fix draw order in x_paint
This commit is contained in:
parent
9a49853466
commit
175271a126
2 changed files with 40 additions and 18 deletions
|
@ -89,8 +89,7 @@ void truecolor_startup(void)
|
|||
|
||||
void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
|
||||
{
|
||||
int i;
|
||||
XImage *im = NULL;
|
||||
int i, transferred = 0;
|
||||
Pixmap oldp;
|
||||
|
||||
if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
|
||||
|
@ -118,25 +117,15 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
|
|||
gradient_solid(l, x, y, w, h);
|
||||
else gradient_render(&l->surface, w, h);
|
||||
|
||||
/*this is not the right place for this code, it's only here so
|
||||
text rendering shows up for now.
|
||||
*/
|
||||
if (l->surface.data.planar.grad != Background_Solid) {
|
||||
im = XCreateImage(ob_display, render_visual, render_depth,
|
||||
ZPixmap, 0, NULL, w, h, 32, 0);
|
||||
g_assert(im != NULL);
|
||||
im->byte_order = endian;
|
||||
im->data = (char *)l->surface.data.planar.pixel_data;
|
||||
reduce_depth((pixel32*)im->data, im);
|
||||
XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
|
||||
im, 0, 0, x, y, w, h);
|
||||
im->data = NULL;
|
||||
XDestroyImage(im);
|
||||
}
|
||||
|
||||
for (i = 0; i < l->textures; i++) {
|
||||
switch (l->texture[i].type) {
|
||||
case Text:
|
||||
if (!transferred) {
|
||||
transferred = 1;
|
||||
if (l->surface.data.planar.grad != Background_Solid)
|
||||
pixel32_to_pixmap(l->surface.data.planar.pixel_data,
|
||||
l->pixmap,x,y,w,h);
|
||||
}
|
||||
if (l->xftdraw == NULL) {
|
||||
l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
|
||||
render_visual, render_colormap);
|
||||
|
@ -145,6 +134,12 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
|
|||
&l->texture[i].position);
|
||||
break;
|
||||
case Bitmask:
|
||||
if (!transferred) {
|
||||
transferred = 1;
|
||||
if (l->surface.data.planar.grad != Background_Solid)
|
||||
pixel32_to_pixmap(l->surface.data.planar.pixel_data,
|
||||
l->pixmap,x,y,w,h);
|
||||
}
|
||||
if (l->texture[i].data.mask.color->gc == None)
|
||||
color_allocate_gc(l->texture[i].data.mask.color);
|
||||
mask_draw(l->pixmap, &l->texture[i].data.mask,
|
||||
|
@ -157,6 +152,15 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!transferred) {
|
||||
transferred = 1;
|
||||
if (l->surface.data.planar.grad != Background_Solid)
|
||||
pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap
|
||||
,x,y,w,h);
|
||||
}
|
||||
|
||||
|
||||
XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
|
||||
XClearWindow(ob_display, win);
|
||||
if (oldp != None) XFreePixmap(ob_display, oldp);
|
||||
|
@ -256,3 +260,19 @@ void appearance_free(Appearance *a)
|
|||
}
|
||||
g_free(a);
|
||||
}
|
||||
|
||||
|
||||
void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h)
|
||||
{
|
||||
XImage *im = NULL;
|
||||
im = XCreateImage(ob_display, render_visual, render_depth,
|
||||
ZPixmap, 0, NULL, w, h, 32, 0);
|
||||
g_assert(im != NULL);
|
||||
im->byte_order = endian;
|
||||
im->data = (char *)in;
|
||||
reduce_depth((pixel32*)im->data, im);
|
||||
XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen),
|
||||
im, 0, 0, x, y, w, h);
|
||||
im->data = NULL;
|
||||
XDestroyImage(im);
|
||||
}
|
||||
|
|
|
@ -151,4 +151,6 @@ Appearance *appearance_new(SurfaceType type, int numtex);
|
|||
Appearance *appearance_copy(Appearance *a);
|
||||
void appearance_free(Appearance *a);
|
||||
void truecolor_startup(void);
|
||||
void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
|
||||
|
||||
#endif /*__render_h*/
|
||||
|
|
Loading…
Reference in a new issue