handle parentrel app labels, by using the title's texture instead
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1 changed files with 15 additions and 0 deletions
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@ -478,6 +478,13 @@ RrTheme* RrThemeNew(const RrInstance *inst, gchar *name)
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"window.active.label.bg", theme->app_hilite_label,
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TRUE))
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set_default_appearance(theme->app_hilite_label);
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else if (theme->app_hilite_label->surface.grad == RR_SURFACE_PARENTREL) {
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if (!read_appearance(db, inst,
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"window.active.title.bg",
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theme->app_hilite_label,
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FALSE))
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set_default_appearance(theme->app_hilite_label);
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}
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if (!read_appearance(db, inst,
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"window.inactive.title.bg", theme->app_unhilite_bg,
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FALSE))
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@ -486,6 +493,14 @@ RrTheme* RrThemeNew(const RrInstance *inst, gchar *name)
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"window.inactive.label.bg", theme->app_unhilite_label,
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TRUE))
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set_default_appearance(theme->app_unhilite_label);
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else if (theme->app_unhilite_label->surface.grad == RR_SURFACE_PARENTREL) {
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if (!read_appearance(db, inst,
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"window.inactive.title.bg",
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theme->app_unhilite_label,
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FALSE))
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set_default_appearance(theme->app_unhilite_label);
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}
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/* read buttons textures */
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if (!read_appearance(db, inst,
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