add a shaded button
This commit is contained in:
parent
6e4c57b3c2
commit
4398c7c168
7 changed files with 155 additions and 12 deletions
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@ -42,6 +42,8 @@ pixmap_mask *ob_s_max_unset_mask;
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pixmap_mask *ob_s_iconify_mask;
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pixmap_mask *ob_s_desk_set_mask;
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pixmap_mask *ob_s_desk_unset_mask;
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pixmap_mask *ob_s_shade_set_mask;
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pixmap_mask *ob_s_shade_unset_mask;
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pixmap_mask *ob_s_close_mask;
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/* global appearances */
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@ -61,6 +63,12 @@ Appearance *ob_a_focused_pressed_set_desk;
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Appearance *ob_a_unfocused_unpressed_desk;
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Appearance *ob_a_unfocused_pressed_desk;
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Appearance *ob_a_unfocused_pressed_set_desk;
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Appearance *ob_a_focused_unpressed_shade;
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Appearance *ob_a_focused_pressed_shade;
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Appearance *ob_a_focused_pressed_set_shade;
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Appearance *ob_a_unfocused_unpressed_shade;
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Appearance *ob_a_unfocused_pressed_shade;
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Appearance *ob_a_unfocused_pressed_set_shade;
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Appearance *ob_a_focused_unpressed_iconify;
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Appearance *ob_a_focused_pressed_iconify;
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Appearance *ob_a_unfocused_unpressed_iconify;
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@ -92,6 +100,7 @@ gboolean startup()
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g_quark_from_string("brcorner");
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g_quark_from_string("maximize");
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g_quark_from_string("alldesktops");
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g_quark_from_string("shade");
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g_quark_from_string("iconify");
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g_quark_from_string("icon");
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g_quark_from_string("close");
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@ -109,6 +118,7 @@ gboolean startup()
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ob_s_winfont = NULL;
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ob_s_max_set_mask = ob_s_max_unset_mask = NULL;
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ob_s_desk_set_mask = ob_s_desk_unset_mask = NULL;
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ob_s_shade_set_mask = ob_s_shade_unset_mask = NULL;
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ob_s_iconify_mask = ob_s_close_mask = NULL;
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ob_a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
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@ -127,6 +137,12 @@ gboolean startup()
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ob_a_unfocused_unpressed_desk = NULL;
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ob_a_unfocused_pressed_desk = NULL;
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ob_a_unfocused_pressed_set_desk = NULL;
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ob_a_focused_unpressed_shade = NULL;
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ob_a_focused_pressed_shade = NULL;
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ob_a_focused_pressed_set_shade = NULL;
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ob_a_unfocused_unpressed_shade = NULL;
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ob_a_unfocused_pressed_shade = NULL;
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ob_a_unfocused_pressed_set_shade = NULL;
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ob_a_focused_unpressed_iconify = NULL;
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ob_a_focused_pressed_iconify = NULL;
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ob_a_unfocused_unpressed_iconify = NULL;
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@ -154,6 +170,18 @@ gboolean startup()
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_unfocused_unpressed_desk->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_focused_pressed_shade->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_focused_pressed_set_shade->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_focused_unpressed_shade->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_unfocused_pressed_shade->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_unfocused_pressed_set_shade->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_unfocused_unpressed_shade->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_focused_pressed_iconify->area, 0, 0,
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BUTTON_SIZE, BUTTON_SIZE);
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RECT_SET(ob_a_focused_unpressed_iconify->area, 0, 0,
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@ -214,6 +242,10 @@ void shutdown()
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pixmap_mask_free(ob_s_desk_set_mask);
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if (ob_s_desk_unset_mask != NULL)
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pixmap_mask_free(ob_s_desk_unset_mask);
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if (ob_s_shade_set_mask != NULL)
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pixmap_mask_free(ob_s_shade_set_mask);
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if (ob_s_shade_unset_mask != NULL)
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pixmap_mask_free(ob_s_shade_unset_mask);
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if (ob_s_iconify_mask != NULL)
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pixmap_mask_free(ob_s_iconify_mask);
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if (ob_s_close_mask != NULL)
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@ -243,6 +275,14 @@ void shutdown()
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appearance_free(ob_a_unfocused_unpressed_desk);
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if (ob_a_unfocused_pressed_desk != NULL)
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appearance_free(ob_a_unfocused_pressed_desk);
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if (ob_a_focused_unpressed_shade != NULL)
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appearance_free(ob_a_focused_unpressed_shade);
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if (ob_a_focused_pressed_shade != NULL)
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appearance_free(ob_a_focused_pressed_shade);
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if (ob_a_unfocused_unpressed_shade != NULL)
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appearance_free(ob_a_unfocused_unpressed_shade);
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if (ob_a_unfocused_pressed_shade != NULL)
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appearance_free(ob_a_unfocused_pressed_shade);
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if (ob_a_focused_unpressed_iconify != NULL)
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appearance_free(ob_a_focused_unpressed_iconify);
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if (ob_a_focused_pressed_iconify != NULL)
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@ -297,6 +337,7 @@ Frame *frame_new()
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self->max = createWindow(self->title, mask, &attrib);
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self->close = createWindow(self->title, mask, &attrib);
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self->desk = createWindow(self->title, mask, &attrib);
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self->shade = createWindow(self->title, mask, &attrib);
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self->icon = createWindow(self->title, mask, &attrib);
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self->iconify = createWindow(self->title, mask, &attrib);
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self->handle = createWindow(self->frame.window, mask, &attrib);
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@ -323,6 +364,7 @@ Frame *frame_new()
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XResizeWindow(ob_display, self->icon, BUTTON_SIZE, BUTTON_SIZE);
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XResizeWindow(ob_display, self->close, BUTTON_SIZE, BUTTON_SIZE);
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XResizeWindow(ob_display, self->desk, BUTTON_SIZE, BUTTON_SIZE);
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XResizeWindow(ob_display, self->shade, BUTTON_SIZE, BUTTON_SIZE);
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XResizeWindow(ob_display, self->lgrip, GRIP_WIDTH, ob_s_handle_height);
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XResizeWindow(ob_display, self->rgrip, GRIP_WIDTH, ob_s_handle_height);
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@ -336,7 +378,7 @@ Frame *frame_new()
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self->a_icon = appearance_copy(ob_a_icon);
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self->max_press = self->close_press = self->desk_press =
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self->iconify_press = FALSE;
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self->iconify_press = self->shade_press = FALSE;
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dispatch_register(Event_X_ButtonPress | Event_X_ButtonRelease,
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(EventHandler)mouse_event, self);
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@ -451,6 +493,7 @@ void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
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/* they all default off, they're turned on in layout_title */
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self->icon_x = -1;
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self->desk_x = -1;
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self->shade_x = -1;
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self->icon_x = -1;
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self->label_x = -1;
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self->max_x = -1;
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@ -470,13 +513,8 @@ void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
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/* layout the title bar elements */
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layout_title(self);
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} else {
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} else
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XUnmapWindow(ob_display, self->title);
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/* make all the titlebar stuff not render */
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self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify |
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Decor_Maximize | Decor_Close |
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Decor_AllDesktops);
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}
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if (self->frame.client->decorations & Decor_Handle) {
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XMoveResizeWindow(ob_display, self->handle,
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@ -618,6 +656,7 @@ void frame_grab_client(ObFrame *self, Client *client)
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g_hash_table_insert(client_map, &self->max, client);
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g_hash_table_insert(client_map, &self->close, client);
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g_hash_table_insert(client_map, &self->desk, client);
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g_hash_table_insert(client_map, &self->shade, client);
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g_hash_table_insert(client_map, &self->icon, client);
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g_hash_table_insert(client_map, &self->iconify, client);
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g_hash_table_insert(client_map, &self->handle, client);
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@ -653,6 +692,7 @@ void frame_release_client(ObFrame *self, Client *client)
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g_hash_table_remove(client_map, &self->max);
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g_hash_table_remove(client_map, &self->close);
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g_hash_table_remove(client_map, &self->desk);
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g_hash_table_remove(client_map, &self->shade);
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g_hash_table_remove(client_map, &self->icon);
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g_hash_table_remove(client_map, &self->iconify);
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g_hash_table_remove(client_map, &self->handle);
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@ -666,10 +706,10 @@ static void layout_title(ObFrame *self)
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{
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char *lc;
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int x;
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gboolean n, d, i, l, m ,c;
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gboolean n, d, i, l, m, c, s;
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ConfigValue layout;
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n = d = i = l = m = c = FALSE;
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n = d = i = l = m = c = s = FALSE;
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if (!config_get("titlebar.layout", Config_String, &layout)) {
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layout.string = "NDLIMC";
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@ -692,6 +732,12 @@ static void layout_title(ObFrame *self)
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d = TRUE;
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self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
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break;
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case 'S':
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if (!(self->frame.client->decorations & Decor_Shade)) break;
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if (s) { *lc = ' '; break; } /* rm duplicates */
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s = TRUE;
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self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
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break;
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case 'I':
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if (!(self->frame.client->decorations & Decor_Iconify)) break;
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if (i) { *lc = ' '; break; } /* rm duplicates */
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@ -723,6 +769,7 @@ static void layout_title(ObFrame *self)
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if (!n) XUnmapWindow(ob_display, self->icon);
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if (!d) XUnmapWindow(ob_display, self->desk);
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if (!s) XUnmapWindow(ob_display, self->shade);
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if (!i) XUnmapWindow(ob_display, self->iconify);
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if (!l) XUnmapWindow(ob_display, self->label);
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if (!m) XUnmapWindow(ob_display, self->max);
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@ -746,6 +793,13 @@ static void layout_title(ObFrame *self)
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XMoveWindow(ob_display, self->desk, x, ob_s_bevel + 1);
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x += BUTTON_SIZE + ob_s_bevel + 1;
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break;
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case 'S':
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if (!s) break;
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self->shade_x = x;
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XMapWindow(ob_display, self->shade);
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XMoveWindow(ob_display, self->shade, x, ob_s_bevel + 1);
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x += BUTTON_SIZE + ob_s_bevel + 1;
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break;
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case 'I':
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if (!i) break;
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self->iconify_x = x;
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@ -801,6 +855,9 @@ static void mouse_event(const ObEvent *e, ObFrame *self)
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} else if (win == self->desk) {
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self->desk_press = press;
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obrender_frame(self);
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} else if (win == self->shade) {
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self->shade_press = press;
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obrender_frame(self);
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}
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}
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@ -825,6 +882,7 @@ GQuark get_context(Client *client, Window win)
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if (win == self->close) return g_quark_try_string("close");
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if (win == self->icon) return g_quark_try_string("icon");
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if (win == self->desk) return g_quark_try_string("alldesktops");
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if (win == self->shade) return g_quark_try_string("shade");
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return g_quark_try_string("none");
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}
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@ -37,6 +37,8 @@ extern pixmap_mask *ob_s_max_unset_mask;
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extern pixmap_mask *ob_s_iconify_mask;
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extern pixmap_mask *ob_s_desk_set_mask;
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extern pixmap_mask *ob_s_desk_unset_mask;
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extern pixmap_mask *ob_s_shade_set_mask;
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extern pixmap_mask *ob_s_shade_unset_mask;
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extern pixmap_mask *ob_s_close_mask;
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extern Appearance *ob_a_focused_unpressed_max;
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@ -55,6 +57,12 @@ extern Appearance *ob_a_focused_pressed_set_desk;
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extern Appearance *ob_a_unfocused_unpressed_desk;
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extern Appearance *ob_a_unfocused_pressed_desk;
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extern Appearance *ob_a_unfocused_pressed_set_desk;
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extern Appearance *ob_a_focused_unpressed_shade;
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extern Appearance *ob_a_focused_pressed_shade;
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extern Appearance *ob_a_focused_pressed_set_shade;
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extern Appearance *ob_a_unfocused_unpressed_shade;
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extern Appearance *ob_a_unfocused_pressed_shade;
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extern Appearance *ob_a_unfocused_pressed_set_shade;
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extern Appearance *ob_a_focused_unpressed_iconify;
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extern Appearance *ob_a_focused_pressed_iconify;
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extern Appearance *ob_a_unfocused_unpressed_iconify;
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@ -77,6 +85,7 @@ typedef struct ObFrame {
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Window max;
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Window close;
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Window desk;
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Window shade;
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Window icon;
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Window iconify;
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Window handle;
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@ -101,6 +110,7 @@ typedef struct ObFrame {
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int label_x; /* x-position of the window title */
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int iconify_x; /* x-position of the window iconify button */
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int desk_x; /* x-position of the window all-desktops button */
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int shade_x; /* x-position of the window shade button */
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int max_x; /* x-position of the window maximize button */
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int close_x; /* x-position of the window close button */
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int bwidth; /* border width */
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@ -109,6 +119,7 @@ typedef struct ObFrame {
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gboolean max_press;
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gboolean close_press;
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gboolean desk_press;
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gboolean shade_press;
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gboolean iconify_press;
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} ObFrame;
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@ -7,6 +7,7 @@ static void obrender_max(ObFrame *self, Appearance *a);
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static void obrender_icon(ObFrame *self, Appearance *a);
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static void obrender_iconify(ObFrame *self, Appearance *a);
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static void obrender_desk(ObFrame *self, Appearance *a);
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static void obrender_shade(ObFrame *self, Appearance *a);
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static void obrender_close(ObFrame *self, Appearance *a);
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void obrender_frame(ObFrame *self)
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@ -20,7 +21,7 @@ void obrender_frame(ObFrame *self)
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}
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if (self->frame.client->decorations & Decor_Titlebar) {
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Appearance *t, *l, *m, *n, *i, *d, *c;
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Appearance *t, *l, *m, *n, *i, *d, *s, *c;
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t = (client_focused(self->frame.client) ?
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self->a_focused_title : self->a_unfocused_title);
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@ -51,6 +52,15 @@ void obrender_frame(ObFrame *self)
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ob_a_unfocused_pressed_set_desk :
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(self->desk_press ?
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ob_a_unfocused_pressed_desk : ob_a_unfocused_unpressed_desk)));
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s = (client_focused(self->frame.client) ?
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(self->frame.client->shaded ?
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ob_a_focused_pressed_set_shade :
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(self->shade_press ?
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ob_a_focused_pressed_shade : ob_a_focused_unpressed_shade)) :
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(self->frame.client->shaded ?
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ob_a_unfocused_pressed_set_shade :
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(self->shade_press ?
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ob_a_unfocused_pressed_shade :ob_a_unfocused_unpressed_shade)));
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c = (client_focused(self->frame.client) ?
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(self->close_press ?
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ob_a_focused_pressed_close : ob_a_focused_unpressed_close) :
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@ -80,6 +90,10 @@ void obrender_frame(ObFrame *self)
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d->surface.data.planar.parentx = self->desk_x;
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d->surface.data.planar.parenty = ob_s_bevel + 1;
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s->surface.data.planar.parent = t;
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s->surface.data.planar.parentx = self->shade_x;
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s->surface.data.planar.parenty = ob_s_bevel + 1;
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c->surface.data.planar.parent = t;
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c->surface.data.planar.parentx = self->close_x;
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c->surface.data.planar.parenty = ob_s_bevel + 1;
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@ -89,6 +103,7 @@ void obrender_frame(ObFrame *self)
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obrender_icon(self, n);
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obrender_iconify(self, i);
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obrender_desk(self, d);
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obrender_shade(self, s);
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obrender_close(self, c);
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}
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@ -172,6 +187,14 @@ static void obrender_desk(ObFrame *self, Appearance *a)
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paint(self->desk, a);
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}
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static void obrender_shade(ObFrame *self, Appearance *a)
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{
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if (self->shade_x < 0) return;
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RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
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paint(self->shade, a);
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}
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static void obrender_close(ObFrame *self, Appearance *a)
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{
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if (self->close_x < 0) return;
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@ -396,6 +396,24 @@ gboolean obtheme_load()
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}
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}
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if (read_mask(db, "window.button.shade.mask",
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&ob_s_shade_unset_mask)) {
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if (!read_mask(db, "window.button.shade.toggled.mask",
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&ob_s_shade_set_mask)) {
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ob_s_shade_set_mask =
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pixmap_mask_copy(ob_s_shade_unset_mask);
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}
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} else {
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{
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char data[] = { 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00 };
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ob_s_shade_unset_mask = pixmap_mask_new(7, 7, data);
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}
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{
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char data[] = { 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x7f };
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||||
ob_s_shade_set_mask = pixmap_mask_new(7, 7, data);
|
||||
}
|
||||
}
|
||||
|
||||
if (!read_mask(db, "window.button.close.mask",
|
||||
&ob_s_close_mask)) {
|
||||
char data[] = { 0x63, 0x77, 0x3e, 0x1c, 0x3e, 0x77, 0x63 };
|
||||
|
@ -449,6 +467,14 @@ gboolean obtheme_load()
|
|||
ob_a_focused_unpressed_desk = appearance_copy(ob_a_focused_unpressed_max);
|
||||
ob_a_focused_pressed_desk = appearance_copy(ob_a_focused_pressed_max);
|
||||
ob_a_focused_pressed_set_desk = appearance_copy(ob_a_focused_pressed_max);
|
||||
ob_a_unfocused_unpressed_shade =
|
||||
appearance_copy(ob_a_unfocused_unpressed_max);
|
||||
ob_a_unfocused_pressed_shade = appearance_copy(ob_a_unfocused_pressed_max);
|
||||
ob_a_unfocused_pressed_set_shade =
|
||||
appearance_copy(ob_a_unfocused_pressed_max);
|
||||
ob_a_focused_unpressed_shade = appearance_copy(ob_a_focused_unpressed_max);
|
||||
ob_a_focused_pressed_shade = appearance_copy(ob_a_focused_pressed_max);
|
||||
ob_a_focused_pressed_set_shade = appearance_copy(ob_a_focused_pressed_max);
|
||||
ob_a_unfocused_unpressed_iconify =
|
||||
appearance_copy(ob_a_unfocused_unpressed_max);
|
||||
ob_a_unfocused_pressed_iconify =
|
||||
|
@ -496,6 +522,12 @@ gboolean obtheme_load()
|
|||
ob_a_unfocused_unpressed_desk->texture[0].type =
|
||||
ob_a_unfocused_pressed_desk->texture[0].type =
|
||||
ob_a_unfocused_pressed_set_desk->texture[0].type =
|
||||
ob_a_focused_unpressed_shade->texture[0].type =
|
||||
ob_a_focused_pressed_shade->texture[0].type =
|
||||
ob_a_focused_pressed_set_shade->texture[0].type =
|
||||
ob_a_unfocused_unpressed_shade->texture[0].type =
|
||||
ob_a_unfocused_pressed_shade->texture[0].type =
|
||||
ob_a_unfocused_pressed_set_shade->texture[0].type =
|
||||
ob_a_focused_unpressed_iconify->texture[0].type =
|
||||
ob_a_focused_pressed_iconify->texture[0].type =
|
||||
ob_a_unfocused_unpressed_iconify->texture[0].type =
|
||||
|
@ -521,6 +553,14 @@ gboolean obtheme_load()
|
|||
ob_a_focused_pressed_set_desk->texture[0].data.mask.mask =
|
||||
ob_a_unfocused_pressed_set_desk->texture[0].data.mask.mask =
|
||||
ob_s_desk_set_mask;
|
||||
ob_a_focused_unpressed_shade->texture[0].data.mask.mask =
|
||||
ob_a_unfocused_unpressed_shade->texture[0].data.mask.mask =
|
||||
ob_a_focused_pressed_shade->texture[0].data.mask.mask =
|
||||
ob_a_unfocused_pressed_shade->texture[0].data.mask.mask =
|
||||
ob_s_shade_unset_mask;
|
||||
ob_a_focused_pressed_set_shade->texture[0].data.mask.mask =
|
||||
ob_a_unfocused_pressed_set_shade->texture[0].data.mask.mask =
|
||||
ob_s_shade_set_mask;
|
||||
ob_a_focused_unpressed_iconify->texture[0].data.mask.mask =
|
||||
ob_a_unfocused_unpressed_iconify->texture[0].data.mask.mask =
|
||||
ob_a_focused_pressed_iconify->texture[0].data.mask.mask =
|
||||
|
@ -534,6 +574,9 @@ gboolean obtheme_load()
|
|||
ob_a_focused_unpressed_desk->texture[0].data.mask.color =
|
||||
ob_a_focused_pressed_desk->texture[0].data.mask.color =
|
||||
ob_a_focused_pressed_set_desk->texture[0].data.mask.color =
|
||||
ob_a_focused_unpressed_shade->texture[0].data.mask.color =
|
||||
ob_a_focused_pressed_shade->texture[0].data.mask.color =
|
||||
ob_a_focused_pressed_set_shade->texture[0].data.mask.color =
|
||||
ob_a_focused_unpressed_iconify->texture[0].data.mask.color =
|
||||
ob_a_focused_pressed_iconify->texture[0].data.mask.color =
|
||||
ob_s_titlebut_focused_color;
|
||||
|
@ -545,6 +588,9 @@ gboolean obtheme_load()
|
|||
ob_a_unfocused_unpressed_desk->texture[0].data.mask.color =
|
||||
ob_a_unfocused_pressed_desk->texture[0].data.mask.color =
|
||||
ob_a_unfocused_pressed_set_desk->texture[0].data.mask.color =
|
||||
ob_a_unfocused_unpressed_shade->texture[0].data.mask.color =
|
||||
ob_a_unfocused_pressed_shade->texture[0].data.mask.color =
|
||||
ob_a_unfocused_pressed_set_shade->texture[0].data.mask.color =
|
||||
ob_a_unfocused_unpressed_iconify->texture[0].data.mask.color =
|
||||
ob_a_unfocused_pressed_iconify->texture[0].data.mask.color =
|
||||
ob_s_titlebut_unfocused_color;
|
||||
|
|
|
@ -747,7 +747,8 @@ void client_setup_decor_and_functions(Client *self)
|
|||
{
|
||||
/* start with everything (cept fullscreen) */
|
||||
self->decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
|
||||
Decor_Icon | Decor_AllDesktops | Decor_Iconify | Decor_Maximize;
|
||||
Decor_Icon | Decor_AllDesktops | Decor_Iconify | Decor_Maximize |
|
||||
Decor_Shade;
|
||||
self->functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize |
|
||||
Func_Shade;
|
||||
if (self->delete_window) {
|
||||
|
@ -842,6 +843,8 @@ void client_setup_decor_and_functions(Client *self)
|
|||
self->decorations &= ~Decor_Maximize;
|
||||
if (self->disabled_decorations & Decor_AllDesktops)
|
||||
self->decorations &= ~Decor_AllDesktops;
|
||||
if (self->disabled_decorations & Decor_Shade)
|
||||
self->decorations &= ~Decor_Shade;
|
||||
if (self->disabled_decorations & Decor_Close)
|
||||
self->decorations &= ~Decor_Close;
|
||||
|
||||
|
|
|
@ -100,7 +100,8 @@ typedef enum {
|
|||
/*! Display a button to toggle the window's placement on
|
||||
all desktops */
|
||||
Decor_AllDesktops = 1 << 6,
|
||||
Decor_Close = 1 << 7 /*!< Display a close button */
|
||||
Decor_Shade = 1 << 7, /*!< Displays a shade button */
|
||||
Decor_Close = 1 << 8 /*!< Display a close button */
|
||||
} Decoration;
|
||||
|
||||
|
||||
|
|
|
@ -150,6 +150,7 @@ Icon DoubleClick Left Close
|
|||
Close Click Left Close
|
||||
Close Click Middle Kill
|
||||
AllDesktops Click Left ToggleOmnipresent
|
||||
Shade Click Left ToggleShade
|
||||
|
||||
Root Click Up NextDesktopWrap
|
||||
Root Click Down PreviousDesktopWrap
|
||||
|
|
Loading…
Reference in a new issue