fix draw order in x_paint
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9a49853466
commit
175271a126
2 changed files with 40 additions and 18 deletions
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@ -89,8 +89,7 @@ void truecolor_startup(void)
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void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
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void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
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{
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{
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int i;
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int i, transferred = 0;
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XImage *im = NULL;
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Pixmap oldp;
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Pixmap oldp;
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if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
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if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
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@ -118,25 +117,15 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
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gradient_solid(l, x, y, w, h);
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gradient_solid(l, x, y, w, h);
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else gradient_render(&l->surface, w, h);
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else gradient_render(&l->surface, w, h);
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/*this is not the right place for this code, it's only here so
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text rendering shows up for now.
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*/
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if (l->surface.data.planar.grad != Background_Solid) {
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im = XCreateImage(ob_display, render_visual, render_depth,
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ZPixmap, 0, NULL, w, h, 32, 0);
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g_assert(im != NULL);
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im->byte_order = endian;
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im->data = (char *)l->surface.data.planar.pixel_data;
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reduce_depth((pixel32*)im->data, im);
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XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
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im, 0, 0, x, y, w, h);
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im->data = NULL;
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XDestroyImage(im);
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}
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for (i = 0; i < l->textures; i++) {
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for (i = 0; i < l->textures; i++) {
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switch (l->texture[i].type) {
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switch (l->texture[i].type) {
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case Text:
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case Text:
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if (!transferred) {
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transferred = 1;
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if (l->surface.data.planar.grad != Background_Solid)
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pixel32_to_pixmap(l->surface.data.planar.pixel_data,
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l->pixmap,x,y,w,h);
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}
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if (l->xftdraw == NULL) {
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if (l->xftdraw == NULL) {
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l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
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l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
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render_visual, render_colormap);
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render_visual, render_colormap);
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@ -145,6 +134,12 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
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&l->texture[i].position);
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&l->texture[i].position);
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break;
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break;
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case Bitmask:
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case Bitmask:
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if (!transferred) {
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transferred = 1;
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if (l->surface.data.planar.grad != Background_Solid)
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pixel32_to_pixmap(l->surface.data.planar.pixel_data,
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l->pixmap,x,y,w,h);
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}
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if (l->texture[i].data.mask.color->gc == None)
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if (l->texture[i].data.mask.color->gc == None)
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color_allocate_gc(l->texture[i].data.mask.color);
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color_allocate_gc(l->texture[i].data.mask.color);
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mask_draw(l->pixmap, &l->texture[i].data.mask,
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mask_draw(l->pixmap, &l->texture[i].data.mask,
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@ -157,6 +152,15 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
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break;
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break;
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}
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}
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}
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}
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if (!transferred) {
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transferred = 1;
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if (l->surface.data.planar.grad != Background_Solid)
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pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap
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,x,y,w,h);
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}
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XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
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XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
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XClearWindow(ob_display, win);
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XClearWindow(ob_display, win);
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if (oldp != None) XFreePixmap(ob_display, oldp);
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if (oldp != None) XFreePixmap(ob_display, oldp);
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@ -256,3 +260,19 @@ void appearance_free(Appearance *a)
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}
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}
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g_free(a);
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g_free(a);
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}
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}
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void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h)
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{
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XImage *im = NULL;
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im = XCreateImage(ob_display, render_visual, render_depth,
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ZPixmap, 0, NULL, w, h, 32, 0);
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g_assert(im != NULL);
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im->byte_order = endian;
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im->data = (char *)in;
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reduce_depth((pixel32*)im->data, im);
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XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen),
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im, 0, 0, x, y, w, h);
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im->data = NULL;
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XDestroyImage(im);
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}
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@ -151,4 +151,6 @@ Appearance *appearance_new(SurfaceType type, int numtex);
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Appearance *appearance_copy(Appearance *a);
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Appearance *appearance_copy(Appearance *a);
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void appearance_free(Appearance *a);
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void appearance_free(Appearance *a);
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void truecolor_startup(void);
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void truecolor_startup(void);
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void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
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#endif /*__render_h*/
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#endif /*__render_h*/
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