button crap

This commit is contained in:
Marius Nita 2002-11-14 11:44:14 +00:00
parent 2efa2b3271
commit 5a9f3b5de2

View file

@ -1,5 +1,5 @@
#include "widget.hh"
#include "focuswidget.hh" #include "focuswidget.hh"
#include "button.hh"
#include "display.hh" #include "display.hh"
#include "configuration.hh" #include "configuration.hh"
#include "timerqueuemanager.hh" #include "timerqueuemanager.hh"
@ -22,10 +22,10 @@ int main(void) {
my_style->load(style_conf); my_style->load(style_conf);
otk::OtkFocusWidget foo(my_style); otk::OtkFocusWidget foo(my_style);
otk::OtkFocusWidget iconb(&foo); otk::OtkButton iconb(&foo);
otk::OtkFocusWidget label(&foo); otk::OtkFocusWidget label(&foo);
otk::OtkFocusWidget maxb(&foo); otk::OtkButton maxb(&foo);
otk::OtkFocusWidget closeb(&foo); otk::OtkButton closeb(&foo);
foo.setBevelWidth(2); foo.setBevelWidth(2);
foo.setDirection(otk::OtkWidget::Vertical); foo.setDirection(otk::OtkWidget::Vertical);
@ -35,9 +35,8 @@ int main(void) {
foo.setUnfocusTexture(my_style->getTitleUnfocus()); foo.setUnfocusTexture(my_style->getTitleUnfocus());
// fixed size // fixed size
iconb.resize(15, 15); iconb.setText("foo");
iconb.setTexture(my_style->getButtonFocus()); iconb.press();
iconb.setUnfocusTexture(my_style->getButtonUnfocus());
// fix width to 60 and let the height be calculated by its parent // fix width to 60 and let the height be calculated by its parent
label.setWidth(60); label.setWidth(60);
@ -46,17 +45,14 @@ int main(void) {
label.setUnfocusTexture(my_style->getLabelUnfocus()); label.setUnfocusTexture(my_style->getLabelUnfocus());
// fixed size // fixed size
maxb.resize(15, 15); maxb.setText("bar");
maxb.setTexture(my_style->getButtonFocus());
maxb.setUnfocusTexture(my_style->getButtonUnfocus());
// fixed size // fixed size
closeb.resize(15, 15); closeb.setText("fuubar");
closeb.setTexture(my_style->getButtonFocus());
closeb.setUnfocusTexture(my_style->getButtonUnfocus());
// will recursively unfocus its children // will recursively unfocus its children
//foo.unfocus(); //foo.unfocus();
foo.update();
foo.show(); foo.show();
while (1) { while (1) {