added superb pseudo-color (8bpp) support
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parent
26034c3742
commit
214fa8714e
4 changed files with 131 additions and 5 deletions
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@ -3,6 +3,10 @@
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#include "render.h"
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#include "render.h"
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#include "color.h"
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#include "color.h"
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#include "../kernel/openbox.h"
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#include "../kernel/openbox.h"
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XColor *pseudo_colors;
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int pseudo_bpc;
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void color_allocate_gc(color_rgb *in)
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void color_allocate_gc(color_rgb *in)
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{
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{
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XGCValues gcv;
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XGCValues gcv;
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@ -65,7 +69,8 @@ void reduce_depth(pixel32 *data, XImage *im)
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array*/
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array*/
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int r, g, b;
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int r, g, b;
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int x,y;
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int x,y;
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pixel16 *p = (pixel16*) data;
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pixel16 *p16 = (pixel16*) data;
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unsigned char *p8 = (unsigned char *)data;
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switch (im->bits_per_pixel) {
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switch (im->bits_per_pixel) {
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case 32:
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case 32:
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if ((render_red_offset != default_red_shift) ||
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if ((render_red_offset != default_red_shift) ||
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@ -92,15 +97,35 @@ void reduce_depth(pixel32 *data, XImage *im)
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g = g >> render_green_shift;
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g = g >> render_green_shift;
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b = (data[x] >> default_blue_shift) & 0xFF;
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b = (data[x] >> default_blue_shift) & 0xFF;
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b = b >> render_blue_shift;
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b = b >> render_blue_shift;
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p[x] = (r << render_red_offset)
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p16[x] = (r << render_red_offset)
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+ (g << render_green_offset)
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+ (g << render_green_offset)
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+ (b << render_blue_offset);
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+ (b << render_blue_offset);
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}
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}
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data += im->width;
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data += im->width;
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p += im->bytes_per_line/2;
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p16 += im->bytes_per_line/2;
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}
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}
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break;
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break;
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case 8:
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g_assert(render_visual->class != TrueColor);
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for (y = 0; y < im->height; y++) {
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for (x = 0; x < im->width; x++) {
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p8[x] = pickColor(data[x] >> default_red_shift,
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data[x] >> default_green_shift,
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data[x] >> default_blue_shift)->pixel;
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}
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data += im->width;
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p8 += im->bytes_per_line;
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}
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break;
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default:
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default:
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g_message("your bit depth is currently unhandled\n");
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g_message("your bit depth is currently unhandled\n");
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}
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}
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}
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}
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XColor *pickColor(int r, int g, int b)
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{
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r = (r & 0xff) >> (8-pseudo_bpc);
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g = (g & 0xff) >> (8-pseudo_bpc);
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b = (b & 0xff) >> (8-pseudo_bpc);
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return &pseudo_colors[(r << (2*pseudo_bpc)) + (g << (1*pseudo_bpc)) + b];
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}
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@ -43,6 +43,7 @@ typedef struct color_rgb {
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} color_rgb;
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} color_rgb;
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void color_allocate_gc(color_rgb *in);
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void color_allocate_gc(color_rgb *in);
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XColor *pickColor(int r, int g, int b);
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color_rgb *color_parse(char *colorname);
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color_rgb *color_parse(char *colorname);
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color_rgb *color_new(int r, int g, int b);
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color_rgb *color_new(int r, int g, int b);
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void color_free(color_rgb *in);
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void color_free(color_rgb *in);
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@ -56,4 +57,6 @@ extern int render_red_shift;
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extern int render_green_shift;
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extern int render_green_shift;
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extern int render_blue_shift;
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extern int render_blue_shift;
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extern int pseudo_bpc;
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extern XColor *pseudo_colors;
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#endif /* __color_h */
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#endif /* __color_h */
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@ -56,7 +56,21 @@ void render_startup(void)
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}
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}
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XFree(vinfo_return);
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XFree(vinfo_return);
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}
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}
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truecolor_startup();
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switch (render_visual->class) {
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case TrueColor:
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truecolor_startup();
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break;
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case PseudoColor:
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case StaticColor:
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case GrayScale:
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case StaticGray:
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pseudocolor_startup();
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break;
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default:
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g_critical("unsupported visual class.\n");
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exit(EXIT_FAILURE);
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}
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}
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}
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void truecolor_startup(void)
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void truecolor_startup(void)
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@ -87,6 +101,89 @@ void truecolor_startup(void)
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XFree(timage);
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XFree(timage);
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}
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}
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void pseudocolor_startup(void)
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{
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XColor icolors[256];
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int tr, tg, tb, n, r, g, b, i, incolors, ii;
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unsigned long dev;
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int cpc, _ncolors;
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g_message("Initializing PseudoColor RenderControl\n");
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/* determine the number of colors and the bits-per-color */
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pseudo_bpc = 2; /* XXX THIS SHOULD BE A USER OPTION */
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g_assert(pseudo_bpc >= 1);
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_ncolors = 1 << (pseudo_bpc * 3);
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if (_ncolors > 1 << render_depth) {
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g_warning("PseudoRenderControl: Invalid colormap size. Resizing.\n");
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pseudo_bpc = 1 << (render_depth/3) >> 3;
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_ncolors = 1 << (pseudo_bpc * 3);
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}
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/* build a color cube */
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pseudo_colors = malloc(_ncolors * sizeof(XColor));
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cpc = 1 << pseudo_bpc; /* colors per channel */
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for (n = 0, r = 0; r < cpc; r++)
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for (g = 0; g < cpc; g++)
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for (b = 0; b < cpc; b++, n++) {
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tr = (int)(((float)(r)/(float)(cpc-1)) * 0xFF);
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tg = (int)(((float)(g)/(float)(cpc-1)) * 0xFF);
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tb = (int)(((float)(b)/(float)(cpc-1)) * 0xFF);
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pseudo_colors[n].red = tr | tr << 8;
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pseudo_colors[n].green = tg | tg << 8;
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pseudo_colors[n].blue = tb | tb << 8;
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pseudo_colors[n].flags = DoRed|DoGreen|DoBlue; /* used to track
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allocation */
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}
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/* allocate the colors */
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for (i = 0; i < _ncolors; i++)
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if (!XAllocColor(ob_display, render_colormap, &pseudo_colors[i]))
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pseudo_colors[i].flags = 0; /* mark it as unallocated */
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/* try allocate any colors that failed allocation above */
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/* get the allocated values from the X server (only the first 256 XXX why!?)
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*/
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incolors = (((1 << render_depth) > 256) ? 256 : (1 << render_depth));
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for (i = 0; i < incolors; i++)
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icolors[i].pixel = i;
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XQueryColors(ob_display, render_colormap, icolors, incolors);
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/* try match unallocated ones */
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for (i = 0; i < _ncolors; i++) {
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if (!pseudo_colors[i].flags) { /* if it wasn't allocated... */
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unsigned long closest = 0xffffffff, close = 0;
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for (ii = 0; ii < incolors; ii++) {
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/* find deviations */
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r = (pseudo_colors[i].red - icolors[ii].red) & 0xff;
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g = (pseudo_colors[i].green - icolors[ii].green) & 0xff;
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b = (pseudo_colors[i].blue - icolors[ii].blue) & 0xff;
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/* find a weighted absolute deviation */
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dev = (r * r) + (g * g) + (b * b);
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if (dev < closest) {
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closest = dev;
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close = ii;
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}
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}
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pseudo_colors[i].red = icolors[close].red;
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pseudo_colors[i].green = icolors[close].green;
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pseudo_colors[i].blue = icolors[close].blue;
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pseudo_colors[i].pixel = icolors[close].pixel;
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/* try alloc this closest color, it had better succeed! */
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if (XAllocColor(ob_display, render_colormap, &pseudo_colors[i]))
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pseudo_colors[i].flags = DoRed|DoGreen|DoBlue; /* mark as alloced */
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else
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g_assert(FALSE); /* wtf has gone wrong, its already alloced for
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chissake! */
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}
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}
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}
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void x_paint(Window win, Appearance *l)
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void x_paint(Window win, Appearance *l)
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{
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{
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int i, transferred = 0, sw;
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int i, transferred = 0, sw;
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@ -153,6 +153,7 @@ Appearance *appearance_new(SurfaceType type, int numtex);
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Appearance *appearance_copy(Appearance *a);
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Appearance *appearance_copy(Appearance *a);
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void appearance_free(Appearance *a);
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void appearance_free(Appearance *a);
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void truecolor_startup(void);
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void truecolor_startup(void);
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void pseudocolor_startup(void);
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void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
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void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
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#endif /*__render_h*/
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#endif /*__render_h*/
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