update the strut when a client is unmanaged
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@ -608,6 +608,10 @@ void Screen::unmanageWindow(Client *client)
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// remove from the screen's list
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// remove from the screen's list
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clients.remove(client);
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clients.remove(client);
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// once the client is out of the list, update our strut to remove it's
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// influence
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updateStrut();
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// unfocus the client (calls the focus callbacks)
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// unfocus the client (calls the focus callbacks)
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client->unfocus();
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client->unfocus();
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