fix some more crashing. and make the max area selection more correct to avoid dead areas

This commit is contained in:
Dana Jansens 2007-06-13 11:47:39 +00:00
parent f683e84741
commit 2e47bfd0a6

View file

@ -68,10 +68,10 @@ Time screen_desktop_user_time = CurrentTime;
/*! An array of desktops, holding array of areas per monitor */
static Rect *monitor_area = NULL;
/*! An array of desktops, holding an array of struts */
static GSList **struts_top = NULL;
static GSList **struts_left = NULL;
static GSList **struts_right = NULL;
static GSList **struts_bottom = NULL;
static GSList *struts_top = NULL;
static GSList *struts_left = NULL;
static GSList *struts_right = NULL;
static GSList *struts_bottom = NULL;
static ObPagerPopup *desktop_cycle_popup;
@ -1097,15 +1097,23 @@ void screen_install_colormap(ObClient *client, gboolean install)
(RANGES_INTERSECT(s->bottom_start, s->bottom_end - s->bottom_start + 1, \
monitor_area[i].x, monitor_area[i].width))
typedef struct {
guint desktop;
StrutPartial *strut;
} ObScreenStrut;
#define RESET_STRUT_LIST(sl) \
{if (sl) for (i = 0; sl[i]; ++i) g_slist_free(sl[i]); \
sl = g_renew(GSList*, sl, screen_num_desktops + 1); \
memset(sl, 0, sizeof(GSList*) * screen_num_desktops + 1);}
(g_slist_free(sl), sl = NULL)
#define ADD_STRUT_TO_LIST(sl, d, s) \
{for (i = 0; i < screen_num_desktops; ++i) \
if (i == d || d == DESKTOP_ALL) \
sl[i] = g_slist_prepend(sl[i], s);}
{ \
for (i = 0; i < screen_num_desktops; ++i) \
if (i == d || d == DESKTOP_ALL) { \
ObScreenStrut *ss = g_new(ObScreenStrut, 1); \
ss->desktop = i; \
ss->strut = s; \
} \
}
void screen_update_areas()
{
@ -1163,25 +1171,25 @@ void screen_update_areas()
/* only add the strut to the area if it touches the monitor */
for (sit = struts_left[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
if (STRUT_LEFT_ON_MONITOR(s, i))
l = MAX(l, s->left);
for (sit = struts_left; sit; sit = g_slist_next(sit)) {
ObScreenStrut *s = sit->data;
if (s->desktop == j && STRUT_LEFT_ON_MONITOR(s->strut, i))
l = MAX(l, s->strut->left);
}
for (sit = struts_top[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
if (STRUT_TOP_ON_MONITOR(s, i))
t = MAX(t, s->top);
for (sit = struts_top; sit; sit = g_slist_next(sit)) {
ObScreenStrut *s = sit->data;
if (s->desktop == j && STRUT_TOP_ON_MONITOR(s->strut, i))
t = MAX(t, s->strut->top);
}
for (sit = struts_right[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
if (STRUT_RIGHT_ON_MONITOR(s, i))
r = MAX(r, s->right);
for (sit = struts_right; sit; sit = g_slist_next(sit)) {
ObScreenStrut *s = sit->data;
if (s->desktop == j && STRUT_RIGHT_ON_MONITOR(s->strut, i))
r = MAX(r, s->strut->right);
}
for (sit = struts_bottom[j]; sit; sit = g_slist_next(sit)) {
StrutPartial *s = sit->data;
if (STRUT_BOTTOM_ON_MONITOR(s, i))
b = MAX(b, s->bottom);
for (sit = struts_bottom; sit; sit = g_slist_next(sit)) {
ObScreenStrut *s = sit->data;
if (s->desktop == j && STRUT_BOTTOM_ON_MONITOR(s->strut, i))
b = MAX(b, s->strut->bottom);
}
/* based on these margins, set the work area for the
@ -1302,16 +1310,18 @@ Rect* screen_area(guint desktop, guint head, Rect *search)
ar = r = RECT_LEFT(monitor_area[screen_num_monitors]);
ab = b = RECT_TOP(monitor_area[screen_num_monitors]);
for (i = 0; i < screen_num_monitors; ++i) {
/* add the monitor if applicable */
if (RANGES_INTERSECT(search->x, search->width,
monitor_area[i].x, monitor_area[i].width) ||
RANGES_INTERSECT(search->y, search->height,
monitor_area[i].x, monitor_area[i].width))
{
at = t = MIN(t, RECT_TOP(monitor_area[i]));
ab = b = MAX(b, RECT_BOTTOM(monitor_area[i]));
}
if (RANGES_INTERSECT(search->y, search->height,
monitor_area[i].y, monitor_area[i].height))
{
/* add the monitor */
al = l = MIN(l, RECT_LEFT(monitor_area[i]));
at = t = MIN(t, RECT_TOP(monitor_area[i]));
ar = r = MAX(r, RECT_RIGHT(monitor_area[i]));
ab = b = MAX(b, RECT_BOTTOM(monitor_area[i]));
}
}
} else {
@ -1327,29 +1337,33 @@ Rect* screen_area(guint desktop, guint head, Rect *search)
for (i = 0; i < screen_num_monitors; ++i) {
if (head != SCREEN_AREA_ALL_MONITORS && head != i) continue;
for (it = struts_left[d]; it; it = g_slist_next(it)) {
StrutPartial *s = it->data;
if (STRUT_LEFT_IN_SEARCH(s, search) &&
!STRUT_LEFT_IGNORE(s, us, search))
l = MAX(l, al + s->left);
for (it = struts_left; it; it = g_slist_next(it)) {
ObScreenStrut *s = it->data;
if (s->desktop == d &&
STRUT_LEFT_IN_SEARCH(s->strut, search) &&
!STRUT_LEFT_IGNORE(s->strut, us, search))
l = MAX(l, al + s->strut->left);
}
for (it = struts_top[d]; it; it = g_slist_next(it)) {
StrutPartial *s = it->data;
if (STRUT_TOP_IN_SEARCH(s, search) &&
!STRUT_TOP_IGNORE(s, us, search))
t = MAX(t, al + s->top);
for (it = struts_top; it; it = g_slist_next(it)) {
ObScreenStrut *s = it->data;
if (s->desktop == d &&
STRUT_TOP_IN_SEARCH(s->strut, search) &&
!STRUT_TOP_IGNORE(s->strut, us, search))
t = MAX(t, al + s->strut->top);
}
for (it = struts_right[d]; it; it = g_slist_next(it)) {
StrutPartial *s = it->data;
if (STRUT_RIGHT_IN_SEARCH(s, search) &&
!STRUT_RIGHT_IGNORE(s, us, search))
r = MIN(r, ar - s->right);
for (it = struts_right; it; it = g_slist_next(it)) {
ObScreenStrut *s = it->data;
if (s->desktop == d &&
STRUT_RIGHT_IN_SEARCH(s->strut, search) &&
!STRUT_RIGHT_IGNORE(s->strut, us, search))
r = MIN(r, ar - s->strut->right);
}
for (it = struts_bottom[d]; it; it = g_slist_next(it)) {
StrutPartial *s = it->data;
if (STRUT_BOTTOM_IN_SEARCH(s, search) &&
!STRUT_BOTTOM_IGNORE(s, us, search))
b = MIN(b, ar - s->bottom);
for (it = struts_bottom; it; it = g_slist_next(it)) {
ObScreenStrut *s = it->data;
if (s->desktop == d &&
STRUT_BOTTOM_IN_SEARCH(s->strut, search) &&
!STRUT_BOTTOM_IGNORE(s->strut, us, search))
b = MIN(b, ar - s->strut->bottom);
}
/* limit to this monitor */