make focusDelay check the destroying window properly before killing the timer
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parent
e2b79a0b59
commit
3f372aaebf
1 changed files with 13 additions and 6 deletions
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@ -72,6 +72,8 @@ static const int mask_table[] = {
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};
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static int mask_table_size;
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static ObClient *focus_delay_client;
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#ifdef USE_SM
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static void ice_handler(int fd, gpointer conn)
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{
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@ -657,8 +659,10 @@ static void event_handle_client(ObClient *client, XEvent *e)
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case OB_FRAME_CONTEXT_FRAME:
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/* XXX if doing a 'reconfigure' make sure you kill this timer,
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maybe all timers.. */
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if (config_focus_delay)
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if (config_focus_delay) {
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focus_delay_client = NULL;
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ob_main_loop_timeout_remove(ob_main_loop, focus_delay_func);
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}
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default:
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break;
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}
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@ -705,8 +709,8 @@ static void event_handle_client(ObClient *client, XEvent *e)
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ob_main_loop_timeout_add(ob_main_loop,
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config_focus_delay,
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focus_delay_func,
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client,
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NULL);
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NULL, NULL);
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focus_delay_client = client;
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} else
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client_focus(client);
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}
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@ -1178,12 +1182,15 @@ static void event_handle_menu(XEvent *ev)
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static gboolean focus_delay_func(gpointer data)
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{
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ObClient *c = data;
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client_focus(c);
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client_focus(focus_delay_client);
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return FALSE; /* no repeat */
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}
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static void focus_delay_client_dest(gpointer data)
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{
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ObClient *c = data;
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if (c == focus_delay_client) {
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focus_delay_client = NULL;
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ob_main_loop_timeout_remove(ob_main_loop, focus_delay_func);
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}
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}
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