added superb pseudo-color (8bpp) support

This commit is contained in:
Derek Foreman 2003-04-06 04:03:05 +00:00
parent 26034c3742
commit 214fa8714e
4 changed files with 131 additions and 5 deletions

View file

@ -3,6 +3,10 @@
#include "render.h" #include "render.h"
#include "color.h" #include "color.h"
#include "../kernel/openbox.h" #include "../kernel/openbox.h"
XColor *pseudo_colors;
int pseudo_bpc;
void color_allocate_gc(color_rgb *in) void color_allocate_gc(color_rgb *in)
{ {
XGCValues gcv; XGCValues gcv;
@ -65,7 +69,8 @@ void reduce_depth(pixel32 *data, XImage *im)
array*/ array*/
int r, g, b; int r, g, b;
int x,y; int x,y;
pixel16 *p = (pixel16*) data; pixel16 *p16 = (pixel16*) data;
unsigned char *p8 = (unsigned char *)data;
switch (im->bits_per_pixel) { switch (im->bits_per_pixel) {
case 32: case 32:
if ((render_red_offset != default_red_shift) || if ((render_red_offset != default_red_shift) ||
@ -92,15 +97,35 @@ void reduce_depth(pixel32 *data, XImage *im)
g = g >> render_green_shift; g = g >> render_green_shift;
b = (data[x] >> default_blue_shift) & 0xFF; b = (data[x] >> default_blue_shift) & 0xFF;
b = b >> render_blue_shift; b = b >> render_blue_shift;
p[x] = (r << render_red_offset) p16[x] = (r << render_red_offset)
+ (g << render_green_offset) + (g << render_green_offset)
+ (b << render_blue_offset); + (b << render_blue_offset);
} }
data += im->width; data += im->width;
p += im->bytes_per_line/2; p16 += im->bytes_per_line/2;
} }
break; break;
case 8:
g_assert(render_visual->class != TrueColor);
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
p8[x] = pickColor(data[x] >> default_red_shift,
data[x] >> default_green_shift,
data[x] >> default_blue_shift)->pixel;
}
data += im->width;
p8 += im->bytes_per_line;
}
break;
default: default:
g_message("your bit depth is currently unhandled\n"); g_message("your bit depth is currently unhandled\n");
} }
} }
XColor *pickColor(int r, int g, int b)
{
r = (r & 0xff) >> (8-pseudo_bpc);
g = (g & 0xff) >> (8-pseudo_bpc);
b = (b & 0xff) >> (8-pseudo_bpc);
return &pseudo_colors[(r << (2*pseudo_bpc)) + (g << (1*pseudo_bpc)) + b];
}

View file

@ -43,6 +43,7 @@ typedef struct color_rgb {
} color_rgb; } color_rgb;
void color_allocate_gc(color_rgb *in); void color_allocate_gc(color_rgb *in);
XColor *pickColor(int r, int g, int b);
color_rgb *color_parse(char *colorname); color_rgb *color_parse(char *colorname);
color_rgb *color_new(int r, int g, int b); color_rgb *color_new(int r, int g, int b);
void color_free(color_rgb *in); void color_free(color_rgb *in);
@ -56,4 +57,6 @@ extern int render_red_shift;
extern int render_green_shift; extern int render_green_shift;
extern int render_blue_shift; extern int render_blue_shift;
extern int pseudo_bpc;
extern XColor *pseudo_colors;
#endif /* __color_h */ #endif /* __color_h */

View file

@ -56,7 +56,21 @@ void render_startup(void)
} }
XFree(vinfo_return); XFree(vinfo_return);
} }
truecolor_startup(); switch (render_visual->class) {
case TrueColor:
truecolor_startup();
break;
case PseudoColor:
case StaticColor:
case GrayScale:
case StaticGray:
pseudocolor_startup();
break;
default:
g_critical("unsupported visual class.\n");
exit(EXIT_FAILURE);
}
} }
void truecolor_startup(void) void truecolor_startup(void)
@ -87,6 +101,89 @@ void truecolor_startup(void)
XFree(timage); XFree(timage);
} }
void pseudocolor_startup(void)
{
XColor icolors[256];
int tr, tg, tb, n, r, g, b, i, incolors, ii;
unsigned long dev;
int cpc, _ncolors;
g_message("Initializing PseudoColor RenderControl\n");
/* determine the number of colors and the bits-per-color */
pseudo_bpc = 2; /* XXX THIS SHOULD BE A USER OPTION */
g_assert(pseudo_bpc >= 1);
_ncolors = 1 << (pseudo_bpc * 3);
if (_ncolors > 1 << render_depth) {
g_warning("PseudoRenderControl: Invalid colormap size. Resizing.\n");
pseudo_bpc = 1 << (render_depth/3) >> 3;
_ncolors = 1 << (pseudo_bpc * 3);
}
/* build a color cube */
pseudo_colors = malloc(_ncolors * sizeof(XColor));
cpc = 1 << pseudo_bpc; /* colors per channel */
for (n = 0, r = 0; r < cpc; r++)
for (g = 0; g < cpc; g++)
for (b = 0; b < cpc; b++, n++) {
tr = (int)(((float)(r)/(float)(cpc-1)) * 0xFF);
tg = (int)(((float)(g)/(float)(cpc-1)) * 0xFF);
tb = (int)(((float)(b)/(float)(cpc-1)) * 0xFF);
pseudo_colors[n].red = tr | tr << 8;
pseudo_colors[n].green = tg | tg << 8;
pseudo_colors[n].blue = tb | tb << 8;
pseudo_colors[n].flags = DoRed|DoGreen|DoBlue; /* used to track
allocation */
}
/* allocate the colors */
for (i = 0; i < _ncolors; i++)
if (!XAllocColor(ob_display, render_colormap, &pseudo_colors[i]))
pseudo_colors[i].flags = 0; /* mark it as unallocated */
/* try allocate any colors that failed allocation above */
/* get the allocated values from the X server (only the first 256 XXX why!?)
*/
incolors = (((1 << render_depth) > 256) ? 256 : (1 << render_depth));
for (i = 0; i < incolors; i++)
icolors[i].pixel = i;
XQueryColors(ob_display, render_colormap, icolors, incolors);
/* try match unallocated ones */
for (i = 0; i < _ncolors; i++) {
if (!pseudo_colors[i].flags) { /* if it wasn't allocated... */
unsigned long closest = 0xffffffff, close = 0;
for (ii = 0; ii < incolors; ii++) {
/* find deviations */
r = (pseudo_colors[i].red - icolors[ii].red) & 0xff;
g = (pseudo_colors[i].green - icolors[ii].green) & 0xff;
b = (pseudo_colors[i].blue - icolors[ii].blue) & 0xff;
/* find a weighted absolute deviation */
dev = (r * r) + (g * g) + (b * b);
if (dev < closest) {
closest = dev;
close = ii;
}
}
pseudo_colors[i].red = icolors[close].red;
pseudo_colors[i].green = icolors[close].green;
pseudo_colors[i].blue = icolors[close].blue;
pseudo_colors[i].pixel = icolors[close].pixel;
/* try alloc this closest color, it had better succeed! */
if (XAllocColor(ob_display, render_colormap, &pseudo_colors[i]))
pseudo_colors[i].flags = DoRed|DoGreen|DoBlue; /* mark as alloced */
else
g_assert(FALSE); /* wtf has gone wrong, its already alloced for
chissake! */
}
}
}
void x_paint(Window win, Appearance *l) void x_paint(Window win, Appearance *l)
{ {
int i, transferred = 0, sw; int i, transferred = 0, sw;

View file

@ -153,6 +153,7 @@ Appearance *appearance_new(SurfaceType type, int numtex);
Appearance *appearance_copy(Appearance *a); Appearance *appearance_copy(Appearance *a);
void appearance_free(Appearance *a); void appearance_free(Appearance *a);
void truecolor_startup(void); void truecolor_startup(void);
void pseudocolor_startup(void);
void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h); void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
#endif /*__render_h*/ #endif /*__render_h*/