Added bevels
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parent
28b8f67562
commit
312db4ca9a
2 changed files with 61 additions and 4 deletions
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@ -143,12 +143,36 @@ void TrueRenderControl::drawGradientBackground(
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+ (g << 8)
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+ b;
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for (off = 0, x = 0; x < w; ++x, off++) {
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*(data + off) = current;
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*(data + off + ((h-1) * w)) = current;
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*(data + off) = current;
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*(data + off + ((h-1) * w)) = current;
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}
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for (off = 0, x = 0; x < h; ++x, off++) {
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*(data + (off * w)) = current;
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*(data + (off * w) + w - 1) = current;
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*(data + (off * w)) = current;
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*(data + (off * w) + w - 1) = current;
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}
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}
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if (texture.relief() != RenderTexture::Flat) {
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if (texture.bevel() == RenderTexture::Bevel1) {
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for (off = 0, x = 0; x < w; ++x, off++)
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highlight(data + off,
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data + off + (h-1) * w,
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texture.relief()==RenderTexture::Raised);
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for (off = 0, x = 0; x < h; ++x, off++)
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highlight(data + off * w,
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data + off * w + w - 1,
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texture.relief()==RenderTexture::Raised);
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}
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if (texture.bevel() == RenderTexture::Bevel2) {
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for (off = 1, x = 1; x < w - 1; ++x, off++)
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highlight(data + off + w,
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data + off + (h-2) * w,
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texture.relief()==RenderTexture::Raised);
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for (off = 1, x = 1; x < h-1; ++x, off++)
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highlight(data + off * w + 1,
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data + off * w + w - 2,
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texture.relief()==RenderTexture::Raised);
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}
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}
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@ -162,6 +186,37 @@ void TrueRenderControl::drawGradientBackground(
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XDestroyImage(im);
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}
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void TrueRenderControl::highlight(pixel32 *x, pixel32 *y, bool raised) const
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{
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int r, g, b;
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pixel32 *up, *down;
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if (raised) {
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up = x;
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down = y;
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} else {
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up = y;
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down = x;
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}
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r = (*up >> 16) & 0xFF;
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r += r >> 1;
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g = (*up >> 8) & 0xFF;
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g += g >> 1;
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b = *up & 0xFF;
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b += b >> 1;
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if (r > 255) r = 255;
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if (g > 255) r = 255;
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if (b > 255) r = 255;
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*up = (r << 16) + (g << 8) + b;
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r = (*down >> 16) & 0xFF;
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r = (r >> 1) + (r >> 2);
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g = (*down >> 8) & 0xFF;
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g = (g >> 1) + (g >> 2);
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b = *down & 0xFF;
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b = (b >> 1) + (b >> 2);
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*down = (r << 16) + (g << 8) + b;
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}
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void TrueRenderControl::drawBackground(Surface& sf,
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const RenderTexture &texture) const
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{
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@ -46,6 +46,8 @@ public:
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virtual void drawBackground(Surface& sf, const RenderTexture &texture) const;
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virtual void drawGradientBackground(Surface &sf,
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const RenderTexture &texture) const;
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inline void highlight(pixel32 *x, pixel32 *y, bool raised) const;
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};
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}
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