add stacking_below which moves a window to immediately below another window. use with care it doesn't enforce transient shit etc..
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496fbac21c
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2 changed files with 25 additions and 3 deletions
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@ -42,13 +42,16 @@ static void do_restack(GList *wins, GList *before)
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Window *win;
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Window *win;
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int i;
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int i;
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#ifdef DEBUG
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/* pls only restack stuff in the same layer at a time */
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/* pls only restack stuff in the same layer at a time */
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for (it = wins; it; it = next) {
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for (it = wins; it; it = next) {
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next = g_list_next(it);
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next = g_list_next(it);
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if (!next) break;
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if (!next) break;
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g_assert (window_layer(it->data) == window_layer(next->data));
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g_assert (window_layer(it->data) == window_layer(next->data));
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}
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}
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if (before)
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g_assert(window_layer(it->data) >= window_layer(before->data));
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#endif
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win = g_new(Window, g_list_length(wins) + 1);
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win = g_new(Window, g_list_length(wins) + 1);
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@ -66,12 +69,14 @@ static void do_restack(GList *wins, GList *before)
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stacking_list = g_list_insert_before(stacking_list, before, it->data);
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stacking_list = g_list_insert_before(stacking_list, before, it->data);
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}
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}
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/* XXX some debug checking of the stacking list's order */
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#ifdef DEBUG
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/* some debug checking of the stacking list's order */
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for (it = stacking_list; ; it = next) {
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for (it = stacking_list; ; it = next) {
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next = g_list_next(it);
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next = g_list_next(it);
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if (!next) break;
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if (!next) break;
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g_assert(window_layer(it->data) >= window_layer(next->data));
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g_assert(window_layer(it->data) >= window_layer(next->data));
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}
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}
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#endif
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XRestackWindows(ob_display, win, i);
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XRestackWindows(ob_display, win, i);
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g_free(win);
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g_free(win);
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@ -272,6 +277,20 @@ void stacking_lower(ObWindow *window)
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g_list_free(wins);
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g_list_free(wins);
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}
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}
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void stacking_below(ObWindow *window, ObWindow *below)
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{
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GList *wins, *before;
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if (window_layer(window) != window_layer(below))
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return;
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wins = g_list_append(NULL, window);
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stacking_list = g_list_remove(stacking_list, window);
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before = g_list_next(g_list_find(stacking_list, below));
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do_restack(wins, before);
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g_list_free(wins);
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}
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void stacking_add(ObWindow *win)
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void stacking_add(ObWindow *win)
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{
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{
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ObStackingLayer l;
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ObStackingLayer l;
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@ -32,7 +32,10 @@ void stacking_add_nonintrusive(ObWindow *win);
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/*! Raises a window above all others in its stacking layer */
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/*! Raises a window above all others in its stacking layer */
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void stacking_raise(ObWindow *window);
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void stacking_raise(ObWindow *window);
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/*! Lowers a client window below all others in its stacking layer */
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/*! Lowers a window below all others in its stacking layer */
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void stacking_lower(ObWindow *window);
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void stacking_lower(ObWindow *window);
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/*! Moves a window below another if its in the same layer */
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void stacking_below(ObWindow *window, ObWindow *below);
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#endif
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#endif
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