new scaling based on the Bresenham algorithm

This commit is contained in:
Dana Jansens 2003-09-04 06:23:57 +00:00
parent 55ed757c5f
commit 4cbfe3eac0
2 changed files with 6 additions and 3 deletions

View file

@ -4,6 +4,8 @@
#include "render.h"
#include "geom.h"
void RrImageDraw(RrPixel32 *target, RrTextureRGBA *rgba, RrRect *area);
void RrImageDraw(RrPixel32 *target, RrTextureRGBA *rgba,
gint target_w, gint target_h,
RrRect *area);
#endif

View file

@ -109,7 +109,9 @@ void RrPaint(RrAppearance *a, Window win, gint w, gint h)
case RR_TEXTURE_RGBA:
g_assert(!transferred);
RrImageDraw(a->surface.pixel_data,
&a->texture[i].data.rgba, &tarea);
&a->texture[i].data.rgba,
a->w, a->h,
&tarea);
break;
}
}
@ -203,7 +205,6 @@ RrAppearance *RrAppearanceCopy(RrAppearance *orig)
orig->textures * sizeof(RrTexture));
for (i = 0; i < copy->textures; ++i)
if (copy->texture[i].type == RR_TEXTURE_RGBA) {
g_free(copy->texture[i].data.rgba.cache);
copy->texture[i].data.rgba.cache = NULL;
}
copy->pixmap = None;