add an id to colors for debugging purposes
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7833271d14
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35e3370651
2 changed files with 18 additions and 0 deletions
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@ -54,6 +54,11 @@ RrColor *RrColorParse(const RrInstance *inst, gchar *colorname)
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return RrColorNew(inst, xcol.red >> 8, xcol.green >> 8, xcol.blue >> 8);
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}
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/*#define NO_COLOR_CACHE*/
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#ifdef DEBUG
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gint id;
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#endif
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RrColor *RrColorNew(const RrInstance *inst, gint r, gint g, gint b)
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{
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/* this should be replaced with something far cooler */
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@ -62,9 +67,11 @@ RrColor *RrColorNew(const RrInstance *inst, gint r, gint g, gint b)
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gint key;
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key = (r << 24) + (g << 16) + (b << 8);
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#ifndef NO_COLOR_CACHE
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if ((out = g_hash_table_lookup(RrColorHash(inst), &key))) {
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out->refcount++;
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} else {
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#endif
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xcol.red = (r << 8) | r;
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xcol.green = (g << 8) | g;
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xcol.blue = (b << 8) | b;
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@ -78,8 +85,13 @@ RrColor *RrColorNew(const RrInstance *inst, gint r, gint g, gint b)
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out->pixel = xcol.pixel;
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out->key = key;
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out->refcount = 1;
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#ifdef DEBUG
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out->id = id++;
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#endif
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#ifndef NO_COLOR_CACHE
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g_hash_table_insert(RrColorHash(inst), &out->key, out);
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}
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#endif
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}
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return out;
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}
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@ -88,8 +100,10 @@ void RrColorFree(RrColor *c)
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{
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if (c) {
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if (--c->refcount < 1) {
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#ifndef NO_COLOR_CACHE
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g_assert(g_hash_table_lookup(RrColorHash(c->inst), &c->key));
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g_hash_table_remove(RrColorHash(c->inst), &c->key);
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#endif
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if (c->pixel) XFreeColors(RrDisplay(c->inst), RrColormap(c->inst),
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&c->pixel, 1, 0);
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if (c->gc) XFreeGC(RrDisplay(c->inst), c->gc);
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@ -37,6 +37,10 @@ struct _RrColor {
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gint key;
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gint refcount;
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#ifdef DEBUG
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gint id;
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#endif
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};
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void RrColorAllocateGC(RrColor *in);
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