labels are higher than buttons too
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@ -446,7 +446,7 @@ void Frame::renderLabel()
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otk::pixel32 *dest = s->pixelData(), *src;
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int w = _title_sur->size().width();
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src = _title_sur->pixelData() + w * (geom.bevel + 1) + geom.title_x;
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src = _title_sur->pixelData() + w * geom.bevel + geom.title_x;
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// get the background under the label
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int xd = s->size().width();
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