only ignore wheel buttons
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1 changed files with 2 additions and 1 deletions
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@ -392,7 +392,8 @@ void menu_entry_fire(ObMenuEntry *self, unsigned int button, unsigned int x,
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{
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{
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ObMenu *m;
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ObMenu *m;
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if (button > 3) return;
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/* ignore wheel scrolling */
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if (button == 4 || button == 5) return;
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if (self->action) {
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if (self->action) {
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self->action->data.any.c = self->parent->client;
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self->action->data.any.c = self->parent->client;
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