update to work with renamed function in BaseDisplay

This commit is contained in:
Dana Jansens 2002-05-15 03:40:09 +00:00
parent 878d57337f
commit 52c955c491

View file

@ -107,8 +107,8 @@ bsetroot::bsetroot(int argc, char **argv, char *dpy_name)
usage(2); usage(2);
} }
img_ctrl = new BImageControl*[getNumberOfScreens()]; img_ctrl = new BImageControl*[numberOfScreens()];
for (unsigned int s = 0; s < getNumberOfScreens(); ++s) for (unsigned int s = 0; s < numberOfScreens(); ++s)
img_ctrl[s] = new BImageControl(*this, *getScreenInfo(s), true); img_ctrl[s] = new BImageControl(*this, *getScreenInfo(s), true);
if (sol && fore) solid(); if (sol && fore) solid();
@ -123,7 +123,7 @@ bsetroot::~bsetroot(void) {
XKillClient(getXDisplay(), AllTemporary); XKillClient(getXDisplay(), AllTemporary);
std::for_each(img_ctrl, img_ctrl + getNumberOfScreens(), PointerAssassin()); std::for_each(img_ctrl, img_ctrl + numberOfScreens(), PointerAssassin());
delete [] img_ctrl; delete [] img_ctrl;
} }
@ -201,7 +201,7 @@ Pixmap bsetroot::duplicatePixmap(int screen, Pixmap pixmap,
void bsetroot::solid(void) { void bsetroot::solid(void) {
for (unsigned int screen = 0; screen < getNumberOfScreens(); screen++) { for (unsigned int screen = 0; screen < numberOfScreens(); screen++) {
BColor c; BColor c;
img_ctrl[screen]->parseColor(&c, fore); img_ctrl[screen]->parseColor(&c, fore);
@ -235,7 +235,7 @@ void bsetroot::modula(int x, int y) {
unsigned int screen, i; unsigned int screen, i;
for (pattern = 0, screen = 0; screen < getNumberOfScreens(); screen++) { for (pattern = 0, screen = 0; screen < numberOfScreens(); screen++) {
for (i = 0; i < 16; i++) { for (i = 0; i < 16; i++) {
pattern <<= 1; pattern <<= 1;
if ((i % x) == 0) if ((i % x) == 0)
@ -300,7 +300,7 @@ void bsetroot::modula(int x, int y) {
void bsetroot::gradient(void) { void bsetroot::gradient(void) {
for (unsigned int screen = 0; screen < getNumberOfScreens(); screen++) { for (unsigned int screen = 0; screen < numberOfScreens(); screen++) {
BTexture texture; BTexture texture;
img_ctrl[screen]->parseTexture(&texture, grad); img_ctrl[screen]->parseTexture(&texture, grad);
img_ctrl[screen]->parseColor(texture.getColor(), fore); img_ctrl[screen]->parseColor(texture.getColor(), fore);