use the toggled mask for shade and desk buttons

This commit is contained in:
Dana Jansens 2003-08-02 06:16:26 +00:00
parent 4a2400c5c2
commit 3123cf4a9f

View file

@ -59,6 +59,7 @@ RrTheme* RrThemeNew(const RrInstance *inst, gchar *name)
theme->a_menu_item = RrAppearanceNew(inst, 1);
theme->a_menu_disabled = RrAppearanceNew(inst, 1);
theme->a_menu_hilite = RrAppearanceNew(inst, 1);
theme->a_clear = RrAppearanceNew(inst, 0);
theme->app_hilite_bg = RrAppearanceNew(inst, 0);
theme->app_unhilite_bg = RrAppearanceNew(inst, 0);
@ -585,6 +586,7 @@ RrTheme* RrThemeNew(const RrInstance *inst, gchar *name)
RrAppearanceCopy(theme->a_focused_pressed_max);
theme->a_icon->surface.grad = RR_SURFACE_PARENTREL;
theme->a_clear->surface.grad = RR_SURFACE_PARENTREL;
/* set up the textures */
theme->a_focused_label->texture[0].type =
@ -718,7 +720,7 @@ RrTheme* RrThemeNew(const RrInstance *inst, gchar *name)
theme->desk_mask;
theme->a_toggled_focused_desk->texture[0].data.mask.mask =
theme->a_toggled_unfocused_desk->texture[0].data.mask.mask =
theme->desk_mask;
theme->desk_toggled_mask;
theme->a_disabled_focused_shade->texture[0].data.mask.mask =
theme->a_disabled_unfocused_shade->texture[0].data.mask.mask =
theme->shade_disabled_mask;
@ -733,7 +735,7 @@ RrTheme* RrThemeNew(const RrInstance *inst, gchar *name)
theme->shade_mask;
theme->a_toggled_focused_shade->texture[0].data.mask.mask =
theme->a_toggled_unfocused_shade->texture[0].data.mask.mask =
theme->shade_mask;
theme->shade_toggled_mask;
theme->a_disabled_focused_iconify->texture[0].data.mask.mask =
theme->a_disabled_unfocused_iconify->texture[0].data.mask.mask =
theme->iconify_disabled_mask;
@ -926,6 +928,7 @@ void RrThemeFree(RrTheme *theme)
RrAppearanceFree(theme->a_menu_item);
RrAppearanceFree(theme->a_menu_disabled);
RrAppearanceFree(theme->a_menu_hilite);
RrAppearanceFree(theme->a_clear);
RrAppearanceFree(theme->app_hilite_bg);
RrAppearanceFree(theme->app_unhilite_bg);
RrAppearanceFree(theme->app_hilite_label);