Fix an if statement getting moved into a loop it shouldn't have

Found by coverity code analysis.
This commit is contained in:
Mikael Magnusson 2014-10-28 04:34:21 +01:00
parent 396198081e
commit 1387b33394

View file

@ -360,11 +360,11 @@ static gboolean place_transient_splash(ObClient *client, Rect *area,
b = MAX(b, RECT_BOTTOM(m->frame->area));
}
}
if (!first) {
*x = ((r + 1 - l) - frame_size.width) / 2 + l;
*y = ((b + 1 - t) - frame_size.height) / 2 + t;
return TRUE;
}
}
if (!first) {
*x = ((r + 1 - l) - frame_size.width) / 2 + l;
*y = ((b + 1 - t) - frame_size.height) / 2 + t;
return TRUE;
}
}