dont resize snap windows with size increments

This commit is contained in:
Dana Jansens 2003-04-06 02:32:28 +00:00
parent aa26b219ec
commit 26034c3742

View file

@ -141,6 +141,10 @@ static void resist_size(Client *c, int *w, int *h, Corner corn)
int al, at, ar, ab; /* screen boundaries */
Client *snapx = NULL, *snapy = NULL;
/* don't snap windows with size increments */
if (c->size_inc.width > 1 || c->size_inc.height > 1)
return;
l = c->frame->area.x;
r = l + c->frame->area.width - 1;
t = c->frame->area.y;
@ -252,15 +256,6 @@ static void resist_size(Client *c, int *w, int *h, Corner corn)
*h = b - at + 1;
break;
}
/* round down for size increments */
*w -= c->frame->area.width + c->frame->size.left + c->frame->size.right;
*w = *w / c->size_inc.width * c->size_inc.width;
*w += c->frame->area.width + c->frame->size.left + c->frame->size.right;
*h -= c->frame->area.height + c->frame->size.top + c->frame->size.bottom;
*h = *h / c->size_inc.height * c->size_inc.height;
*h += c->frame->area.height + c->frame->size.top + c->frame->size.bottom;
}
static void event(ObEvent *e, void *foo)