use a solid color for the default background
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a4c8a839a3
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43f958996b
1 changed files with 10 additions and 4 deletions
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@ -37,7 +37,6 @@ Widget::Widget(int screen, EventDispatcher *ed, Direction direction, int bevel,
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{
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{
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createWindow(overrideredir);
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createWindow(overrideredir);
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_dispatcher->registerHandler(_window, this);
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_dispatcher->registerHandler(_window, this);
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styleChanged(*RenderStyle::style(_screen));
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}
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}
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Widget::Widget(Widget *parent, Direction direction, int bevel)
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Widget::Widget(Widget *parent, Direction direction, int bevel)
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@ -485,7 +484,14 @@ void Widget::layoutVert()
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void Widget::render()
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void Widget::render()
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{
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{
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if (!_texture || !_dirty) return;
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if (!_dirty) return;
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if (!_texture) {
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// set a solid color as the default background
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XSetWindowBackground(**display, _window,
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RenderStyle::style(_screen)->
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titlebarUnfocusBackground()->color().pixel());
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return;
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}
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if (_borderwidth * 2 > _area.width() ||
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if (_borderwidth * 2 > _area.width() ||
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_borderwidth * 2 > _area.height())
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_borderwidth * 2 > _area.height())
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return; // no surface to draw on
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return; // no surface to draw on
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@ -514,9 +520,9 @@ void Widget::renderChildren()
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(*it)->render();
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(*it)->render();
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}
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}
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void Widget::styleChanged(const RenderStyle &style)
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void Widget::styleChanged(const RenderStyle &)
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{
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{
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_texture = style.titlebarUnfocusBackground();
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refresh();
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}
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}
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void Widget::exposeHandler(const XExposeEvent &e)
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void Widget::exposeHandler(const XExposeEvent &e)
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