indenting

This commit is contained in:
Dana Jansens 2003-09-22 03:37:22 +00:00
parent d9e08487df
commit 2612dbf050

View file

@ -591,34 +591,34 @@ static void timer_dispatch(ObMainLoop *loop, GTimeVal **wait)
g_get_current_time(&loop->now);
for (it = loop->timers; it; it = next) {
ObMainLoopTimer *curr;
ObMainLoopTimer *curr;
next = g_slist_next(it);
curr = it->data;
curr = it->data;
/* since timer_stop doesn't actually free the timer, we have to do our
real freeing in here.
*/
if (curr->del_me) {
/* since timer_stop doesn't actually free the timer, we have to do our
real freeing in here.
*/
if (curr->del_me) {
/* delete the top */
loop->timers = g_slist_delete_link(loop->timers, it);
g_free(curr);
continue;
}
loop->timers = g_slist_delete_link(loop->timers, it);
g_free(curr);
continue;
}
/* the queue is sorted, so if this timer shouldn't fire, none are
ready */
/* the queue is sorted, so if this timer shouldn't fire, none are
ready */
if (timecompare(&NEAREST_TIMEOUT(loop), &loop->now) <= 0)
break;
break;
/* we set the last fired time to delay msec after the previous firing,
then re-insert. timers maintain their order and may trigger more
than once if they've waited more than one delay's worth of time.
*/
loop->timers = g_slist_delete_link(loop->timers, it);
g_time_val_add(&curr->last, curr->delay);
if (curr->func(curr->data)) {
/* we set the last fired time to delay msec after the previous firing,
then re-insert. timers maintain their order and may trigger more
than once if they've waited more than one delay's worth of time.
*/
loop->timers = g_slist_delete_link(loop->timers, it);
g_time_val_add(&curr->last, curr->delay);
if (curr->func(curr->data)) {
g_time_val_add(&curr->timeout, curr->delay);
insert_timer(loop, curr);
} else {
@ -631,13 +631,13 @@ static void timer_dispatch(ObMainLoop *loop, GTimeVal **wait)
}
if (fired) {
/* if at least one timer fires, then don't wait on X events, as there
may already be some in the queue from the timer callbacks.
*/
loop->ret_wait.tv_sec = loop->ret_wait.tv_usec = 0;
*wait = &loop->ret_wait;
/* if at least one timer fires, then don't wait on X events, as there
may already be some in the queue from the timer callbacks.
*/
loop->ret_wait.tv_sec = loop->ret_wait.tv_usec = 0;
*wait = &loop->ret_wait;
} else if (nearest_timeout_wait(loop, &loop->ret_wait))
*wait = &loop->ret_wait;
*wait = &loop->ret_wait;
else
*wait = NULL;
*wait = NULL;
}