make the icon larger than the buttons by one pixel in each direction, this makes it as tall as the label and lets it fit more image in
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parent
d3ce8451bc
commit
573aaf7ede
2 changed files with 7 additions and 7 deletions
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@ -140,7 +140,7 @@ Frame *frame_new()
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XResizeWindow(ob_display, self->iconify,
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XResizeWindow(ob_display, self->iconify,
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theme_button_size, theme_button_size);
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theme_button_size, theme_button_size);
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XResizeWindow(ob_display, self->icon,
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XResizeWindow(ob_display, self->icon,
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theme_button_size, theme_button_size);
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theme_button_size + 2, theme_button_size + 2);
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XResizeWindow(ob_display, self->close,
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XResizeWindow(ob_display, self->close,
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theme_button_size, theme_button_size);
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theme_button_size, theme_button_size);
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XResizeWindow(ob_display, self->desk,
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XResizeWindow(ob_display, self->desk,
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@ -497,7 +497,7 @@ static void layout_title(Frame *self)
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if (!(self->client->decorations & Decor_Icon)) break;
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if (!(self->client->decorations & Decor_Icon)) break;
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if (n) { *lc = ' '; break; } /* rm duplicates */
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if (n) { *lc = ' '; break; } /* rm duplicates */
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n = TRUE;
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n = TRUE;
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self->label_width -= theme_button_size + theme_bevel + 1;
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self->label_width -= theme_button_size + 2 + theme_bevel + 1;
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break;
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break;
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case 'D':
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case 'D':
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if (!(self->client->decorations & Decor_AllDesktops)) break;
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if (!(self->client->decorations & Decor_AllDesktops)) break;
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@ -555,10 +555,10 @@ static void layout_title(Frame *self)
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if (!n) break;
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if (!n) break;
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self->icon_x = x;
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self->icon_x = x;
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RECT_SET(self->a_icon->area, 0, 0,
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RECT_SET(self->a_icon->area, 0, 0,
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theme_button_size, theme_button_size);
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theme_button_size + 2, theme_button_size + 2);
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XMapWindow(ob_display, self->icon);
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XMapWindow(ob_display, self->icon);
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XMoveWindow(ob_display, self->icon, x, theme_bevel + 1);
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XMoveWindow(ob_display, self->icon, x, theme_bevel);
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x += theme_button_size + theme_bevel + 1;
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x += theme_button_size + 2 + theme_bevel + 1;
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break;
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break;
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case 'D':
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case 'D':
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if (!d) break;
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if (!d) break;
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@ -162,13 +162,13 @@ static void framerender_icon(Frame *self, Appearance *a)
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if (self->client->nicons) {
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if (self->client->nicons) {
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Icon *icon = client_icon(self->client,
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Icon *icon = client_icon(self->client,
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theme_button_size, theme_button_size);
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theme_button_size + 2, theme_button_size + 2);
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a->texture[0].type = RGBA;
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a->texture[0].type = RGBA;
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a->texture[0].data.rgba.width = icon->width;
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a->texture[0].data.rgba.width = icon->width;
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a->texture[0].data.rgba.height = icon->height;
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a->texture[0].data.rgba.height = icon->height;
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a->texture[0].data.rgba.data = icon->data;
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a->texture[0].data.rgba.data = icon->data;
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RECT_SET(self->a_icon->texture[0].position, 0, 0,
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RECT_SET(self->a_icon->texture[0].position, 0, 0,
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theme_button_size,theme_button_size);
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theme_button_size + 2, theme_button_size + 2);
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} else
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} else
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a->texture[0].type = NoTexture;
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a->texture[0].type = NoTexture;
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