use the top when snapping to the top
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@ -253,7 +253,7 @@ static void resist_size(Client *c, int *w, int *h, Corner corn)
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dlt = lt - *h + c->frame->area.height;
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dlt = lt - *h + c->frame->area.height;
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drb = rb;
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drb = rb;
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if (lt >= at && dlt < at && dlt >= at - resist.integer)
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if (lt >= at && dlt < at && dlt >= at - resist.integer)
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*h = rb - al + 1;
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*h = rb - at + 1;
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break;
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break;
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}
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}
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