make focusDelay check the destroying window properly before killing the timer

This commit is contained in:
Dana Jansens 2003-09-03 15:39:27 +00:00
parent e2b79a0b59
commit 3f372aaebf

View file

@ -72,6 +72,8 @@ static const int mask_table[] = {
};
static int mask_table_size;
static ObClient *focus_delay_client;
#ifdef USE_SM
static void ice_handler(int fd, gpointer conn)
{
@ -657,8 +659,10 @@ static void event_handle_client(ObClient *client, XEvent *e)
case OB_FRAME_CONTEXT_FRAME:
/* XXX if doing a 'reconfigure' make sure you kill this timer,
maybe all timers.. */
if (config_focus_delay)
if (config_focus_delay) {
focus_delay_client = NULL;
ob_main_loop_timeout_remove(ob_main_loop, focus_delay_func);
}
default:
break;
}
@ -705,8 +709,8 @@ static void event_handle_client(ObClient *client, XEvent *e)
ob_main_loop_timeout_add(ob_main_loop,
config_focus_delay,
focus_delay_func,
client,
NULL);
NULL, NULL);
focus_delay_client = client;
} else
client_focus(client);
}
@ -1178,12 +1182,15 @@ static void event_handle_menu(XEvent *ev)
static gboolean focus_delay_func(gpointer data)
{
ObClient *c = data;
client_focus(c);
client_focus(focus_delay_client);
return FALSE; /* no repeat */
}
static void focus_delay_client_dest(gpointer data)
{
ObClient *c = data;
if (c == focus_delay_client) {
focus_delay_client = NULL;
ob_main_loop_timeout_remove(ob_main_loop, focus_delay_func);
}
}