add a shaded button

This commit is contained in:
Dana Jansens 2003-03-31 22:58:54 +00:00
parent 6e4c57b3c2
commit 4398c7c168
7 changed files with 155 additions and 12 deletions

View file

@ -42,6 +42,8 @@ pixmap_mask *ob_s_max_unset_mask;
pixmap_mask *ob_s_iconify_mask;
pixmap_mask *ob_s_desk_set_mask;
pixmap_mask *ob_s_desk_unset_mask;
pixmap_mask *ob_s_shade_set_mask;
pixmap_mask *ob_s_shade_unset_mask;
pixmap_mask *ob_s_close_mask;
/* global appearances */
@ -61,6 +63,12 @@ Appearance *ob_a_focused_pressed_set_desk;
Appearance *ob_a_unfocused_unpressed_desk;
Appearance *ob_a_unfocused_pressed_desk;
Appearance *ob_a_unfocused_pressed_set_desk;
Appearance *ob_a_focused_unpressed_shade;
Appearance *ob_a_focused_pressed_shade;
Appearance *ob_a_focused_pressed_set_shade;
Appearance *ob_a_unfocused_unpressed_shade;
Appearance *ob_a_unfocused_pressed_shade;
Appearance *ob_a_unfocused_pressed_set_shade;
Appearance *ob_a_focused_unpressed_iconify;
Appearance *ob_a_focused_pressed_iconify;
Appearance *ob_a_unfocused_unpressed_iconify;
@ -92,6 +100,7 @@ gboolean startup()
g_quark_from_string("brcorner");
g_quark_from_string("maximize");
g_quark_from_string("alldesktops");
g_quark_from_string("shade");
g_quark_from_string("iconify");
g_quark_from_string("icon");
g_quark_from_string("close");
@ -109,6 +118,7 @@ gboolean startup()
ob_s_winfont = NULL;
ob_s_max_set_mask = ob_s_max_unset_mask = NULL;
ob_s_desk_set_mask = ob_s_desk_unset_mask = NULL;
ob_s_shade_set_mask = ob_s_shade_unset_mask = NULL;
ob_s_iconify_mask = ob_s_close_mask = NULL;
ob_a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
@ -127,6 +137,12 @@ gboolean startup()
ob_a_unfocused_unpressed_desk = NULL;
ob_a_unfocused_pressed_desk = NULL;
ob_a_unfocused_pressed_set_desk = NULL;
ob_a_focused_unpressed_shade = NULL;
ob_a_focused_pressed_shade = NULL;
ob_a_focused_pressed_set_shade = NULL;
ob_a_unfocused_unpressed_shade = NULL;
ob_a_unfocused_pressed_shade = NULL;
ob_a_unfocused_pressed_set_shade = NULL;
ob_a_focused_unpressed_iconify = NULL;
ob_a_focused_pressed_iconify = NULL;
ob_a_unfocused_unpressed_iconify = NULL;
@ -154,6 +170,18 @@ gboolean startup()
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_set_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_set_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_iconify->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_iconify->area, 0, 0,
@ -214,6 +242,10 @@ void shutdown()
pixmap_mask_free(ob_s_desk_set_mask);
if (ob_s_desk_unset_mask != NULL)
pixmap_mask_free(ob_s_desk_unset_mask);
if (ob_s_shade_set_mask != NULL)
pixmap_mask_free(ob_s_shade_set_mask);
if (ob_s_shade_unset_mask != NULL)
pixmap_mask_free(ob_s_shade_unset_mask);
if (ob_s_iconify_mask != NULL)
pixmap_mask_free(ob_s_iconify_mask);
if (ob_s_close_mask != NULL)
@ -243,6 +275,14 @@ void shutdown()
appearance_free(ob_a_unfocused_unpressed_desk);
if (ob_a_unfocused_pressed_desk != NULL)
appearance_free(ob_a_unfocused_pressed_desk);
if (ob_a_focused_unpressed_shade != NULL)
appearance_free(ob_a_focused_unpressed_shade);
if (ob_a_focused_pressed_shade != NULL)
appearance_free(ob_a_focused_pressed_shade);
if (ob_a_unfocused_unpressed_shade != NULL)
appearance_free(ob_a_unfocused_unpressed_shade);
if (ob_a_unfocused_pressed_shade != NULL)
appearance_free(ob_a_unfocused_pressed_shade);
if (ob_a_focused_unpressed_iconify != NULL)
appearance_free(ob_a_focused_unpressed_iconify);
if (ob_a_focused_pressed_iconify != NULL)
@ -297,6 +337,7 @@ Frame *frame_new()
self->max = createWindow(self->title, mask, &attrib);
self->close = createWindow(self->title, mask, &attrib);
self->desk = createWindow(self->title, mask, &attrib);
self->shade = createWindow(self->title, mask, &attrib);
self->icon = createWindow(self->title, mask, &attrib);
self->iconify = createWindow(self->title, mask, &attrib);
self->handle = createWindow(self->frame.window, mask, &attrib);
@ -323,6 +364,7 @@ Frame *frame_new()
XResizeWindow(ob_display, self->icon, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->close, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->desk, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->shade, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->lgrip, GRIP_WIDTH, ob_s_handle_height);
XResizeWindow(ob_display, self->rgrip, GRIP_WIDTH, ob_s_handle_height);
@ -336,7 +378,7 @@ Frame *frame_new()
self->a_icon = appearance_copy(ob_a_icon);
self->max_press = self->close_press = self->desk_press =
self->iconify_press = FALSE;
self->iconify_press = self->shade_press = FALSE;
dispatch_register(Event_X_ButtonPress | Event_X_ButtonRelease,
(EventHandler)mouse_event, self);
@ -451,6 +493,7 @@ void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
/* they all default off, they're turned on in layout_title */
self->icon_x = -1;
self->desk_x = -1;
self->shade_x = -1;
self->icon_x = -1;
self->label_x = -1;
self->max_x = -1;
@ -470,13 +513,8 @@ void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
/* layout the title bar elements */
layout_title(self);
} else {
} else
XUnmapWindow(ob_display, self->title);
/* make all the titlebar stuff not render */
self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify |
Decor_Maximize | Decor_Close |
Decor_AllDesktops);
}
if (self->frame.client->decorations & Decor_Handle) {
XMoveResizeWindow(ob_display, self->handle,
@ -618,6 +656,7 @@ void frame_grab_client(ObFrame *self, Client *client)
g_hash_table_insert(client_map, &self->max, client);
g_hash_table_insert(client_map, &self->close, client);
g_hash_table_insert(client_map, &self->desk, client);
g_hash_table_insert(client_map, &self->shade, client);
g_hash_table_insert(client_map, &self->icon, client);
g_hash_table_insert(client_map, &self->iconify, client);
g_hash_table_insert(client_map, &self->handle, client);
@ -653,6 +692,7 @@ void frame_release_client(ObFrame *self, Client *client)
g_hash_table_remove(client_map, &self->max);
g_hash_table_remove(client_map, &self->close);
g_hash_table_remove(client_map, &self->desk);
g_hash_table_remove(client_map, &self->shade);
g_hash_table_remove(client_map, &self->icon);
g_hash_table_remove(client_map, &self->iconify);
g_hash_table_remove(client_map, &self->handle);
@ -666,10 +706,10 @@ static void layout_title(ObFrame *self)
{
char *lc;
int x;
gboolean n, d, i, l, m ,c;
gboolean n, d, i, l, m, c, s;
ConfigValue layout;
n = d = i = l = m = c = FALSE;
n = d = i = l = m = c = s = FALSE;
if (!config_get("titlebar.layout", Config_String, &layout)) {
layout.string = "NDLIMC";
@ -692,6 +732,12 @@ static void layout_title(ObFrame *self)
d = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'S':
if (!(self->frame.client->decorations & Decor_Shade)) break;
if (s) { *lc = ' '; break; } /* rm duplicates */
s = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'I':
if (!(self->frame.client->decorations & Decor_Iconify)) break;
if (i) { *lc = ' '; break; } /* rm duplicates */
@ -723,6 +769,7 @@ static void layout_title(ObFrame *self)
if (!n) XUnmapWindow(ob_display, self->icon);
if (!d) XUnmapWindow(ob_display, self->desk);
if (!s) XUnmapWindow(ob_display, self->shade);
if (!i) XUnmapWindow(ob_display, self->iconify);
if (!l) XUnmapWindow(ob_display, self->label);
if (!m) XUnmapWindow(ob_display, self->max);
@ -746,6 +793,13 @@ static void layout_title(ObFrame *self)
XMoveWindow(ob_display, self->desk, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'S':
if (!s) break;
self->shade_x = x;
XMapWindow(ob_display, self->shade);
XMoveWindow(ob_display, self->shade, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'I':
if (!i) break;
self->iconify_x = x;
@ -801,6 +855,9 @@ static void mouse_event(const ObEvent *e, ObFrame *self)
} else if (win == self->desk) {
self->desk_press = press;
obrender_frame(self);
} else if (win == self->shade) {
self->shade_press = press;
obrender_frame(self);
}
}
@ -825,6 +882,7 @@ GQuark get_context(Client *client, Window win)
if (win == self->close) return g_quark_try_string("close");
if (win == self->icon) return g_quark_try_string("icon");
if (win == self->desk) return g_quark_try_string("alldesktops");
if (win == self->shade) return g_quark_try_string("shade");
return g_quark_try_string("none");
}

View file

@ -37,6 +37,8 @@ extern pixmap_mask *ob_s_max_unset_mask;
extern pixmap_mask *ob_s_iconify_mask;
extern pixmap_mask *ob_s_desk_set_mask;
extern pixmap_mask *ob_s_desk_unset_mask;
extern pixmap_mask *ob_s_shade_set_mask;
extern pixmap_mask *ob_s_shade_unset_mask;
extern pixmap_mask *ob_s_close_mask;
extern Appearance *ob_a_focused_unpressed_max;
@ -55,6 +57,12 @@ extern Appearance *ob_a_focused_pressed_set_desk;
extern Appearance *ob_a_unfocused_unpressed_desk;
extern Appearance *ob_a_unfocused_pressed_desk;
extern Appearance *ob_a_unfocused_pressed_set_desk;
extern Appearance *ob_a_focused_unpressed_shade;
extern Appearance *ob_a_focused_pressed_shade;
extern Appearance *ob_a_focused_pressed_set_shade;
extern Appearance *ob_a_unfocused_unpressed_shade;
extern Appearance *ob_a_unfocused_pressed_shade;
extern Appearance *ob_a_unfocused_pressed_set_shade;
extern Appearance *ob_a_focused_unpressed_iconify;
extern Appearance *ob_a_focused_pressed_iconify;
extern Appearance *ob_a_unfocused_unpressed_iconify;
@ -77,6 +85,7 @@ typedef struct ObFrame {
Window max;
Window close;
Window desk;
Window shade;
Window icon;
Window iconify;
Window handle;
@ -101,6 +110,7 @@ typedef struct ObFrame {
int label_x; /* x-position of the window title */
int iconify_x; /* x-position of the window iconify button */
int desk_x; /* x-position of the window all-desktops button */
int shade_x; /* x-position of the window shade button */
int max_x; /* x-position of the window maximize button */
int close_x; /* x-position of the window close button */
int bwidth; /* border width */
@ -109,6 +119,7 @@ typedef struct ObFrame {
gboolean max_press;
gboolean close_press;
gboolean desk_press;
gboolean shade_press;
gboolean iconify_press;
} ObFrame;

View file

@ -7,6 +7,7 @@ static void obrender_max(ObFrame *self, Appearance *a);
static void obrender_icon(ObFrame *self, Appearance *a);
static void obrender_iconify(ObFrame *self, Appearance *a);
static void obrender_desk(ObFrame *self, Appearance *a);
static void obrender_shade(ObFrame *self, Appearance *a);
static void obrender_close(ObFrame *self, Appearance *a);
void obrender_frame(ObFrame *self)
@ -20,7 +21,7 @@ void obrender_frame(ObFrame *self)
}
if (self->frame.client->decorations & Decor_Titlebar) {
Appearance *t, *l, *m, *n, *i, *d, *c;
Appearance *t, *l, *m, *n, *i, *d, *s, *c;
t = (client_focused(self->frame.client) ?
self->a_focused_title : self->a_unfocused_title);
@ -51,6 +52,15 @@ void obrender_frame(ObFrame *self)
ob_a_unfocused_pressed_set_desk :
(self->desk_press ?
ob_a_unfocused_pressed_desk : ob_a_unfocused_unpressed_desk)));
s = (client_focused(self->frame.client) ?
(self->frame.client->shaded ?
ob_a_focused_pressed_set_shade :
(self->shade_press ?
ob_a_focused_pressed_shade : ob_a_focused_unpressed_shade)) :
(self->frame.client->shaded ?
ob_a_unfocused_pressed_set_shade :
(self->shade_press ?
ob_a_unfocused_pressed_shade :ob_a_unfocused_unpressed_shade)));
c = (client_focused(self->frame.client) ?
(self->close_press ?
ob_a_focused_pressed_close : ob_a_focused_unpressed_close) :
@ -80,6 +90,10 @@ void obrender_frame(ObFrame *self)
d->surface.data.planar.parentx = self->desk_x;
d->surface.data.planar.parenty = ob_s_bevel + 1;
s->surface.data.planar.parent = t;
s->surface.data.planar.parentx = self->shade_x;
s->surface.data.planar.parenty = ob_s_bevel + 1;
c->surface.data.planar.parent = t;
c->surface.data.planar.parentx = self->close_x;
c->surface.data.planar.parenty = ob_s_bevel + 1;
@ -89,6 +103,7 @@ void obrender_frame(ObFrame *self)
obrender_icon(self, n);
obrender_iconify(self, i);
obrender_desk(self, d);
obrender_shade(self, s);
obrender_close(self, c);
}
@ -172,6 +187,14 @@ static void obrender_desk(ObFrame *self, Appearance *a)
paint(self->desk, a);
}
static void obrender_shade(ObFrame *self, Appearance *a)
{
if (self->shade_x < 0) return;
RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
paint(self->shade, a);
}
static void obrender_close(ObFrame *self, Appearance *a)
{
if (self->close_x < 0) return;

View file

@ -396,6 +396,24 @@ gboolean obtheme_load()
}
}
if (read_mask(db, "window.button.shade.mask",
&ob_s_shade_unset_mask)) {
if (!read_mask(db, "window.button.shade.toggled.mask",
&ob_s_shade_set_mask)) {
ob_s_shade_set_mask =
pixmap_mask_copy(ob_s_shade_unset_mask);
}
} else {
{
char data[] = { 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00 };
ob_s_shade_unset_mask = pixmap_mask_new(7, 7, data);
}
{
char data[] = { 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x7f };
ob_s_shade_set_mask = pixmap_mask_new(7, 7, data);
}
}
if (!read_mask(db, "window.button.close.mask",
&ob_s_close_mask)) {
char data[] = { 0x63, 0x77, 0x3e, 0x1c, 0x3e, 0x77, 0x63 };
@ -449,6 +467,14 @@ gboolean obtheme_load()
ob_a_focused_unpressed_desk = appearance_copy(ob_a_focused_unpressed_max);
ob_a_focused_pressed_desk = appearance_copy(ob_a_focused_pressed_max);
ob_a_focused_pressed_set_desk = appearance_copy(ob_a_focused_pressed_max);
ob_a_unfocused_unpressed_shade =
appearance_copy(ob_a_unfocused_unpressed_max);
ob_a_unfocused_pressed_shade = appearance_copy(ob_a_unfocused_pressed_max);
ob_a_unfocused_pressed_set_shade =
appearance_copy(ob_a_unfocused_pressed_max);
ob_a_focused_unpressed_shade = appearance_copy(ob_a_focused_unpressed_max);
ob_a_focused_pressed_shade = appearance_copy(ob_a_focused_pressed_max);
ob_a_focused_pressed_set_shade = appearance_copy(ob_a_focused_pressed_max);
ob_a_unfocused_unpressed_iconify =
appearance_copy(ob_a_unfocused_unpressed_max);
ob_a_unfocused_pressed_iconify =
@ -496,6 +522,12 @@ gboolean obtheme_load()
ob_a_unfocused_unpressed_desk->texture[0].type =
ob_a_unfocused_pressed_desk->texture[0].type =
ob_a_unfocused_pressed_set_desk->texture[0].type =
ob_a_focused_unpressed_shade->texture[0].type =
ob_a_focused_pressed_shade->texture[0].type =
ob_a_focused_pressed_set_shade->texture[0].type =
ob_a_unfocused_unpressed_shade->texture[0].type =
ob_a_unfocused_pressed_shade->texture[0].type =
ob_a_unfocused_pressed_set_shade->texture[0].type =
ob_a_focused_unpressed_iconify->texture[0].type =
ob_a_focused_pressed_iconify->texture[0].type =
ob_a_unfocused_unpressed_iconify->texture[0].type =
@ -521,6 +553,14 @@ gboolean obtheme_load()
ob_a_focused_pressed_set_desk->texture[0].data.mask.mask =
ob_a_unfocused_pressed_set_desk->texture[0].data.mask.mask =
ob_s_desk_set_mask;
ob_a_focused_unpressed_shade->texture[0].data.mask.mask =
ob_a_unfocused_unpressed_shade->texture[0].data.mask.mask =
ob_a_focused_pressed_shade->texture[0].data.mask.mask =
ob_a_unfocused_pressed_shade->texture[0].data.mask.mask =
ob_s_shade_unset_mask;
ob_a_focused_pressed_set_shade->texture[0].data.mask.mask =
ob_a_unfocused_pressed_set_shade->texture[0].data.mask.mask =
ob_s_shade_set_mask;
ob_a_focused_unpressed_iconify->texture[0].data.mask.mask =
ob_a_unfocused_unpressed_iconify->texture[0].data.mask.mask =
ob_a_focused_pressed_iconify->texture[0].data.mask.mask =
@ -534,6 +574,9 @@ gboolean obtheme_load()
ob_a_focused_unpressed_desk->texture[0].data.mask.color =
ob_a_focused_pressed_desk->texture[0].data.mask.color =
ob_a_focused_pressed_set_desk->texture[0].data.mask.color =
ob_a_focused_unpressed_shade->texture[0].data.mask.color =
ob_a_focused_pressed_shade->texture[0].data.mask.color =
ob_a_focused_pressed_set_shade->texture[0].data.mask.color =
ob_a_focused_unpressed_iconify->texture[0].data.mask.color =
ob_a_focused_pressed_iconify->texture[0].data.mask.color =
ob_s_titlebut_focused_color;
@ -545,6 +588,9 @@ gboolean obtheme_load()
ob_a_unfocused_unpressed_desk->texture[0].data.mask.color =
ob_a_unfocused_pressed_desk->texture[0].data.mask.color =
ob_a_unfocused_pressed_set_desk->texture[0].data.mask.color =
ob_a_unfocused_unpressed_shade->texture[0].data.mask.color =
ob_a_unfocused_pressed_shade->texture[0].data.mask.color =
ob_a_unfocused_pressed_set_shade->texture[0].data.mask.color =
ob_a_unfocused_unpressed_iconify->texture[0].data.mask.color =
ob_a_unfocused_pressed_iconify->texture[0].data.mask.color =
ob_s_titlebut_unfocused_color;

View file

@ -747,7 +747,8 @@ void client_setup_decor_and_functions(Client *self)
{
/* start with everything (cept fullscreen) */
self->decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
Decor_Icon | Decor_AllDesktops | Decor_Iconify | Decor_Maximize;
Decor_Icon | Decor_AllDesktops | Decor_Iconify | Decor_Maximize |
Decor_Shade;
self->functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize |
Func_Shade;
if (self->delete_window) {
@ -842,6 +843,8 @@ void client_setup_decor_and_functions(Client *self)
self->decorations &= ~Decor_Maximize;
if (self->disabled_decorations & Decor_AllDesktops)
self->decorations &= ~Decor_AllDesktops;
if (self->disabled_decorations & Decor_Shade)
self->decorations &= ~Decor_Shade;
if (self->disabled_decorations & Decor_Close)
self->decorations &= ~Decor_Close;

View file

@ -100,7 +100,8 @@ typedef enum {
/*! Display a button to toggle the window's placement on
all desktops */
Decor_AllDesktops = 1 << 6,
Decor_Close = 1 << 7 /*!< Display a close button */
Decor_Shade = 1 << 7, /*!< Displays a shade button */
Decor_Close = 1 << 8 /*!< Display a close button */
} Decoration;

View file

@ -150,6 +150,7 @@ Icon DoubleClick Left Close
Close Click Left Close
Close Click Middle Kill
AllDesktops Click Left ToggleOmnipresent
Shade Click Left ToggleShade
Root Click Up NextDesktopWrap
Root Click Down PreviousDesktopWrap