keyboard bindings are functional

This commit is contained in:
Dana Jansens 2003-03-18 08:38:33 +00:00
parent eeba457231
commit 739c958ac5
9 changed files with 596 additions and 5 deletions

View file

@ -2,14 +2,14 @@ plugindir=$(libdir)/openbox/plugins
CPPFLAGS=$(XFT_CFLAGS) $(GLIB_CFLAGS) @CPPFLAGS@ \
-DPLUGINDIR=\"$(plugindir)\" \
-DG_LOG_DOMAIN=\"Openbox-Plugin\"
-DG_LOG_DOMAIN=\"Plugin-Keyboard\"
plugin_LTLIBRARIES=focus.la
plugin_LTLIBRARIES=keyboard.la
focus_la_LDFLAGS=-module -avoid-version
focus_la_SOURCES=focus.c
keyboard_la_LDFLAGS=-module -avoid-version
keyboard_la_SOURCES=keyboard.c tree.c translate.c keyaction.c
noinst_HEADERS=
noinst_HEADERS=keyboard.h tree.h translate.h keyaction.h
MAINTAINERCLEANFILES= Makefile.in

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@ -0,0 +1,159 @@
#include "keyaction.h"
#include <glib.h>
void keyaction_set_none(KeyAction *a, guint index)
{
a->type[index] = DataType_Bool;
}
void keyaction_set_bool(KeyAction *a, guint index, gboolean b)
{
a->type[index] = DataType_Bool;
a->data[index].b = b;
}
void keyaction_set_int(KeyAction *a, guint index, int i)
{
a->type[index] = DataType_Int;
a->data[index].i = i;
}
void keyaction_set_uint(KeyAction *a, guint index, guint u)
{
a->type[index] = DataType_Uint;
a->data[index].u = u;
}
void keyaction_set_string(KeyAction *a, guint index, char *s)
{
a->type[index] = DataType_String;
a->data[index].s = g_strdup(s);
}
void keyaction_free(KeyAction *a)
{
guint i;
for (i = 0; i < 2; ++i)
if (a->type[i] == DataType_String)
g_free(a->data[i].s);
}
void keyaction_do(KeyAction *a, Client *c)
{
switch (a->action) {
case Action_Execute:
g_assert(a->type[0] == DataType_String);
action_execute(a->data[0].s);
break;
case Action_Iconify:
if (c != NULL) action_iconify(c);
break;
case Action_Raise:
if (c != NULL) action_raise(c);
break;
case Action_Lower:
if (c != NULL) action_lower(c);
break;
case Action_Close:
if (c != NULL) action_close(c);
break;
case Action_Shade:
if (c != NULL) action_shade(c);
break;
case Action_Unshade:
if (c != NULL) action_unshade(c);
break;
case Action_ToggleShade:
if (c != NULL) action_toggle_shade(c);
break;
case Action_ToggleOmnipresent:
if (c != NULL) action_toggle_omnipresent(c);
break;
case Action_MoveRelative:
g_assert(a->type[0] == DataType_Int);
g_assert(a->type[1] == DataType_Int);
if (c != NULL) action_move_relative(c, a->data[0].i, a->data[1].i);
break;
case Action_ResizeRelative:
g_assert(a->type[0] == DataType_Int);
g_assert(a->type[1] == DataType_Int);
if (c != NULL) action_resize_relative(c, a->data[0].i, a->data[1].i);
break;
case Action_MaximizeFull:
if (c != NULL) action_maximize_full(c);
break;
case Action_UnmaximizeFull:
if (c != NULL) action_unmaximize_full(c);
break;
case Action_ToggleMaximizeFull:
if (c != NULL) action_toggle_maximize_full(c);
break;
case Action_MaximizeHorz:
if (c != NULL) action_maximize_horz(c);
break;
case Action_UnmaximizeHorz:
if (c != NULL) action_unmaximize_horz(c);
break;
case Action_ToggleMaximizeHorz:
if (c != NULL) action_toggle_maximize_horz(c);
break;
case Action_MaximizeVert:
if (c != NULL) action_maximize_vert(c);
break;
case Action_UnmaximizeVert:
if (c != NULL) action_unmaximize_vert(c);
break;
case Action_ToggleMaximizeVert:
if (c != NULL) action_toggle_maximize_vert(c);
break;
case Action_SendToDesktop:
g_assert(a->type[0] == DataType_Uint);
if (c != NULL) action_send_to_desktop(c, a->data[0].u);
break;
case Action_SendToNextDesktop:
g_assert(a->type[0] == DataType_Bool);
g_assert(a->type[1] == DataType_Bool);
if (c != NULL) action_send_to_next_desktop(c, a->data[0].b,
a->data[1].b);
break;
case Action_SendToPreviousDesktop:
g_assert(a->type[0] == DataType_Bool);
g_assert(a->type[1] == DataType_Bool);
if (c != NULL) action_send_to_previous_desktop(c, a->data[0].b,
a->data[1].b);
break;
case Action_Desktop:
g_assert(a->type[0] == DataType_Uint);
action_desktop(a->data[0].u);
break;
case Action_NextDesktop:
g_assert(a->type[0] == DataType_Bool);
action_next_desktop(a->data[0].b);
break;
case Action_PreviousDesktop:
g_assert(a->type[0] == DataType_Bool);
action_previous_desktop(a->data[0].b);
break;
case Action_NextDesktopColumn:
g_assert(a->type[0] == DataType_Bool);
action_next_desktop_column(a->data[0].b);
break;
case Action_PreviousDesktopColumn:
g_assert(a->type[0] == DataType_Bool);
action_previous_desktop_column(a->data[0].b);
break;
case Action_NextDesktopRow:
g_assert(a->type[0] == DataType_Bool);
action_next_desktop_row(a->data[0].b);
break;
case Action_PreviousDesktopRow:
g_assert(a->type[0] == DataType_Bool);
action_previous_desktop_row(a->data[0].b);
break;
case Action_ToggleDecorations:
if (c != NULL) action_toggle_decorations(c);
break;
}
}

View file

@ -0,0 +1,36 @@
#ifndef __plugin_keyboard_action_h
#define __plugin_keyboard_action_h
#include "../../kernel/action.h"
typedef enum {
DataType_Bool,
DataType_Int,
DataType_Uint,
DataType_String
} KeyActionDataType;
typedef union {
gboolean b;
int i;
guint u;
char *s;
} KeyActionData;
typedef struct {
Action action;
KeyActionDataType type[2];
KeyActionData data[2];
} KeyAction;
void keyaction_set_none(KeyAction *a, guint index);
void keyaction_set_bool(KeyAction *a, guint index, gboolean bool);
void keyaction_set_int(KeyAction *a, guint index, int i);
void keyaction_set_uint(KeyAction *a, guint index, guint uint);
void keyaction_set_string(KeyAction *a, guint index, char *string);
void keyaction_free(KeyAction *a);
void keyaction_do(KeyAction *a, Client *c);
#endif

View file

@ -1,7 +1,185 @@
#include "../../kernel/focus.h"
#include "../../kernel/dispatch.h"
#include "../../kernel/openbox.h"
#include "../../kernel/action.h"
#include "tree.h"
#include "keyboard.h"
#include "keyaction.h"
#include <glib.h>
KeyBindingTree *firstnode;
static KeyBindingTree *curpos;
static guint reset_key, reset_state;
static gboolean grabbed;
static void grab_keys(gboolean grab)
{
if (!grab) {
XUngrabKey(ob_display, AnyKey, AnyModifier, ob_root);
} else {
KeyBindingTree *p = firstnode;
while (p) {
XGrabKey(ob_display, p->key, p->state, ob_root, FALSE,
GrabModeAsync, GrabModeSync);
p = p->next_sibling;
}
}
}
static void reset_chains()
{
/* XXX kill timer */
curpos = NULL;
if (grabbed) {
grabbed = FALSE;
XUngrabKeyboard(ob_display, CurrentTime);
}
}
static void clearall()
{
grab_keys(FALSE);
tree_destroy(firstnode);
firstnode = NULL;
grab_keys(TRUE);
}
static gboolean bind(GList *keylist, KeyAction *action)
{
KeyBindingTree *tree, *t;
gboolean conflict;
if (!(tree = tree_build(keylist))) {
g_warning("invalid binding");
return FALSE;
}
t = tree_find(tree, &conflict);
if (conflict) {
g_warning("conflict with binding");
tree_destroy(tree);
return FALSE;
}
if (t != NULL) {
/* already bound to something */
g_warning("keychain is already bound");
tree_destroy(tree);
return FALSE;
}
/* grab the server here to make sure no key pressed go missed */
XGrabServer(ob_display);
XSync(ob_display, FALSE);
grab_keys(FALSE);
/* set the function */
t = tree;
while (t->first_child) t = t->first_child;
t->action.action = action->action;
t->action.type[0] = action->type[0];
t->action.type[1] = action->type[1];
t->action.data[0] = action->data[0];
t->action.data[1] = action->data[1];
/* assimilate this built tree into the main tree */
tree_assimilate(tree); /* assimilation destroys/uses the tree */
grab_keys(TRUE);
XUngrabServer(ob_display);
XFlush(ob_display);
return TRUE;
}
static void press(ObEvent *e, void *foo)
{
if (e->data.x.e->xkey.keycode == reset_key &&
e->data.x.e->xkey.state == reset_state) {
reset_chains();
XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
} else {
KeyBindingTree *p;
if (curpos == NULL)
p = firstnode;
else
p = curpos->first_child;
while (p) {
if (p->key == e->data.x.e->xkey.keycode &&
p->state == e->data.x.e->xkey.state) {
if (p->first_child != NULL) { /* part of a chain */
/* XXX TIMER */
if (!grabbed) {
/*grab should never fail because we should have a
sync grab at this point */
XGrabKeyboard(ob_display, ob_root, 0,
GrabModeAsync, GrabModeSync,
CurrentTime);
}
grabbed = TRUE;
curpos = p;
XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
} else {
keyaction_do(&p->action, focus_client);
XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
reset_chains();
}
break;
}
p = p->next_sibling;
}
}
}
static void binddef()
{
GList *list = g_list_append(NULL, NULL);
KeyAction a;
list->data = "C-Right";
a.action = Action_NextDesktop;
keyaction_set_bool(&a, 0, TRUE);
keyaction_set_none(&a, 1);
bind(list, &a);
list->data = "C-Left";
a.action = Action_PreviousDesktop;
keyaction_set_bool(&a, 0, TRUE);
keyaction_set_none(&a, 1);
bind(list, &a);
list->data = "C-1";
a.action = Action_Desktop;
keyaction_set_uint(&a, 0, 0);
keyaction_set_none(&a, 1);
bind(list, &a);
list->data = "C-2";
a.action = Action_Desktop;
keyaction_set_uint(&a, 0, 1);
keyaction_set_none(&a, 1);
bind(list, &a);
list->data = "C-3";
a.action = Action_Desktop;
keyaction_set_uint(&a, 0, 2);
keyaction_set_none(&a, 1);
bind(list, &a);
list->data = "C-4";
a.action = Action_Desktop;
keyaction_set_uint(&a, 0, 3);
keyaction_set_none(&a, 1);
bind(list, &a);
list->data = "C-space";
a.action = Action_Execute;
keyaction_set_string(&a, 0, "xterm");
keyaction_set_none(&a, 1);
bind(list, &a);
}
void plugin_startup()
@ -9,10 +187,12 @@ void plugin_startup()
dispatch_register(Event_X_KeyPress, (EventHandler)press, NULL);
/* XXX parse config file! */
binddef();
}
void plugin_shutdown()
{
dispatch_register(0, (EventHandler)press, NULL);
clearall();
}

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@ -0,0 +1,23 @@
#ifndef __plugin_keyboard_keybaord_h
#define __plugin_keyboard_keybaord_h
#include "keyaction.h"
#include <glib.h>
typedef struct KeyBindingTree {
guint state;
guint key;
GList *keylist;
KeyAction action;
/* the next binding in the tree at the same level */
struct KeyBindingTree *next_sibling;
/* the first child of this binding (next binding in a chained sequence).*/
struct KeyBindingTree *first_child;
} KeyBindingTree;
extern KeyBindingTree *firstnode;
guint keyboard_translate_modifier(char *str);
#endif

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@ -0,0 +1,61 @@
#include "../../kernel/openbox.h"
#include "keyboard.h"
#include <glib.h>
#include <string.h>
guint keyboard_translate_modifier(char *str)
{
if (!strcmp("Mod1", str) || !strcmp("A", str)) return Mod1Mask;
else if (!strcmp("Mod2", str)) return Mod2Mask;
else if (!strcmp("Mod3", str)) return Mod3Mask;
else if (!strcmp("Mod4", str) || !strcmp("W", str)) return Mod4Mask;
else if (!strcmp("Mod5", str)) return Mod5Mask;
else if (!strcmp("C", str)) return ControlMask;
else if (!strcmp("S", str)) return ShiftMask;
g_warning("Invalid modifier '%s' in binding.", str);
return 0;
}
gboolean translate_key(char *str, guint *state, guint *keycode)
{
char **parsed;
char *l;
int i;
gboolean ret = FALSE;
KeySym sym;
parsed = g_strsplit(str, "-", -1);
/* first, find the key (last token) */
l = NULL;
for (i = 0; parsed[i] != NULL; ++i)
l = parsed[i];
if (l == NULL)
goto translation_fail;
/* figure out the mod mask */
*state = 0;
for (i = 0; parsed[i] != l; ++i) {
guint m = keyboard_translate_modifier(parsed[i]);
if (!m) goto translation_fail;
*state |= m;
}
/* figure out the keycode */
sym = XStringToKeysym(l);
if (sym == NoSymbol) {
g_warning("Invalid key name '%s' in key binding.", l);
goto translation_fail;
}
*keycode = XKeysymToKeycode(ob_display, sym);
if (!keycode) {
g_warning("Key '%s' does not exist on the display.", l);
goto translation_fail;
}
ret = TRUE;
translation_fail:
g_strfreev(parsed);
return ret;
}

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@ -0,0 +1,9 @@
#ifndef __plugin_keyboard_translate_h
#define __plugin_keyboard_translate_h
#include <glib.h>
guint translate_modifier(char *str);
gboolean translate_key(char *str, guint *state, guint *keycode);
#endif

111
plugins/keyboard/tree.c Normal file
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@ -0,0 +1,111 @@
#include "keyboard.h"
#include "translate.h"
#include "keyaction.h"
#include <glib.h>
void tree_destroy(KeyBindingTree *tree)
{
KeyBindingTree *c;
while (tree) {
tree_destroy(tree->next_sibling);
c = tree->first_child;
if (c == NULL) {
GList *it;
for (it = tree->keylist; it != NULL; it = it->next)
g_free(it->data);
g_list_free(tree->keylist);
keyaction_free(&tree->action);
}
g_free(tree);
tree = c;
}
}
KeyBindingTree *tree_build(GList *keylist)
{
GList *it;
KeyBindingTree *ret = NULL, *p;
if (g_list_length(keylist) <= 0)
return NULL; /* nothing in the list.. */
for (it = g_list_last(keylist); it != NULL; it = it->prev) {
p = ret;
ret = g_new(KeyBindingTree, 1);
ret->next_sibling = NULL;
if (p == NULL) {
GList *it;
/* this is the first built node, the bottom node of the tree */
ret->keylist = g_list_copy(keylist); /* shallow copy */
for (it = ret->keylist; it != NULL; it = it->next) /* deep copy */
it->data = g_strdup(it->data);
}
ret->first_child = p;
if (!translate_key(it->data, &ret->state, &ret->key)) {
tree_destroy(ret);
return NULL;
}
}
return ret;
}
void tree_assimilate(KeyBindingTree *node)
{
KeyBindingTree *a, *b, *tmp, *last;
if (firstnode == NULL) {
/* there are no nodes at this level yet */
firstnode = node;
} else {
a = firstnode;
last = a;
b = node;
while (a) {
last = a;
if (!(a->state == b->state && a->key == b->key)) {
a = a->next_sibling;
} else {
tmp = b;
b = b->first_child;
g_free(tmp);
a = a->first_child;
}
}
if (!(last->state == b->state && last->key == b->key))
last->next_sibling = b;
else {
last->first_child = b->first_child;
g_free(b);
}
}
}
KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict)
{
KeyBindingTree *a, *b;
*conflict = FALSE;
a = firstnode;
b = search;
while (a && b) {
if (!(a->state == b->state && a->key == b->key)) {
a = a->next_sibling;
} else {
if ((a->first_child == NULL) == (b->first_child == NULL)) {
if (a->first_child == NULL) {
/* found it! (return the actual node, not the search's) */
return a;
}
} else {
*conflict = TRUE;
return NULL; /* the chain status' don't match (conflict!) */
}
b = b->first_child;
a = a->first_child;
}
}
return NULL; /* it just isn't in here */
}

12
plugins/keyboard/tree.h Normal file
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@ -0,0 +1,12 @@
#ifndef __plugin_keyboard_tree_h
#define __plugin_keyboard_tree_h
#include "keyboard.h"
#include <glib.h>
void tree_destroy(KeyBindingTree *tree);
KeyBindingTree *tree_build(GList *keylist);
void tree_assimilate(KeyBindingTree *node);
KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict);
#endif