add a Rect to the textures for positioning them

This commit is contained in:
Derek Foreman 2003-03-26 02:19:38 +00:00
parent 4840f7e837
commit 2880e674ea
5 changed files with 23 additions and 8 deletions

View file

@ -6,6 +6,7 @@
#include <X11/Xft/Xft.h> #include <X11/Xft/Xft.h>
#include <glib.h> #include <glib.h>
#include "../kernel/geom.h"
void font_startup(void) void font_startup(void)
{ {
@ -91,10 +92,16 @@ int font_max_char_width(ObFont *f)
return (signed) f->xftfont->max_advance_width; return (signed) f->xftfont->max_advance_width;
} }
void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h) void font_draw(XftDraw *d, TextureText *t, Rect *position)
{ {
int x,y,w,h;
XftColor c; XftColor c;
x = position->x;
y = position->y;
w = position->width;
h = position->height;
/* accomidate for areas bigger/smaller than Xft thinks the font is tall */ /* accomidate for areas bigger/smaller than Xft thinks the font is tall */
y -= (2 * (t->font->xftfont->ascent + t->font->xftfont->descent) - y -= (2 * (t->font->xftfont->ascent + t->font->xftfont->descent) -
(t->font->height + h) - 1) / 2; (t->font->height + h) - 1) / 2;

View file

@ -2,6 +2,7 @@
#define __font_h #define __font_h
#include <X11/Xft/Xft.h> #include <X11/Xft/Xft.h>
#include "render.h" #include "render.h"
#include "../kernel/geom.h"
void font_startup(void); void font_startup(void);
ObFont *font_open(char *fontstring); ObFont *font_open(char *fontstring);
@ -9,5 +10,5 @@ void font_close(ObFont *f);
int font_measure_string(ObFont *f, char *str, int shadow, int offset); int font_measure_string(ObFont *f, char *str, int shadow, int offset);
int font_height(ObFont *f, int shadow, int offset); int font_height(ObFont *f, int shadow, int offset);
int font_max_char_width(ObFont *f); int font_max_char_width(ObFont *f);
void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h); void font_draw(XftDraw *d, TextureText *t, Rect *position);
#endif /* __font_h */ #endif /* __font_h */

View file

@ -16,14 +16,18 @@ void pixmap_mask_free(pixmap_mask *m)
g_free(m); g_free(m);
} }
void mask_draw(Pixmap p, TextureMask *m, int width, int height) void mask_draw(Pixmap p, TextureMask *m, Rect *position)
{ {
int x, y; int x, y;
if (m->mask == None) return; /* no mask given */ if (m->mask == None) return; /* no mask given */
/* set the clip region */ /* set the clip region */
x = (width - m->mask->w) / 2; x = position->x + (position->width - m->mask->w) / 2;
y = (height - m->mask->h) / 2; y = position->y + (position->height - m->mask->h) / 2;
if (x < 0) x = 0;
if (y < 0) y = 0;
XSetClipMask(ob_display, m->color->gc, m->mask->mask); XSetClipMask(ob_display, m->color->gc, m->mask->mask);
XSetClipOrigin(ob_display, m->color->gc, x, y); XSetClipOrigin(ob_display, m->color->gc, x, y);

View file

@ -2,9 +2,10 @@
#define __mask_h #define __mask_h
#include "render.h" #include "render.h"
#include "../kernel/geom.h"
pixmap_mask *pixmap_mask_new(int w, int h, char *data); pixmap_mask *pixmap_mask_new(int w, int h, char *data);
void pixmap_mask_free(pixmap_mask *m); void pixmap_mask_free(pixmap_mask *m);
void mask_draw(Pixmap p, TextureMask *m, int width, int height); void mask_draw(Pixmap p, TextureMask *m, Rect *position);
#endif #endif

View file

@ -136,12 +136,14 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
l->xftdraw = XftDrawCreate(ob_display, l->pixmap, l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
render_visual, render_colormap); render_visual, render_colormap);
} }
font_draw(l->xftdraw, &l->texture[i].data.text, x, y, w, h); font_draw(l->xftdraw, &l->texture[i].data.text,
&l->texture[i].position);
break; break;
case Bitmask: case Bitmask:
if (l->texture[i].data.mask.color->gc == None) if (l->texture[i].data.mask.color->gc == None)
color_allocate_gc(l->texture[i].data.mask.color); color_allocate_gc(l->texture[i].data.mask.color);
mask_draw(l->pixmap, &l->texture[i].data.mask, w, h); mask_draw(l->pixmap, &l->texture[i].data.mask,
&l->texture[i].position);
break; break;
} }
} }