use partial struts to determine struts properly for different xinerama heads

This commit is contained in:
Dana Jansens 2003-09-26 01:40:13 +00:00
parent b4fa843575
commit 40d58a1e34

View file

@ -876,11 +876,56 @@ void screen_install_colormap(ObClient *client, gboolean install)
} }
} }
static inline void
screen_area_add_strut_left(const StrutPartial *s, const Rect *monitor_area,
gint edge, Strut *ret)
{
if (s->left &&
((s->left_end <= s->left_start) ||
(RECT_TOP(*monitor_area) < s->left_end &&
RECT_BOTTOM(*monitor_area) > s->left_start)))
ret->left = MAX(ret->left, edge);
}
static inline void
screen_area_add_strut_top(const StrutPartial *s, const Rect *monitor_area,
gint edge, Strut *ret)
{
if (s->top &&
((s->top_end <= s->top_start) ||
(RECT_LEFT(*monitor_area) < s->top_end &&
RECT_RIGHT(*monitor_area) > s->top_start)))
ret->top = MAX(ret->top, edge);
}
static inline void
screen_area_add_strut_right(const StrutPartial *s, const Rect *monitor_area,
gint edge, Strut *ret)
{
if (s->right &&
((s->right_end <= s->right_start) ||
(RECT_TOP(*monitor_area) < s->right_end &&
RECT_BOTTOM(*monitor_area) > s->right_start)))
ret->right = MAX(ret->right, edge);
}
static inline void
screen_area_add_strut_bottom(const StrutPartial *s, const Rect *monitor_area,
gint edge, Strut *ret)
{
if (s->bottom &&
((s->bottom_end <= s->bottom_start) ||
(RECT_LEFT(*monitor_area) < s->bottom_end &&
RECT_RIGHT(*monitor_area) > s->bottom_start)))
ret->bottom = MAX(ret->bottom, edge);
}
void screen_update_areas() void screen_update_areas()
{ {
guint i, x; guint i, x;
guint32 *dims; guint32 *dims;
GList *it; GList *it;
gint o;
g_free(monitor_area); g_free(monitor_area);
extensions_xinerama_screens(&monitor_area, &screen_num_monitors); extensions_xinerama_screens(&monitor_area, &screen_num_monitors);
@ -893,14 +938,16 @@ void screen_update_areas()
area = g_new(Rect*, screen_num_desktops + 2); area = g_new(Rect*, screen_num_desktops + 2);
for (i = 0; i < screen_num_desktops + 1; ++i) for (i = 0; i < screen_num_desktops + 1; ++i)
area[i] = g_new(Rect, screen_num_monitors + 1); area[i] = g_new0(Rect, screen_num_monitors + 1);
area[i] = NULL; area[i] = NULL;
dims = g_new(guint32, 4 * screen_num_desktops); dims = g_new(guint32, 4 * screen_num_desktops);
for (i = 0; i < screen_num_desktops + 1; ++i) { for (i = 0; i < screen_num_desktops + 1; ++i) {
Strut s; Strut *struts;
int l, r, t, b; gint l, r, t, b;
struts = g_new0(Strut, screen_num_monitors);
/* calc the xinerama areas */ /* calc the xinerama areas */
for (x = 0; x < screen_num_monitors; ++x) { for (x = 0; x < screen_num_monitors; ++x) {
@ -919,14 +966,7 @@ void screen_update_areas()
} }
RECT_SET(area[i][x], l, t, r - l + 1, b - t + 1); RECT_SET(area[i][x], l, t, r - l + 1, b - t + 1);
/* apply struts */ /* apply the struts */
STRUT_SET(s, 0, 0, 0, 0);
for (it = client_list; it; it = it->next)
STRUT_ADD(s, ((ObClient*)it->data)->strut);
STRUT_ADD(s, dock_strut);
if (s.left) {
int o;
/* find the left-most xin heads, i do this in 2 loops :| */ /* find the left-most xin heads, i do this in 2 loops :| */
o = area[i][0].x; o = area[i][0].x;
@ -934,54 +974,68 @@ void screen_update_areas()
o = MIN(o, area[i][x].x); o = MIN(o, area[i][x].x);
for (x = 0; x < screen_num_monitors; ++x) { for (x = 0; x < screen_num_monitors; ++x) {
int edge = o + s.left - area[i][x].x; for (it = client_list; it; it = it->next) {
if (edge > 0) { ObClient *c = it->data;
area[i][x].x += edge; screen_area_add_strut_left(&c->strut,
area[i][x].width -= edge; &monitor_area[x],
o + c->strut.left - area[i][x].x,
&struts[x]);
} }
screen_area_add_strut_left(&dock_strut,
&monitor_area[x],
o + dock_strut.left - area[i][x].x,
&struts[x]);
area[i][x].x += struts[x].left;
area[i][x].width -= struts[x].left;
} }
area[i][screen_num_monitors].x += s.left; /* find the top-most xin heads, i do this in 2 loops :| */
area[i][screen_num_monitors].width -= s.left;
}
if (s.top) {
int o;
/* find the left-most xin heads, i do this in 2 loops :| */
o = area[i][0].y; o = area[i][0].y;
for (x = 1; x < screen_num_monitors; ++x) for (x = 1; x < screen_num_monitors; ++x)
o = MIN(o, area[i][x].y); o = MIN(o, area[i][x].y);
for (x = 0; x < screen_num_monitors; ++x) { for (x = 0; x < screen_num_monitors; ++x) {
int edge = o + s.top - area[i][x].y; for (it = client_list; it; it = it->next) {
if (edge > 0) { ObClient *c = it->data;
area[i][x].y += edge; screen_area_add_strut_top(&c->strut,
area[i][x].height -= edge; &monitor_area[x],
o + c->strut.top - area[i][x].y,
&struts[x]);
} }
screen_area_add_strut_top(&dock_strut,
&monitor_area[x],
o + dock_strut.top - area[i][x].y,
&struts[x]);
area[i][x].y += struts[x].top;
area[i][x].height -= struts[x].top;
} }
area[i][screen_num_monitors].y += s.top; /* find the right-most xin heads, i do this in 2 loops :| */
area[i][screen_num_monitors].height -= s.top;
}
if (s.right) {
int o;
/* find the bottom-most xin heads, i do this in 2 loops :| */
o = area[i][0].x + area[i][0].width - 1; o = area[i][0].x + area[i][0].width - 1;
for (x = 1; x < screen_num_monitors; ++x) for (x = 1; x < screen_num_monitors; ++x)
o = MAX(o, area[i][x].x + area[i][x].width - 1); o = MAX(o, area[i][x].x + area[i][x].width - 1);
for (x = 0; x < screen_num_monitors; ++x) { for (x = 0; x < screen_num_monitors; ++x) {
int edge = (area[i][x].x + area[i][x].width - 1) - for (it = client_list; it; it = it->next) {
(o - s.right); ObClient *c = it->data;
if (edge > 0) screen_area_add_strut_right(&c->strut,
area[i][x].width -= edge; &monitor_area[x],
(area[i][x].x +
area[i][x].width - 1) -
(o - c->strut.right),
&struts[x]);
} }
screen_area_add_strut_right(&dock_strut,
&monitor_area[x],
(area[i][x].x +
area[i][x].width - 1) -
(o - dock_strut.right),
&struts[x]);
area[i][screen_num_monitors].width -= s.right; area[i][x].width -= struts[x].right;
} }
if (s.bottom) {
int o;
/* find the bottom-most xin heads, i do this in 2 loops :| */ /* find the bottom-most xin heads, i do this in 2 loops :| */
o = area[i][0].y + area[i][0].height - 1; o = area[i][0].y + area[i][0].height - 1;
@ -989,35 +1043,37 @@ void screen_update_areas()
o = MAX(o, area[i][x].y + area[i][x].height - 1); o = MAX(o, area[i][x].y + area[i][x].height - 1);
for (x = 0; x < screen_num_monitors; ++x) { for (x = 0; x < screen_num_monitors; ++x) {
int edge = (area[i][x].y + area[i][x].height - 1) -
(o - s.bottom);
if (edge > 0)
area[i][x].height -= edge;
}
area[i][screen_num_monitors].height -= s.bottom;
}
/* XXX when dealing with partial struts, if its in a single
xinerama area, then only subtract it from that area's space
for (x = 0; x < screen_num_monitors; ++x) {
GList *it;
do something smart with it for the 'all xinerama areas' one...
for (it = client_list; it; it = it->next) { for (it = client_list; it; it = it->next) {
ObClient *c = it->data;
XXX if gunna test this shit, then gotta worry about when screen_area_add_strut_bottom(&c->strut,
the client moves between xinerama heads.. &monitor_area[x],
(area[i][x].y +
if (RECT_CONTAINS_RECT(((ObClient*)it->data)->frame->area, area[i][x].height - 1) - \
area[i][x])) { (o - c->strut.bottom),
&struts[x]);
} }
screen_area_add_strut_bottom(&dock_strut,
&monitor_area[x],
(area[i][x].y +
area[i][x].height - 1) - \
(o - dock_strut.bottom),
&struts[x]);
area[i][x].height -= struts[x].bottom;
} }
l = RECT_LEFT(area[i][0]);
t = RECT_TOP(area[i][0]);
r = RECT_RIGHT(area[i][0]);
b = RECT_BOTTOM(area[i][0]);
for (x = 1; x < screen_num_monitors; ++x) {
l = MIN(l, RECT_LEFT(area[i][x]));
t = MIN(l, RECT_TOP(area[i][x]));
r = MAX(r, RECT_RIGHT(area[i][x]));
b = MAX(b, RECT_BOTTOM(area[i][x]));
} }
*/ RECT_SET(area[i][screen_num_monitors], l, t,
r - l + 1, b - t + 1);
/* XXX optimize when this is run? */ /* XXX optimize when this is run? */
@ -1038,7 +1094,10 @@ void screen_update_areas()
dims[(i * 4) + 2] = area[i][screen_num_monitors].width; dims[(i * 4) + 2] = area[i][screen_num_monitors].width;
dims[(i * 4) + 3] = area[i][screen_num_monitors].height; dims[(i * 4) + 3] = area[i][screen_num_monitors].height;
} }
g_free(struts);
} }
PROP_SETA32(RootWindow(ob_display, ob_screen), net_workarea, cardinal, PROP_SETA32(RootWindow(ob_display, ob_screen), net_workarea, cardinal,
dims, 4 * screen_num_desktops); dims, 4 * screen_num_desktops);