LeastOverlap placement option (Fix bug 5385)

Adds a new placement algorithm that finds a place on the monitor that overlaps
the least amount of windows as possible.

Original patch by Ian Zimmerman <itz@buug.org>.
Port to Openbox 3.5 by David Vogt <dv@adfinis.c>.
This commit is contained in:
Ian Zimmerman 2012-09-30 20:51:01 -04:00 committed by Dana Jansens
parent 01f62ded2f
commit 4d2ccf1916
7 changed files with 264 additions and 4 deletions

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@ -282,6 +282,8 @@ openbox_openbox_SOURCES = \
openbox/mwm.h \
openbox/openbox.c \
openbox/openbox.h \
openbox/overlap.c \
openbox/overlap.h \
openbox/ping.c \
openbox/ping.h \
openbox/place.c \

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@ -511,6 +511,7 @@
<xsd:restriction base="xsd:string">
<xsd:enumeration value="Smart"/>
<xsd:enumeration value="UnderMouse"/>
<xsd:enumeration value="LeastOverlap"/>
</xsd:restriction>
</xsd:simpleType>
<xsd:simpleType name="placementmonitor">

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@ -581,9 +581,13 @@ static void parse_placement(xmlNodePtr node, gpointer d)
node = node->children;
if ((n = obt_xml_find_node(node, "policy")))
if ((n = obt_xml_find_node(node, "policy"))) {
if (obt_xml_node_contains(n, "UnderMouse"))
config_place_policy = OB_PLACE_POLICY_MOUSE;
else if (obt_xml_node_contains(n, "LeastOverlap"))
config_place_policy = OB_PLACE_POLICY_LEASTOVERLAP;
}
if ((n = obt_xml_find_node(node, "center")))
config_place_center = obt_xml_node_bool(n);
if ((n = obt_xml_find_node(node, "monitor"))) {

175
openbox/overlap.c Normal file
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@ -0,0 +1,175 @@
/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
overlap.c for the Openbox window manager
Copyright (c) 2011 Ian Zimmerman
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#include "config.h"
#include "geom.h"
#include "overlap.h"
#include <stdlib.h>
static void
make_grid(const Rect* client_rects, int n_client_rects, const Rect* bound,
int* x_edges, int* y_edges, int max_edges);
static int
best_direction(const Point* grid_point,
const Rect* client_rects, int n_client_rects,
const Rect* bound, const Size* req_size, Point* best_top_left);
/* Choose the placement on a grid with least overlap */
void
overlap_find_least_placement(const Rect* client_rects, int n_client_rects,
Rect *const bound,
const Size* req_size, Point* result)
{
result->x = result->y = 0;
int overlap = G_MAXINT;
int max_edges = 2 * (n_client_rects + 1);
int x_edges[max_edges];
int y_edges[max_edges];
make_grid(client_rects, n_client_rects, bound,
x_edges, y_edges, max_edges);
int i;
for (i = 0; i < max_edges; ++i) {
if (x_edges[i] == G_MAXINT)
break;
int j;
for (j = 0; j < max_edges; ++j) {
if (y_edges[j] == G_MAXINT)
break;
Point grid_point = {.x = x_edges[i], .y = y_edges[j]};
Point best_top_left;
int this_overlap =
best_direction(&grid_point, client_rects, n_client_rects,
bound, req_size, &best_top_left);
if (this_overlap < overlap) {
overlap = this_overlap;
*result = best_top_left;
}
if (overlap == 0)
break;
}
if (overlap == 0)
break;
}
}
static int compare_ints(const void* a, const void* b)
{
const int* ia = (const int*)a;
const int* ib = (const int*)b;
return *ia - *ib;
}
static void uniquify(int* edges, int n_edges)
{
int i = 0;
int j = 0;
while (j < n_edges) {
int last = edges[j++];
edges[i++] = last;
while (j < n_edges && edges[j] == last)
++j;
}
/* fill the rest with nonsense */
for (; i < n_edges ; ++i)
edges[i] = G_MAXINT;
}
static void
make_grid(const Rect* client_rects, int n_client_rects, const Rect* bound,
int* x_edges, int* y_edges, int max_edges)
{
int i;
int n_edges = 0;
for (i = 0; i < n_client_rects; ++i) {
if (!RECT_INTERSECTS_RECT(client_rects[i], *bound))
continue;
x_edges[n_edges] = client_rects[i].x;
y_edges[n_edges++] = client_rects[i].y;
x_edges[n_edges] = client_rects[i].x + client_rects[i].width;
y_edges[n_edges++] = client_rects[i].y + client_rects[i].height;
}
x_edges[n_edges] = bound->x;
y_edges[n_edges++] = bound->y;
x_edges[n_edges] = bound->x + bound->width;
y_edges[n_edges++] = bound->y + bound->height;
for (i = n_edges; i < max_edges; ++i)
x_edges[i] = y_edges[i] = G_MAXINT;
qsort(x_edges, n_edges, sizeof(int), compare_ints);
uniquify(x_edges, n_edges);
qsort(y_edges, n_edges, sizeof(int), compare_ints);
uniquify(y_edges, n_edges);
}
static int total_overlap(const Rect* client_rects, int n_client_rects,
const Rect* proposed_rect)
{
int overlap = 0;
int i;
for (i = 0; i < n_client_rects; ++i) {
if (!RECT_INTERSECTS_RECT(*proposed_rect, client_rects[i]))
continue;
Rect rtemp;
RECT_SET_INTERSECTION(rtemp, *proposed_rect, client_rects[i]);
overlap += RECT_AREA(rtemp);
}
return overlap;
}
/* Given a list of Rect RECTS, a Point PT and a Size size, determine the
* direction from PT which results in the least total overlap with RECTS
* if a rectangle is placed in that direction. Return the top/left
* Point of such rectangle and the resulting overlap amount. Only
* consider placements within BOUNDS. */
#define NUM_DIRECTIONS 4
static int
best_direction(const Point* grid_point,
const Rect* client_rects, int n_client_rects,
const Rect* bound, const Size* req_size, Point* best_top_left)
{
static const Size directions[NUM_DIRECTIONS] = {
{0, 0}, {0, -1}, {-1, 0}, {-1, -1}
};
int overlap = G_MAXINT;
int i;
for (i = 0; i < NUM_DIRECTIONS; ++i) {
Point pt = {
.x = grid_point->x + (req_size->width * directions[i].width),
.y = grid_point->y + (req_size->height * directions[i].height)
};
Rect r;
RECT_SET_POINT(r, pt.x, pt.y);
RECT_SET_SIZE(r, req_size->width, req_size->height);
if (!RECT_CONTAINS_RECT(*bound, r))
continue;
int this_overlap = total_overlap(client_rects, n_client_rects, &r);
if (this_overlap < overlap) {
overlap = this_overlap;
*best_top_left = pt;
}
if (overlap == 0)
break;
}
return overlap;
}

24
openbox/overlap.h Normal file
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@ -0,0 +1,24 @@
/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
overlap.h for the Openbox window manager
Copyright (c) 2011 Ian Zimmerman
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#include "geom.h"
void
overlap_find_least_placement(const Rect* client_rects, int n_client_rects,
Rect *const bounds, const Size* req_size,
Point* result);

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@ -25,6 +25,7 @@
#include "config.h"
#include "dock.h"
#include "debug.h"
#include "overlap.h"
extern ObDock *dock;
@ -558,6 +559,56 @@ static gboolean place_transient_splash(ObClient *client, Rect *area,
return FALSE;
}
static gboolean place_least_overlap(ObClient *c, gint *x, gint *y, Rect * const head)
{
/* assemble the list of "interesting" windows to calculate overlap against */
GSList* interesting_clients = NULL;
int n_client_rects = 0;
/* if we're "showing desktop", ignore all existing windows */
if (!screen_showing_desktop) {
GList* it;
for (it = client_list; it != NULL; it = g_list_next(it)) {
ObClient* maybe_client = (ObClient*) it->data;
if (maybe_client == c)
continue;
if (maybe_client->iconic)
continue;
if (c->desktop != DESKTOP_ALL) {
if (maybe_client->desktop != c->desktop &&
maybe_client->desktop != DESKTOP_ALL) continue;
} else {
if (maybe_client->desktop != screen_desktop &&
maybe_client->desktop != DESKTOP_ALL) continue;
}
if (maybe_client->type == OB_CLIENT_TYPE_SPLASH ||
maybe_client->type == OB_CLIENT_TYPE_DESKTOP) continue;
/* it is interesting, so add it */
interesting_clients = g_slist_prepend(interesting_clients, maybe_client);
n_client_rects += 1;
}
}
Rect client_rects[n_client_rects];
GSList* it;
unsigned int i = 0;
for (it = interesting_clients; it != NULL; it = g_slist_next(it)) {
ObClient* interesting_client = (ObClient*) it->data;
client_rects[i] = interesting_client->frame->area;
i += 1;
}
g_slist_free(interesting_clients);
Point result;
Size req_size;
SIZE_SET(req_size, c->frame->area.width, c->frame->area.height);
overlap_find_least_placement(client_rects, n_client_rects, head,
&req_size, &result);
*x = result.x;
*y = result.y;
return TRUE;
}
/*! Return TRUE if openbox chose the position for the window, and FALSE if
the application chose it */
gboolean place_client(ObClient *client, gboolean foreground, gint *x, gint *y,
@ -579,8 +630,10 @@ gboolean place_client(ObClient *client, gboolean foreground, gint *x, gint *y,
/* try a number of methods */
ret = place_per_app_setting(client, area, x, y, settings) ||
place_transient_splash(client, area, x, y) ||
(config_place_policy == OB_PLACE_POLICY_MOUSE &&
place_under_mouse(client, x, y)) ||
(config_place_policy == OB_PLACE_POLICY_MOUSE
&& place_under_mouse (client, x, y)) ||
(config_place_policy == OB_PLACE_POLICY_LEASTOVERLAP
&& place_least_overlap(client, x, y, area)) ||
place_nooverlap(client, area, x, y) ||
place_random(client, area, x, y);
g_assert(ret);

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@ -28,7 +28,8 @@ struct _ObAppSettings;
typedef enum
{
OB_PLACE_POLICY_SMART,
OB_PLACE_POLICY_MOUSE
OB_PLACE_POLICY_MOUSE,
OB_PLACE_POLICY_LEASTOVERLAP,
} ObPlacePolicy;
typedef enum