put the actions back so they don't have to be smart.
make focus_fallback not send focus anywhere if the new target is the same as what is already focused
This commit is contained in:
parent
c83832887b
commit
6a9d502f20
2 changed files with 33 additions and 15 deletions
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@ -1588,7 +1588,7 @@ void action_send_to_desktop(union ActionData *data)
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data->sendto.desk == DESKTOP_ALL) {
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client_set_desktop(c, data->sendto.desk, data->sendto.follow);
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if (data->sendto.follow && data->sendto.desk != screen_desktop)
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screen_set_desktop(data->sendto.desk, c != focus_client);
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screen_set_desktop(data->sendto.desk, TRUE);
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}
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}
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@ -1601,7 +1601,7 @@ void action_desktop(union ActionData *data)
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{
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screen_set_desktop(data->desktop.desk, TRUE);
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if (data->inter.any.interactive)
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screen_desktop_popup(data->desktop.desk, focus_client->desktop != DESKTOP_ALL);
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screen_desktop_popup(data->desktop.desk, TRUE);
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}
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}
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@ -1621,7 +1621,7 @@ void action_desktop_dir(union ActionData *data)
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if (!data->sendtodir.inter.any.interactive ||
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(data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
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{
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if (d != screen_desktop) screen_set_desktop(d, focus_client->desktop != DESKTOP_ALL);
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if (d != screen_desktop) screen_set_desktop(d, TRUE);
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}
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}
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@ -1645,7 +1645,7 @@ void action_send_to_desktop_dir(union ActionData *data)
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{
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client_set_desktop(c, d, data->sendtodir.follow);
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if (data->sendtodir.follow && d != screen_desktop)
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screen_set_desktop(d, c != focus_client);
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screen_set_desktop(d, TRUE);
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}
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}
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@ -94,7 +94,8 @@ void focus_set_client(ObClient *client)
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}
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}
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static ObClient* focus_fallback_target(gboolean allow_refocus, ObClient *old)
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static ObClient* focus_fallback_target(gboolean allow_refocus, ObClient *old,
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gboolean send_focus)
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{
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GList *it;
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ObClient *c;
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@ -103,10 +104,14 @@ static ObClient* focus_fallback_target(gboolean allow_refocus, ObClient *old)
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if (config_focus_follow && !config_focus_last)
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if ((c = client_under_pointer()) &&
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(allow_refocus || c != old) &&
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(client_normal(c) &&
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client_focus(c)))
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client_normal(c) &&
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/* if we're sending focus then try to */
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((send_focus && client_focus(c)) ||
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/* if not just see if we could try, or it's already focused */
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(!send_focus && (c == old || client_can_focus(c)))))
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{
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ob_debug_type(OB_DEBUG_FOCUS, "found in pointer stuff\n");
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ob_debug_type(OB_DEBUG_FOCUS, "found in pointer stuff (%d)\n",
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send_focus);
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return c;
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}
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@ -114,9 +119,11 @@ static ObClient* focus_fallback_target(gboolean allow_refocus, ObClient *old)
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if (allow_refocus && old &&
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old->desktop == DESKTOP_ALL &&
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client_normal(old) &&
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client_focus(old))
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/* this one is only for when not sending focus, to keep it there */
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!send_focus)
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{
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ob_debug_type(OB_DEBUG_FOCUS, "found in omnipresentness\n");
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ob_debug_type(OB_DEBUG_FOCUS, "found in omnipresentness (%d)\n",
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send_focus);
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return old;
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}
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@ -134,9 +141,13 @@ static ObClient* focus_fallback_target(gboolean allow_refocus, ObClient *old)
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if (c->desktop == screen_desktop &&
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client_normal(c) &&
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(allow_refocus || c != old) &&
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client_focus(c))
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/* if we're sending focus then try to */
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((send_focus && client_focus(c)) ||
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/* if not just see if we could try, or it's already focused */
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(!send_focus && (c == old || client_can_focus(c)))))
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{
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ob_debug_type(OB_DEBUG_FOCUS, "found in focus order\n");
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ob_debug_type(OB_DEBUG_FOCUS, "found in focus order (%d)\n",
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send_focus);
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return c;
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}
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}
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@ -153,9 +164,13 @@ static ObClient* focus_fallback_target(gboolean allow_refocus, ObClient *old)
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*/
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if (c->type == OB_CLIENT_TYPE_DESKTOP &&
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(allow_refocus || c != old) &&
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client_focus(c))
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/* if we're sending focus then try to */
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((send_focus && client_focus(c)) ||
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/* if not just see if we could try, or it's already focused */
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(!send_focus && (c == old || client_can_focus(c)))))
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{
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ob_debug_type(OB_DEBUG_FOCUS, "found a desktop window\n");
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ob_debug_type(OB_DEBUG_FOCUS, "found a desktop window (%d)\n",
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send_focus);
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return c;
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}
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}
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@ -168,12 +183,15 @@ ObClient* focus_fallback(gboolean allow_refocus)
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ObClient *new;
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ObClient *old = focus_client;
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new = focus_fallback_target(allow_refocus, old, FALSE);
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if (new == old) return;
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/* unfocus any focused clients.. they can be focused by Pointer events
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and such, and then when we try focus them, we won't get a FocusIn
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event at all for them. */
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focus_nothing();
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new = focus_fallback_target(allow_refocus, old);
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new = focus_fallback_target(allow_refocus, old, TRUE);
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return new;
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}
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