_press = FALSE;
return (Frame*)self; return (ObFrame*)self;
} }
static void frame_free(Frame *self) static void frame_free(ObFrame *self)
{ {
RrAppearanceFree(self->a_unfocused_title); RrAppearanceFree(self->a_unfocused_title);
RrAppearanceFree(self->a_focused_title); RrAppearanceFree(self->a_focused_title);
@ -128,7 +132,7 @@ static void frame_free(Frame *self)
g_free(self); g_free(self);
} }
void frame_show(Frame *self) void frame_show(ObFrame *self)
{ {
if (!self->visible) { if (!self->visible) {
self->visible = TRUE; self->visible = TRUE;
@ -136,7 +140,7 @@ void frame_show(Frame *self)
} }
} }
void frame_hide(Frame *self) void frame_hide(ObFrame *self)
{ {
if (self->visible) { if (self->visible) {
self->visible = FALSE; self->visible = FALSE;
@ -145,7 +149,7 @@ void frame_hide(Frame *self)
} }
} }
void frame_adjust_shape(Frame *self) void frame_adjust_shape(ObFrame *self)
{ {
#ifdef SHAPE #ifdef SHAPE
int num; int num;
@ -191,7 +195,7 @@ void frame_adjust_shape(Frame *self)
#endif #endif
} }
void frame_adjust_area(Frame *self, gboolean moved, gboolean resized) void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
{ {
if (resized) { if (resized) {
self->decorations = self->client->decorations; self->decorations = self->client->decorations;
@ -291,7 +295,7 @@ void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
frame_client_gravity. */ frame_client_gravity. */
self->area.x = self->client->area.x; self->area.x = self->client->area.x;
self->area.y = self->client->area.y; self->area.y = self->client->area.y;
frame_client_gravity((Frame*)self, frame_client_gravity((ObFrame*)self,
&self->area.x, &self->area.y); &self->area.x, &self->area.y);
} }
@ -309,28 +313,28 @@ void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
} }
} }
void frame_adjust_state(Frame *self) void frame_adjust_state(ObFrame *self)
{ {
framerender_frame(self); framerender_frame(self);
} }
void frame_adjust_focus(Frame *self, gboolean hilite) void frame_adjust_focus(ObFrame *self, gboolean hilite)
{ {
self->focused = hilite; self->focused = hilite;
framerender_frame(self); framerender_frame(self);
} }
void frame_adjust_title(Frame *self) void frame_adjust_title(ObFrame *self)
{ {
framerender_frame(self); framerender_frame(self);
} }
void frame_adjust_icon(Frame *self) void frame_adjust_icon(ObFrame *self)
{ {
framerender_frame(self); framerender_frame(self);
} }
void frame_grab_client(Frame *self, ObClient *client) void frame_grab_client(ObFrame *self, ObClient *client)
{ {
self->client = client; self->client = client;
@ -372,7 +376,7 @@ void frame_grab_client(Frame *self, ObClient *client)
g_hash_table_insert(window_map, &self->rgrip, client); g_hash_table_insert(window_map, &self->rgrip, client);
} }
void frame_release_client(Frame *self, ObClient *client) void frame_release_client(ObFrame *self, ObClient *client)
{ {
XEvent ev; XEvent ev;
@ -414,7 +418,7 @@ void frame_release_client(Frame *self, ObClient *client)
frame_free(self); frame_free(self);
} }
static void layout_title(Frame *self) static void layout_title(ObFrame *self)
{ {
char *lc; char *lc;
int x; int x;
@ -543,68 +547,64 @@ static void layout_title(Frame *self)
} }
} }
Context frame_context_from_string(char *name) ObFrameContext frame_context_from_string(char *name)
{ {
if (!g_ascii_strcasecmp("root", name)) if (!g_ascii_strcasecmp("root", name))
return Context_Root; return OB_FRAME_CONTEXT_ROOT;
else if (!g_ascii_strcasecmp("client", name)) else if (!g_ascii_strcasecmp("client", name))
return Context_Client; return OB_FRAME_CONTEXT_CLIENT;
else if (!g_ascii_strcasecmp("titlebar", name)) else if (!g_ascii_strcasecmp("titlebar", name))
return Context_Titlebar; return OB_FRAME_CONTEXT_TITLEBAR;
else if (!g_ascii_strcasecmp("handle", name)) else if (!g_ascii_strcasecmp("handle", name))
return Context_Handle; return OB_FRAME_CONTEXT_HANDLE;
else if (!g_ascii_strcasecmp("frame", name)) else if (!g_ascii_strcasecmp("frame", name))
return Context_Frame; return OB_FRAME_CONTEXT_FRAME;
else if (!g_ascii_strcasecmp("blcorner", name)) else if (!g_ascii_strcasecmp("blcorner", name))
return Context_BLCorner; return OB_FRAME_CONTEXT_BLCORNER;
else if (!g_ascii_strcasecmp("tlcorner", name))
return Context_TLCorner;
else if (!g_ascii_strcasecmp("brcorner", name)) else if (!g_ascii_strcasecmp("brcorner", name))
return Context_BRCorner; return OB_FRAME_CONTEXT_BRCORNER;
else if (!g_ascii_strcasecmp("trcorner", name))
return Context_TRCorner;
else if (!g_ascii_strcasecmp("maximize", name)) else if (!g_ascii_strcasecmp("maximize", name))
return Context_Maximize; return OB_FRAME_CONTEXT_MAXIMIZE;
else if (!g_ascii_strcasecmp("alldesktops", name)) else if (!g_ascii_strcasecmp("alldesktops", name))
return Context_AllDesktops; return OB_FRAME_CONTEXT_ALLDESKTOPS;
else if (!g_ascii_strcasecmp("shade", name)) else if (!g_ascii_strcasecmp("shade", name))
return Context_Shade; return OB_FRAME_CONTEXT_SHADE;
else if (!g_ascii_strcasecmp("iconify", name)) else if (!g_ascii_strcasecmp("iconify", name))
return Context_Iconify; return OB_FRAME_CONTEXT_ICONIFY;
else if (!g_ascii_strcasecmp("icon", name)) else if (!g_ascii_strcasecmp("icon", name))
return Context_Icon; return OB_FRAME_CONTEXT_ICON;
else if (!g_ascii_strcasecmp("close", name)) else if (!g_ascii_strcasecmp("close", name))
return Context_Close; return OB_FRAME_CONTEXT_CLOSE;
return Context_None; return OB_FRAME_CONTEXT_NONE;
} }
Context frame_context(ObClient *client, Window win) ObFrameContext frame_context(ObClient *client, Window win)
{ {
Frame *self; ObFrame *self;
if (win == ob_root) return Context_Root; if (win == ob_root) return OB_FRAME_CONTEXT_ROOT;
if (client == NULL) return Context_None; if (client == NULL) return OB_FRAME_CONTEXT_NONE;
if (win == client->window) return Context_Client; if (win == client->window) return OB_FRAME_CONTEXT_CLIENT;
self = client->frame; self = client->frame;
if (win == self->window) return Context_Frame; if (win == self->window) return OB_FRAME_CONTEXT_FRAME;
if (win == self->plate) return Context_Client; if (win == self->plate) return OB_FRAME_CONTEXT_CLIENT;
if (win == self->title) return Context_Titlebar; if (win == self->title) return OB_FRAME_CONTEXT_TITLEBAR;
if (win == self->label) return Context_Titlebar; if (win == self->label) return OB_FRAME_CONTEXT_TITLEBAR;
if (win == self->handle) return Context_Handle; if (win == self->handle) return OB_FRAME_CONTEXT_HANDLE;
if (win == self->lgrip) return Context_BLCorner; if (win == self->lgrip) return OB_FRAME_CONTEXT_BLCORNER;
if (win == self->rgrip) return Context_BRCorner; if (win == self->rgrip) return OB_FRAME_CONTEXT_BRCORNER;
if (win == self->max) return Context_Maximize; if (win == self->max) return OB_FRAME_CONTEXT_MAXIMIZE;
if (win == self->iconify)return Context_Iconify; if (win == self->iconify)return OB_FRAME_CONTEXT_ICONIFY;
if (win == self->close) return Context_Close; if (win == self->close) return OB_FRAME_CONTEXT_CLOSE;
if (win == self->icon) return Context_Icon; if (win == self->icon) return OB_FRAME_CONTEXT_ICON;
if (win == self->desk) return Context_AllDesktops; if (win == self->desk) return OB_FRAME_CONTEXT_ALLDESKTOPS;
if (win == self->shade) return Context_Shade; if (win == self->shade) return OB_FRAME_CONTEXT_SHADE;
return Context_None; return OB_FRAME_CONTEXT_NONE;
} }
void frame_client_gravity(Frame *self, int *x, int *y) void frame_client_gravity(ObFrame *self, int *x, int *y)
{ {
/* horizontal */ /* horizontal */
switch (self->client->gravity) { switch (self->client->gravity) {
@ -659,7 +659,7 @@ void frame_client_gravity(Frame *self, int *x, int *y)
} }
} }
void frame_frame_gravity(Frame *self, int *x, int *y) void frame_frame_gravity(ObFrame *self, int *x, int *y)
{ {
/* horizontal */ /* horizontal */
switch (self->client->gravity) { switch (self->client->gravity) {

View file

@ -2,34 +2,33 @@
#define __frame_h #define __frame_h
#include "geom.h" #include "geom.h"
#include "client.h"
#include "render/render.h" #include "render/render.h"
typedef struct _ObFrame ObFrame;
struct _ObClient;
typedef enum { typedef enum {
Context_None, OB_FRAME_CONTEXT_NONE,
Context_Root, OB_FRAME_CONTEXT_ROOT,
Context_Client, OB_FRAME_CONTEXT_CLIENT,
Context_Titlebar, OB_FRAME_CONTEXT_TITLEBAR,
Context_Handle, OB_FRAME_CONTEXT_HANDLE,
Context_Frame, OB_FRAME_CONTEXT_FRAME,
Context_BLCorner, OB_FRAME_CONTEXT_BLCORNER,
Context_BRCorner, OB_FRAME_CONTEXT_BRCORNER,
Context_TLCorner, OB_FRAME_CONTEXT_MAXIMIZE,
Context_TRCorner, OB_FRAME_CONTEXT_ALLDESKTOPS,
Context_Maximize, OB_FRAME_CONTEXT_SHADE,
Context_AllDesktops, OB_FRAME_CONTEXT_ICONIFY,
Context_Shade, OB_FRAME_CONTEXT_ICON,
Context_Iconify, OB_FRAME_CONTEXT_CLOSE,
Context_Icon, OB_FRAME_NUM_CONTEXTS
Context_Close, } ObFrameContext;
NUM_CONTEXTS
} Context;
#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \ struct _ObFrame
f->cbwidth) {
struct _ObClient *client;
typedef struct Frame {
ObClient *client;
Window window; Window window;
Window plate; Window plate;
@ -82,38 +81,38 @@ typedef struct Frame {
gboolean iconify_press; gboolean iconify_press;
gboolean focused; gboolean focused;
} Frame; };
void frame_startup(); void frame_startup();
void frame_shutdown(); void frame_shutdown();
Frame *frame_new(); ObFrame *frame_new();
void frame_show(Frame *self); void frame_show(ObFrame *self);
void frame_hide(Frame *self); void frame_hide(ObFrame *self);
void frame_adjust_shape(Frame *self); void frame_adjust_shape(ObFrame *self);
void frame_adjust_area(Frame *self, gboolean moved, gboolean resized); void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized);
void frame_adjust_state(Frame *self); void frame_adjust_state(ObFrame *self);
void frame_adjust_focus(Frame *self, gboolean hilite); void frame_adjust_focus(ObFrame *self, gboolean hilite);
void frame_adjust_title(Frame *self); void frame_adjust_title(ObFrame *self);
void frame_adjust_icon(Frame *self); void frame_adjust_icon(ObFrame *self);
void frame_grab_client(Frame *self, ObClient *client); void frame_grab_client(ObFrame *self, struct _ObClient *client);
void frame_release_client(Frame *self, ObClient *client); void frame_release_client(ObFrame *self, struct _ObClient *client);
Context frame_context_from_string(char *name); ObFrameContext frame_context_from_string(char *name);
Context frame_context(ObClient *self, Window win); ObFrameContext frame_context(struct _ObClient *self, Window win);
/*! Applies gravity to the client's position to find where the frame should /*! Applies gravity to the client's position to find where the frame should
be positioned. be positioned.
@return The proper coordinates for the frame, based on the client. @return The proper coordinates for the frame, based on the client.
*/ */
void frame_client_gravity(Frame *self, int *x, int *y); void frame_client_gravity(ObFrame *self, int *x, int *y);
/*! Reversly applies gravity to the frame's position to find where the client /*! Reversly applies gravity to the frame's position to find where the client
should be positioned. should be positioned.
@return The proper coordinates for the client, based on the frame. @return The proper coordinates for the client, based on the frame.
*/ */
void frame_frame_gravity(Frame *self, int *x, int *y); void frame_frame_gravity(ObFrame *self, int *x, int *y);
#endif #endif

View file

@ -4,15 +4,15 @@
#include "framerender.h" #include "framerender.h"
#include "render/theme.h" #include "render/theme.h"
static void framerender_label(Frame *self, RrAppearance *a); static void framerender_label(ObFrame *self, RrAppearance *a);
static void framerender_icon(Frame *self, RrAppearance *a); static void framerender_icon(ObFrame *self, RrAppearance *a);
static void framerender_max(Frame *self, RrAppearance *a); static void framerender_max(ObFrame *self, RrAppearance *a);
static void framerender_iconify(Frame *self, RrAppearance *a); static void framerender_iconify(ObFrame *self, RrAppearance *a);
static void framerender_desk(Frame *self, RrAppearance *a); static void framerender_desk(ObFrame *self, RrAppearance *a);
static void framerender_shade(Frame *self, RrAppearance *a); static void framerender_shade(ObFrame *self, RrAppearance *a);
static void framerender_close(Frame *self, RrAppearance *a); static void framerender_close(ObFrame *self, RrAppearance *a);
void framerender_frame(Frame *self) void framerender_frame(ObFrame *self)
{ {
if (self->focused) if (self->focused)
XSetWindowBorder(ob_display, self->plate, XSetWindowBorder(ob_display, self->plate,
@ -145,7 +145,7 @@ void framerender_frame(Frame *self)
} }
} }
static void framerender_label(Frame *self, RrAppearance *a) static void framerender_label(ObFrame *self, RrAppearance *a)
{ {
if (self->label_x < 0) return; if (self->label_x < 0) return;
/* set the texture's text! */ /* set the texture's text! */
@ -153,7 +153,7 @@ static void framerender_label(Frame *self, RrAppearance *a)
RrPaint(a, self->label, self->label_width, ob_rr_theme->label_height); RrPaint(a, self->label, self->label_width, ob_rr_theme->label_height);
} }
static void framerender_icon(Frame *self, RrAppearance *a) static void framerender_icon(ObFrame *self, RrAppearance *a)
{ {
if (self->icon_x < 0) return; if (self->icon_x < 0) return;
@ -172,33 +172,33 @@ static void framerender_icon(Frame *self, RrAppearance *a)
ob_rr_theme->button_size + 2, ob_rr_theme->button_size + 2); ob_rr_theme->button_size + 2, ob_rr_theme->button_size + 2);
} }
static void framerender_max(Frame *self, RrAppearance *a) static void framerender_max(ObFrame *self, RrAppearance *a)
{ {
if (self->max_x < 0) return; if (self->max_x < 0) return;
RrPaint(a, self->max, ob_rr_theme->button_size, ob_rr_theme->button_size); RrPaint(a, self->max, ob_rr_theme->button_size, ob_rr_theme->button_size);
} }
static void framerender_iconify(Frame *self, RrAppearance *a) static void framerender_iconify(ObFrame *self, RrAppearance *a)
{ {
if (self->iconify_x < 0) return; if (self->iconify_x < 0) return;
RrPaint(a, self->iconify, RrPaint(a, self->iconify,
ob_rr_theme->button_size, ob_rr_theme->button_size); ob_rr_theme->button_size, ob_rr_theme->button_size);
} }
static void framerender_desk(Frame *self, RrAppearance *a) static void framerender_desk(ObFrame *self, RrAppearance *a)
{ {
if (self->desk_x < 0) return; if (self->desk_x < 0) return;
RrPaint(a, self->desk, ob_rr_theme->button_size, ob_rr_theme->button_size); RrPaint(a, self->desk, ob_rr_theme->button_size, ob_rr_theme->button_size);
} }
static void framerender_shade(Frame *self, RrAppearance *a) static void framerender_shade(ObFrame *self, RrAppearance *a)
{ {
if (self->shade_x < 0) return; if (self->shade_x < 0) return;
RrPaint(a, self->shade, RrPaint(a, self->shade,
ob_rr_theme->button_size, ob_rr_theme->button_size); ob_rr_theme->button_size, ob_rr_theme->button_size);
} }
static void framerender_close(Frame *self, RrAppearance *a) static void framerender_close(ObFrame *self, RrAppearance *a)
{ {
if (self->close_x < 0) return; if (self->close_x < 0) return;
RrPaint(a, self->close, RrPaint(a, self->close,

View file

@ -3,6 +3,6 @@
#include "frame.h" #include "frame.h"
void framerender_frame(Frame *self); void framerender_frame(ObFrame *self);
#endif #endif

View file

@ -1,5 +1,6 @@
#include "openbox.h" #include "openbox.h"
#include "frame.h" #include "frame.h"
#include "client.h"
#include "window.h" #include "window.h"
#include "stacking.h" #include "stacking.h"
#include "render/render.h" #include "render/render.h"

View file

@ -102,14 +102,14 @@ void plugin_setup_config()
} }
/* Array of GSList*s of PointerBinding*s. */ /* Array of GSList*s of PointerBinding*s. */
static GSList *bound_contexts[NUM_CONTEXTS]; static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
static void grab_for_client(ObClient *client, gboolean grab) static void grab_for_client(ObClient *client, gboolean grab)
{ {
int i; int i;
GSList *it; GSList *it;
for (i = 0; i < NUM_CONTEXTS; ++i) for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
for (it = bound_contexts[i]; it != NULL; it = it->next) { for (it = bound_contexts[i]; it != NULL; it = it->next) {
/* grab/ungrab the button */ /* grab/ungrab the button */
MouseBinding *b = it->data; MouseBinding *b = it->data;
@ -117,11 +117,11 @@ static void grab_for_client(ObClient *client, gboolean grab)
int mode; int mode;
unsigned int mask; unsigned int mask;
if (i == Context_Frame) { if (i == OB_FRAME_CONTEXT_FRAME) {
win = client->frame->window; win = client->frame->window;
mode = GrabModeAsync; mode = GrabModeAsync;
mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask; mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
} else if (i == Context_Client) { } else if (i == OB_FRAME_CONTEXT_CLIENT) {
win = client->frame->plate; win = client->frame->plate;
mode = GrabModeSync; /* this is handled in event */ mode = GrabModeSync; /* this is handled in event */
mask = ButtonPressMask; /* can't catch more than this with Sync mask = ButtonPressMask; /* can't catch more than this with Sync
@ -149,7 +149,7 @@ static void clearall()
int i; int i;
GSList *it; GSList *it;
for(i = 0; i < NUM_CONTEXTS; ++i) { for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
for (it = bound_contexts[i]; it != NULL; it = it->next) { for (it = bound_contexts[i]; it != NULL; it = it->next) {
int j; int j;
@ -167,7 +167,8 @@ static void clearall()
} }
} }
static void fire_button(MouseAction a, Context context, ObClient *c, guint state, static void fire_button(MouseAction a, ObFrameContext context,
ObClient *c, guint state,
guint button, int x, int y) guint button, int x, int y)
{ {
GSList *it; GSList *it;
@ -198,7 +199,7 @@ static void fire_button(MouseAction a, Context context, ObClient *c, guint state
} }
} }
static void fire_motion(MouseAction a, Context context, ObClient *c, static void fire_motion(MouseAction a, ObFrameContext context, ObClient *c,
guint state, guint button, int x_root, int y_root, guint state, guint button, int x_root, int y_root,
guint32 corner) guint32 corner)
{ {
@ -259,7 +260,7 @@ static void event(ObEvent *e, void *foo)
static int px, py; static int px, py;
gboolean click = FALSE; gboolean click = FALSE;
gboolean dclick = FALSE; gboolean dclick = FALSE;
Context context; ObFrameContext context;
switch (e->type) { switch (e->type) {
case Event_Client_Mapped: case Event_Client_Mapped:
@ -284,7 +285,7 @@ static void event(ObEvent *e, void *foo)
e->data.x.e->xbutton.button, e->data.x.e->xbutton.button,
e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root); e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
if (context == Context_Client) { if (context == OB_FRAME_CONTEXT_CLIENT) {
/* Replay the event, so it goes to the client*/ /* Replay the event, so it goes to the client*/
XAllowEvents(ob_display, ReplayPointer, event_lasttime); XAllowEvents(ob_display, ReplayPointer, event_lasttime);
/* Fall through to the release case! */ /* Fall through to the release case! */
@ -348,12 +349,12 @@ static void event(ObEvent *e, void *foo)
e->data.x.e->xmotion.window); e->data.x.e->xmotion.window);
/* You can't drag on buttons */ /* You can't drag on buttons */
if (context == Context_Maximize || if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
context == Context_AllDesktops || context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
context == Context_Shade || context == OB_FRAME_CONTEXT_SHADE ||
context == Context_Iconify || context == OB_FRAME_CONTEXT_ICONIFY ||
context == Context_Icon || context == OB_FRAME_CONTEXT_ICON ||
context == Context_Close) context == OB_FRAME_CONTEXT_CLOSE)
break; break;
if (!e->data.x.client) if (!e->data.x.client)
@ -393,7 +394,7 @@ gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
Action *action) Action *action)
{ {
guint state, button; guint state, button;
Context context; ObFrameContext context;
MouseBinding *b; MouseBinding *b;
GSList *it; GSList *it;