add shortcuts for text rendering. it underlines the first character in the string that matches the shortcut
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2 changed files with 38 additions and 1 deletions
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@ -175,6 +175,8 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area)
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XftColor c;
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gint mw;
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PangoRectangle rect;
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gchar *text;
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PangoAttrList* attrs = NULL;
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/* center the text vertically
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We do this centering based on the 'baseline' since different fonts have
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@ -188,9 +190,37 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area)
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w = area->width - 4;
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h = area->height;
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pango_layout_set_text(t->font->layout, t->string, -1);
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/* * * set up the layout * * */
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text = g_strdup(t->string);
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if (t->shortcut) {
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gchar *i;
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gchar *lowertext;
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lowertext = g_utf8_strdown(text, -1);
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i = g_utf8_strchr(lowertext, -1, t->shortcut);
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if (i != NULL) {
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PangoAttribute *a;
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a = pango_attr_underline_new(PANGO_UNDERLINE_LOW);
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a->start_index = i - lowertext;
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a->end_index = i - lowertext +
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g_unichar_to_utf8(t->shortcut, NULL);
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attrs = pango_attr_list_new();
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pango_attr_list_insert(attrs, a);
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}
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g_free(lowertext);
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}
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pango_layout_set_text(t->font->layout, text, -1);
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pango_layout_set_width(t->font->layout, w * PANGO_SCALE);
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g_free(text);
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/* * * end of setting up the layout * * */
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pango_layout_get_pixel_extents(t->font->layout, NULL, &rect);
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mw = rect.width;
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@ -213,6 +243,9 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area)
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c.color.blue = t->shadow_color->b | t->shadow_color->b << 8;
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c.color.alpha = 0xffff * t->shadow_alpha / 255;
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c.pixel = t->shadow_color->pixel;
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pango_layout_set_attributes(t->font->layout, NULL);
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/* see below... */
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pango_xft_render_layout_line
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(d, &c, pango_layout_get_line(t->font->layout, 0),
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@ -226,6 +259,9 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area)
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c.color.alpha = 0xff | 0xff << 8; /* fully opaque text */
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c.pixel = t->color->pixel;
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pango_layout_set_attributes(t->font->layout, attrs);
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if (attrs != NULL) pango_attr_list_unref(attrs);
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/* layout_line() uses y to specify the baseline
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The line doesn't need to be freed, it's a part of the layout */
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pango_xft_render_layout_line
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@ -126,6 +126,7 @@ struct _RrTextureText {
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gint shadow_offset_y;
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RrColor *shadow_color;
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gchar shadow_alpha;
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gunichar shortcut; /*!< Underline this character */
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};
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struct _RrPixmapMask {
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