add a new texture and style class
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4 changed files with 37 additions and 0 deletions
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@ -9,6 +9,7 @@ INCLUDES= -I../src
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noinst_LTLIBRARIES=libotk.la
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noinst_LTLIBRARIES=libotk.la
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libotk_la_SOURCES=rendercontrol.cc truerendercontrol.cc surface.cc \
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libotk_la_SOURCES=rendercontrol.cc truerendercontrol.cc surface.cc \
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rendertexture.cc renderstyle.cc \
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color.cc display.cc font.cc gccache.cc image.cc \
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color.cc display.cc font.cc gccache.cc image.cc \
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property.cc imagecontrol.cc rect.cc screeninfo.cc \
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property.cc imagecontrol.cc rect.cc screeninfo.cc \
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texture.cc timer.cc style.cc \
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texture.cc timer.cc style.cc \
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11
otk/renderstyle.cc
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11
otk/renderstyle.cc
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifdef HAVE_CONFIG_H
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# include "../config.h"
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#endif // HAVE_CONFIG_H
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#include "renderstyle.hh"
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namespace otk {
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}
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14
otk/renderstyle.hh
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otk/renderstyle.hh
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifndef __renderstyle_hh
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#define __renderstyle_hh
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namespace otk {
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#include "rendertexture.hh"
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class RenderStyle {
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};
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}
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#endif // __rendertexture_hh
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11
otk/rendertexture.cc
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11
otk/rendertexture.cc
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifdef HAVE_CONFIG_H
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# include "../config.h"
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#endif // HAVE_CONFIG_H
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#include "rendertexture.hh"
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namespace otk {
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}
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