Clients Menus and Slits are all 'ObWindow's now.

Stacking is done with ObWindows.
Slits add themselves to the stacking order, as do clients of course.
Added some macros for adding/removing to the stacking order.
This commit is contained in:
Dana Jansens 2003-05-11 19:44:33 +00:00
parent 506122a110
commit 58cfbb7f84
17 changed files with 244 additions and 169 deletions

View file

@ -26,13 +26,13 @@ openbox3_SOURCES=parse.tab.c parse.lex.c action.c client.c config.c \
extensions.c focus.c frame.c grab.c menu.c menu_render.c \
openbox.c framerender.c parse.c plugin.c prop.c screen.c \
stacking.c dispatch.c event.c group.c timer.c xerror.c \
moveresize.c startup.c popup.c slit.c
moveresize.c startup.c popup.c slit.c window.c
noinst_HEADERS=action.h client.h config.h dispatch.h event.h extensions.h \
focus.h frame.h framerender.h geom.h gettext.h grab.h group.h \
menu.h openbox.h parse.h parse.tab.h plugin.h prop.h screen.h \
stacking.h timer.h xerror.h moveresize.h startup.h popup.h \
slit.h
slit.h window.h
# kill the implicit .c.y rule
%.c: %.y

View file

@ -222,14 +222,14 @@ void action_focusraise(union ActionData *data)
{
if (data->client.c) {
client_focus(data->client.c);
stacking_raise(data->client.c);
stacking_raise(CLIENT_AS_WINDOW(data->client.c));
}
}
void action_raise(union ActionData *data)
{
if (data->client.c)
stacking_raise(data->client.c);
stacking_raise(CLIENT_AS_WINDOW(data->client.c));
}
void action_unshaderaise(union ActionData *data)
@ -238,7 +238,7 @@ void action_unshaderaise(union ActionData *data)
if (data->client.c->shaded)
client_shade(data->client.c, FALSE);
else
stacking_raise(data->client.c);
stacking_raise(CLIENT_AS_WINDOW(data->client.c));
}
}
@ -246,7 +246,7 @@ void action_shadelower(union ActionData *data)
{
if (data->client.c) {
if (data->client.c->shaded)
stacking_lower(data->client.c);
stacking_lower(CLIENT_AS_WINDOW(data->client.c));
else
client_shade(data->client.c, TRUE);
}
@ -255,7 +255,7 @@ void action_shadelower(union ActionData *data)
void action_lower(union ActionData *data)
{
if (data->client.c)
stacking_lower(data->client.c);
stacking_lower(CLIENT_AS_WINDOW(data->client.c));
}
void action_close(union ActionData *data)

View file

@ -158,7 +158,7 @@ void client_manage_all()
w = startup_stack_order[i-1];
c = g_hash_table_lookup(client_map, &w);
if (c) stacking_lower(c);
if (c) stacking_lower(CLIENT_AS_WINDOW(c));
}
g_free(startup_stack_order);
startup_stack_order = NULL;
@ -222,6 +222,7 @@ void client_manage(Window window)
/* create the Client struct, and populate it from the hints on the
window */
self = g_new(Client, 1);
self->obwin.type = Window_Client;
self->window = window;
client_get_all(self);
@ -242,14 +243,14 @@ void client_manage(Window window)
grab_server(FALSE);
client_list = g_list_append(client_list, self);
stacking_list = g_list_append(stacking_list, self);
stacking_add(self);
g_assert(!g_hash_table_lookup(client_map, &self->window));
g_hash_table_insert(client_map, &self->window, self);
/* update the focus lists */
focus_order_add_new(self);
stacking_raise(self);
stacking_raise(CLIENT_AS_WINDOW(self));
screen_update_struts();
@ -336,7 +337,7 @@ void client_unmanage(Client *self)
frame_hide(self->frame);
client_list = g_list_remove(client_list, self);
stacking_list = g_list_remove(stacking_list, self);
stacking_remove(self);
g_hash_table_remove(client_map, &self->window);
/* update the focus lists */
@ -1455,8 +1456,7 @@ static StackLayer calc_layer(Client *self)
{
StackLayer l;
if (self->iconic) l = Layer_Icon;
else if (self->fullscreen) l = Layer_Fullscreen;
if (self->fullscreen) l = Layer_Fullscreen;
else if (self->type == Type_Desktop) l = Layer_Desktop;
else if (self->type == Type_Dock) {
if (!self->below) l = Layer_Top;
@ -1484,7 +1484,7 @@ static void calc_recursive(Client *self, Client *orig, StackLayer l,
if (!raised && l != old)
if (orig->frame) /* only restack if the original window is managed */
stacking_raise(self);
stacking_raise(CLIENT_AS_WINDOW(self));
}
void client_calc_layer(Client *self)
@ -2028,7 +2028,7 @@ void client_set_desktop(Client *self, guint target, gboolean donthide)
client_showhide(self);
/* raise if it was not already on the desktop */
if (old != DESKTOP_ALL)
stacking_raise(self);
stacking_raise(CLIENT_AS_WINDOW(self));
screen_update_struts();
/* add to the new desktop(s) */
@ -2310,7 +2310,7 @@ void client_activate(Client *self)
if (self->shaded)
client_shade(self, FALSE);
client_focus(self);
stacking_raise(self);
stacking_raise(CLIENT_AS_WINDOW(self));
}
gboolean client_focused(Client *self)

View file

@ -110,6 +110,8 @@ typedef enum {
typedef struct Client {
ObWindow obwin;
Window window;
/*! The window's decorations. NULL while the window is being managed! */

View file

@ -13,6 +13,8 @@ extern gboolean config_focus_last;
extern gboolean config_focus_last_on_desktop;
/*! Show a popup dialog while cycling focus */
extern gboolean config_focus_popup;
/*! The number of slits to create */
extern int config_slit_number;
/* The name of the theme */
char *config_theme;

View file

@ -916,6 +916,8 @@ static void event_handle_menu(Menu *menu, XEvent *e)
static void event_handle_slit(Slit *s, XEvent *e)
{
switch (e->type) {
case ButtonPress:
stacking_raise(SLIT_AS_WINDOW(s));
case EnterNotify:
slit_hide(s, FALSE);
break;

View file

@ -40,8 +40,7 @@ void focus_startup()
-100, -100, 1, 1, 0,
CopyFromParent, InputOutput, CopyFromParent,
CWOverrideRedirect, &attrib);
XMapWindow(ob_display, focus_backup);
stacking_raise_internal(focus_backup);
XMapRaised(ob_display, focus_backup);
/* start with nothing focused */
focus_set_client(NULL);

View file

@ -154,6 +154,7 @@ Menu *menu_new_full(char *label, char *name, Menu *parent,
Menu *self;
self = g_new0(Menu, 1);
self->obwin.type = Window_Menu;
self->label = g_strdup(label);
self->name = g_strdup(name);
self->parent = parent;
@ -350,7 +351,9 @@ void menu_control_show(Menu *self, int x, int y, Client *client) {
MIN(y, screen_physical_size.height - self->size.height));
if (!self->shown) {
stacking_raise_internal(self->frame);
/* XXX gotta add to the stacking list first!
stacking_raise(MENU_AS_WINDOW(self));
*/
XMapWindow(ob_display, self->frame);
self->shown = TRUE;
} else if (self->shown && self->open_submenu) {

View file

@ -18,6 +18,8 @@ typedef void(*menu_controller_mouseover)(struct MenuEntry *self,
gboolean enter);
typedef struct Menu {
ObWindow obwin;
char *label;
char *name;

View file

@ -186,7 +186,6 @@ int main(int argc, char **argv)
menu_startup();
frame_startup();
stacking_startup();
moveresize_startup();
focus_startup();
screen_startup();
@ -215,7 +214,6 @@ int main(int argc, char **argv)
screen_shutdown();
focus_shutdown();
moveresize_shutdown();
stacking_shutdown();
frame_shutdown();
menu_shutdown();
grab_shutdown();

View file

@ -1,38 +1,13 @@
#include "slit.h"
#include "screen.h"
#include "grab.h"
#include "timer.h"
#include "openbox.h"
#include "render/theme.h"
#include "render/render.h"
#define SLIT_EVENT_MASK (ButtonPressMask | ButtonReleaseMask | \
EnterWindowMask | LeaveWindowMask)
#define SLITAPP_EVENT_MASK (StructureNotifyMask)
struct Slit {
Window frame;
/* user-requested position stuff */
SlitPosition pos;
int gravity;
int user_x, user_y;
/* actual position (when not auto-hidden) */
int x, y;
int w, h;
gboolean horz;
gboolean hide;
gboolean hidden;
Appearance *a_frame;
Timer *hide_timer;
GList *slit_apps;
};
GHashTable *slit_map = NULL;
GHashTable *slit_app_map = NULL;
@ -53,12 +28,14 @@ void slit_startup()
nslits = 1;
slit = g_new0(struct Slit, nslits);
slit->obwin.type = Window_Slit;
for (i = 0; i < nslits; ++i) {
slit[i].horz = FALSE;
slit[i].hide = FALSE;
slit[i].hidden = TRUE;
slit[i].pos = SlitPos_TopRight;
slit[i].layer = Layer_Top;
attrib.event_mask = SLIT_EVENT_MASK;
attrib.override_redirect = True;
@ -71,6 +48,8 @@ void slit_startup()
XSetWindowBorderWidth(ob_display, slit[i].frame, theme_bwidth);
g_hash_table_insert(slit_map, &slit[i].frame, &slit[i]);
stacking_add(&slit[i]);
stacking_raise(SLIT_AS_WINDOW(&slit[i]));
}
}
@ -82,6 +61,7 @@ void slit_shutdown()
XDestroyWindow(ob_display, slit[i].frame);
appearance_free(slit[i].a_frame);
g_hash_table_remove(slit_map, &slit[i].frame);
stacking_remove(&slit[i]);
}
g_hash_table_destroy(slit_app_map);
g_hash_table_destroy(slit_map);

View file

@ -1,24 +1,15 @@
#ifndef __slit_h
#define __slit_h
#include "timer.h"
#include "render/render.h"
#include "window.h"
#include "stacking.h"
#include <glib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef struct Slit Slit;
typedef struct SlitApp {
int ignore_unmaps;
Slit *slit;
Window icon_win;
Window win;
int x;
int y;
int w;
int h;
} SlitApp;
typedef enum {
SlitPos_Floating,
SlitPos_TopLeft,
@ -31,6 +22,44 @@ typedef enum {
SlitPos_Left
} SlitPosition;
typedef struct Slit {
ObWindow obwin;
Window frame;
StackLayer layer;
/* user-requested position stuff */
SlitPosition pos;
int gravity;
int user_x, user_y;
/* actual position (when not auto-hidden) */
int x, y;
int w, h;
gboolean horz;
gboolean hide;
gboolean hidden;
Appearance *a_frame;
Timer *hide_timer;
GList *slit_apps;
} Slit;
typedef struct SlitApp {
int ignore_unmaps;
Slit *slit;
Window icon_win;
Window win;
int x;
int y;
int w;
int h;
} SlitApp;
extern GHashTable *slit_map;
extern GHashTable *slit_app_map;

View file

@ -4,28 +4,11 @@
#include "client.h"
#include "group.h"
#include "frame.h"
#include "window.h"
#include <glib.h>
GList *stacking_list = NULL;
static Window top_window = None;
void stacking_startup()
{
XSetWindowAttributes attrib;
attrib.override_redirect = TRUE;
top_window = XCreateWindow(ob_display, ob_root,
-100, -100, 1, 1, 0,
CopyFromParent, InputOutput, CopyFromParent,
CWOverrideRedirect, &attrib);
XMapWindow(ob_display, top_window);
}
void stacking_shutdown()
{
XDestroyWindow(ob_display, top_window);
}
void stacking_set_list()
{
Window *windows, *win_it;
@ -44,7 +27,8 @@ void stacking_set_list()
win_it = windows;
for (it = g_list_last(stacking_list); it != NULL;
it = it->prev, ++win_it)
*win_it = ((Client*)it->data)->window;
if (WINDOW_IS_CLIENT(it->data))
*win_it = window_top(it->data);
} else
windows = NULL;
@ -67,7 +51,7 @@ static GList *find_lowest_transient(Client *c)
return NULL;
}
static void raise_recursive(Client *client)
static void raise_recursive(ObWindow *window)
{
Window wins[2]; /* only ever restack 2 windows. */
GList *it, *low;
@ -75,21 +59,27 @@ static void raise_recursive(Client *client)
g_assert(stacking_list != NULL); /* this would be bad */
/* remove the client before looking so we can't run into ourselves and our
/* remove the window before looking so we can't run into ourselves and our
transients can't either. */
stacking_list = g_list_remove(stacking_list, client);
stacking_list = g_list_remove(stacking_list, window);
/* raise transients first */
for (sit = client->transients; sit; sit = sit->next)
raise_recursive(sit->data);
if (WINDOW_IS_CLIENT(window)) {
Client *client = WINDOW_AS_CLIENT(window);
for (sit = client->transients; sit; sit = sit->next)
raise_recursive(sit->data);
}
/* find 'it' where it is the positiion in the stacking order where
'client' will be inserted *before* */
'window' will be inserted *before* */
low = find_lowest_transient(client);
if (WINDOW_IS_CLIENT(window))
low = find_lowest_transient(WINDOW_AS_CLIENT(window));
else
low = NULL;
/* the stacking list is from highest to lowest */
for (it = g_list_last(stacking_list); it; it = it->prev) {
if (it == low || client->layer < ((Client*)it->data)->layer) {
if (it == low || window_layer(window) < window_layer(it->data)) {
it = it->next;
break;
}
@ -104,110 +94,112 @@ static void raise_recursive(Client *client)
if (it == stacking_list)
wins[0] = focus_backup;
else if (it != NULL)
wins[0] = ((Client*)it->prev->data)->frame->window;
wins[0] = window_top(it->prev->data);
else
wins[0] = ((Client*)g_list_last(stacking_list)->data)->frame->window;
wins[1] = client->frame->window;
wins[0] = window_top(g_list_last(stacking_list)->data);
wins[1] = window_top(window);
stacking_list = g_list_insert_before(stacking_list, it, client);
stacking_list = g_list_insert_before(stacking_list, it, window);
XRestackWindows(ob_display, wins, 2);
}
void stacking_raise(Client *client)
void stacking_raise(ObWindow *window)
{
g_assert(stacking_list != NULL); /* this would be bad */
/* move up the transient chain as far as possible first */
while (client->transient_for) {
if (client->transient_for != TRAN_GROUP) {
client = client->transient_for;
} else {
GSList *it;
if (WINDOW_IS_CLIENT(window)) {
Client *client = WINDOW_AS_CLIENT(window);
/* move up the transient chain as far as possible first */
while (client->transient_for) {
if (client->transient_for != TRAN_GROUP) {
client = client->transient_for;
} else {
GSList *it;
/* the check for TRAN_GROUP is to prevent an infinate loop with
2 transients of the same group at the head of the group's
members list */
for (it = client->group->members; it; it = it->next) {
Client *c = it->data;
/* the check for TRAN_GROUP is to prevent an infinate loop with
2 transients of the same group at the head of the group's
members list */
for (it = client->group->members; it; it = it->next) {
Client *c = it->data;
if (c != client && c->transient_for != TRAN_GROUP) {
client = it->data;
break;
if (c != client && c->transient_for != TRAN_GROUP) {
client = it->data;
break;
}
}
if (it == NULL) break;
}
if (it == NULL) break;
}
window = CLIENT_AS_WINDOW(client);
}
raise_recursive(client);
raise_recursive(window);
stacking_set_list();
}
static void lower_recursive(Client *client, Client *above)
static void lower_recursive(ObWindow *window, ObWindow *above)
{
Window wins[2]; /* only ever restack 2 windows. */
GList *it;
GSList *sit;
/* find 'it' where 'it' is the position in the stacking_list where the
'client' will be placed *after* */
'window' will be placed *after* */
for (it = g_list_last(stacking_list); it != stacking_list; it = it->prev)
if (client->layer <= ((Client*)it->data)->layer && it->data != above)
if (window_layer(window) <= window_layer(it->data) &&
it->data != above)
break;
if (it->data != client) { /* not already the bottom */
wins[0] = ((Client*)it->data)->frame->window;
wins[1] = client->frame->window;
if (it->data != window) { /* not already the bottom */
wins[0] = window_top(it->data);
wins[1] = window_top(window);
stacking_list = g_list_remove(stacking_list, client);
stacking_list = g_list_insert_before(stacking_list, it->next, client);
stacking_list = g_list_remove(stacking_list, window);
stacking_list = g_list_insert_before(stacking_list, it->next, window);
XRestackWindows(ob_display, wins, 2);
}
for (sit = client->transients; sit; sit = sit->next)
lower_recursive(sit->data, client);
if (WINDOW_IS_CLIENT(window)) {
Client *client = WINDOW_AS_CLIENT(window);
for (sit = client->transients; sit; sit = sit->next)
lower_recursive(CLIENT_AS_WINDOW(sit->data), window);
}
}
void stacking_lower(Client *client)
void stacking_lower(ObWindow *window)
{
g_assert(stacking_list != NULL); /* this would be bad */
/* move up the transient chain as far as possible first */
while (client->transient_for) {
if (client->transient_for != TRAN_GROUP) {
client = client->transient_for;
} else {
GSList *it;
if (WINDOW_IS_CLIENT(window)) {
Client *client = WINDOW_AS_CLIENT(window);
/* move up the transient chain as far as possible first */
while (client->transient_for) {
if (client->transient_for != TRAN_GROUP) {
client = client->transient_for;
} else {
GSList *it;
/* the check for TRAN_GROUP is to prevent an infinate loop with
2 transients of the same group at the head of the group's
members list */
for (it = client->group->members; it; it = it->next) {
Client *c = it->data;
/* the check for TRAN_GROUP is to prevent an infinate loop with
2 transients of the same group at the head of the group's
members list */
for (it = client->group->members; it; it = it->next) {
Client *c = it->data;
if (c != client && c->transient_for != TRAN_GROUP) {
client = it->data;
break;
if (c != client && c->transient_for != TRAN_GROUP) {
client = it->data;
break;
}
}
if (it == NULL) break;
}
if (it == NULL) break;
}
window = CLIENT_AS_WINDOW(client);
}
lower_recursive(client, NULL);
lower_recursive(window, NULL);
stacking_set_list();
}
void stacking_raise_internal(Window win)
{
Window wins[2]; /* only ever restack 2 windows. */
wins[0] = top_window;
wins[1] = win;
XRestackWindows(ob_display, wins, 2);
}

View file

@ -1,46 +1,42 @@
#ifndef __stacking_h
#define __stacking_h
#include "window.h"
#include <glib.h>
#include <X11/Xlib.h>
struct Client;
/*! The possible stacking layers a client window can be a part of */
typedef enum {
Layer_Icon, /*!< 0 - iconified windows, in any order at all */
Layer_Desktop, /*!< 1 - desktop windows */
Layer_Below, /*!< 2 - normal windows w/ below */
Layer_Normal, /*!< 3 - normal windows */
Layer_Above, /*!< 4 - normal windows w/ above */
Layer_Top, /*!< 5 - always-on-top-windows (docks?) */
Layer_Fullscreen, /*!< 6 - fullscreeen windows */
Layer_Internal /*!< 7 - openbox windows/menus */
Layer_Desktop, /*!< 0 - desktop windows */
Layer_Below, /*!< 1 - normal windows w/ below */
Layer_Normal, /*!< 2 - normal windows */
Layer_Above, /*!< 3 - normal windows w/ above */
Layer_Top, /*!< 4 - always-on-top-windows (docks?) */
Layer_Fullscreen, /*!< 5 - fullscreeen windows */
Layer_Internal /*!< 6 - openbox windows/menus */
} StackLayer;
/* list of Client*s in stacking order from highest to lowest */
/* list of ObWindow*s in stacking order from highest to lowest */
extern GList *stacking_list;
void stacking_startup();
void stacking_shutdown();
/*! Sets the client stacking list on the root window from the
stacking_clientlist */
/*! Sets the window stacking list on the root window from the
stacking_list */
void stacking_set_list();
/*! Raises a client window above all others in its stacking layer
#define stacking_add(win) stacking_list = g_list_append(stacking_list, win);
#define stacking_remove(win) stacking_list = g_list_remove(stacking_list, win);
/*! Raises a window above all others in its stacking layer
raiseWindow has a couple of constraints that lowerWindow does not.<br>
1) raiseWindow can be called after changing a Client's stack layer, and
1) raiseWindow can be called after changing a Window's stack layer, and
the list will be reorganized properly.<br>
2) raiseWindow guarantees that XRestackWindows() will <i>always</i> be
called for the specified client.
called for the specified window.
*/
void stacking_raise(struct Client *client);
void stacking_raise(ObWindow *window);
/*! Lowers a client window below all others in its stacking layer */
void stacking_lower(struct Client *client);
/*! Raises an internal window (e.g. menus) */
void stacking_raise_internal(Window win);
void stacking_lower(ObWindow *window);
#endif

33
openbox/window.c Normal file
View file

@ -0,0 +1,33 @@
#include "window.h"
#include "menu.h"
#include "slit.h"
#include "client.h"
#include "frame.h"
Window window_top(ObWindow *self)
{
switch (self->type) {
case Window_Menu:
return ((Menu*)self)->frame;
case Window_Slit:
return ((Slit*)self)->frame;
case Window_Client:
return ((Client*)self)->frame->window;
}
g_assert_not_reached();
return None;
}
Window window_layer(ObWindow *self)
{
switch (self->type) {
case Window_Menu:
return Layer_Internal;
case Window_Slit:
return ((Slit*)self)->layer;
case Window_Client:
return ((Client*)self)->layer;
}
g_assert_not_reached();
return None;
}

35
openbox/window.h Normal file
View file

@ -0,0 +1,35 @@
#ifndef __window_h
#define __window_h
#include <X11/Xlib.h>
typedef enum {
Window_Menu,
Window_Slit,
Window_Client
} Window_InternalType;
typedef struct ObWindow {
Window_InternalType type;
} ObWindow;
#define WINDOW_IS_MENU(win) (((ObWindow*)win)->type == Window_Menu)
#define WINDOW_IS_SLIT(win) (((ObWindow*)win)->type == Window_Slit)
#define WINDOW_IS_CLIENT(win) (((ObWindow*)win)->type == Window_Client)
struct Menu;
struct Slit;
struct Client;
#define WINDOW_AS_MENU(win) ((struct Menu*)win)
#define WINDOW_AS_SLIT(win) ((struct Slit*)win)
#define WINDOW_AS_CLIENT(win) ((struct Client*)win)
#define MENU_AS_WINDOW(menu) ((ObWindow*)menu)
#define SLIT_AS_WINDOW(slit) ((ObWindow*)slit)
#define CLIENT_AS_WINDOW(client) ((ObWindow*)client)
Window window_top(ObWindow *self);
Window window_layer(ObWindow *self);
#endif

View file

@ -65,6 +65,8 @@ static void resist_move(Client *c, int *x, int *y)
Client *target;
int tl, tt, tr, tb; /* 1 past the target's edges on each side */
if (!WINDOW_IS_CLIENT(it->data))
continue;
target = it->data;
/* don't snap to self or non-visibles */
if (!target->frame->visible || target == c) continue;