add the ObClientActionReq to ObAction which says if an action needs a client for it or not

This commit is contained in:
Dana Jansens 2003-09-24 18:20:49 +00:00
parent 84dfd803d0
commit 1213b079bb
2 changed files with 187 additions and 209 deletions

View file

@ -88,7 +88,7 @@ void action_free(ObAction *a)
}
void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
{
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
}
@ -137,11 +137,13 @@ void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
{
(*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.sendto.follow = TRUE;
}
void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
(*a)->data.sendtodir.linear = TRUE;
@ -151,6 +153,7 @@ void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
(*a)->data.sendtodir.linear = TRUE;
@ -160,6 +163,7 @@ void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
(*a)->data.sendtodir.linear = FALSE;
@ -169,6 +173,7 @@ void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
(*a)->data.sendtodir.linear = FALSE;
@ -178,6 +183,7 @@ void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
(*a)->data.sendtodir.linear = FALSE;
@ -187,6 +193,7 @@ void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
(*a)->data.sendtodir.linear = FALSE;
@ -258,61 +265,73 @@ void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_NORTH;
}
void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
}
void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_EAST;
}
void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_WEST;
}
void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_NORTH;
}
void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
}
void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_EAST;
}
void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.diraction.direction = OB_DIRECTION_WEST;
}
void setup_action_top_layer(ObAction **a, ObUserAction uact)
{
(*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.layer.layer = 1;
}
void setup_action_normal_layer(ObAction **a, ObUserAction uact)
{
(*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.layer.layer = 0;
}
void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
{
(*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.layer.layer = -1;
}
void setup_action_move(ObAction **a, ObUserAction uact)
{
(*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.moveresize.move = TRUE;
(*a)->data.moveresize.keyboard =
(uact == OB_USER_ACTION_KEYBOARD_KEY ||
@ -321,6 +340,7 @@ void setup_action_move(ObAction **a, ObUserAction uact)
void setup_action_resize(ObAction **a, ObUserAction uact)
{
(*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
(*a)->data.moveresize.move = FALSE;
(*a)->data.moveresize.keyboard =
(uact == OB_USER_ACTION_KEYBOARD_KEY ||
@ -329,6 +349,7 @@ void setup_action_resize(ObAction **a, ObUserAction uact)
void setup_action_showmenu(ObAction **a, ObUserAction uact)
{
(*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
/* you cannot call ShowMenu from inside a menu, cuz the menu code makes
assumptions that there is only one menu (and submenus) open at
a time! */
@ -338,6 +359,11 @@ void setup_action_showmenu(ObAction **a, ObUserAction uact)
}
}
void setup_client_action(ObAction **a, ObUserAction uact)
{
(*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
}
ActionString actionstrings[] =
{
{
@ -388,142 +414,142 @@ ActionString actionstrings[] =
{
"activate",
action_activate,
NULL
setup_client_action
},
{
"focus",
action_focus,
NULL
setup_client_action
},
{
"unfocus",
action_unfocus,
NULL
setup_client_action
},
{
"iconify",
action_iconify,
NULL
setup_client_action
},
{
"raiselower",
action_raiselower,
NULL
setup_client_action
},
{
"raise",
action_raise,
NULL
setup_client_action
},
{
"lower",
action_lower,
NULL
setup_client_action
},
{
"close",
action_close,
NULL
setup_client_action
},
{
"kill",
action_kill,
NULL
setup_client_action
},
{
"shadelower",
action_shadelower,
NULL
setup_client_action
},
{
"unshaderaise",
action_unshaderaise,
NULL
setup_client_action
},
{
"shade",
action_shade,
NULL
setup_client_action
},
{
"unshade",
action_unshade,
NULL
setup_client_action
},
{
"toggleshade",
action_toggle_shade,
NULL
setup_client_action
},
{
"toggleomnipresent",
action_toggle_omnipresent,
NULL
setup_client_action
},
{
"moverelativehorz",
action_move_relative_horz,
NULL
setup_client_action
},
{
"moverelativevert",
action_move_relative_vert,
NULL
setup_client_action
},
{
"resizerelativehorz",
action_resize_relative_horz,
NULL
setup_client_action
},
{
"resizerelativevert",
action_resize_relative_vert,
NULL
setup_client_action
},
{
"maximizefull",
action_maximize_full,
NULL
setup_client_action
},
{
"unmaximizefull",
action_unmaximize_full,
NULL
setup_client_action
},
{
"togglemaximizefull",
action_toggle_maximize_full,
NULL
setup_client_action
},
{
"maximizehorz",
action_maximize_horz,
NULL
setup_client_action
},
{
"unmaximizehorz",
action_unmaximize_horz,
NULL
setup_client_action
},
{
"togglemaximizehorz",
action_toggle_maximize_horz,
NULL
setup_client_action
},
{
"maximizevert",
action_maximize_vert,
NULL
setup_client_action
},
{
"unmaximizevert",
action_unmaximize_vert,
NULL
setup_client_action
},
{
"togglemaximizevert",
action_toggle_maximize_vert,
NULL
setup_client_action
},
{
"sendtodesktop",
@ -598,7 +624,7 @@ ActionString actionstrings[] =
{
"toggledecorations",
action_toggle_decorations,
NULL
setup_client_action
},
{
"move",
@ -848,21 +874,23 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
for (it = acts; it; it = g_slist_next(it)) {
a = it->data;
a->data.any.c = c;
a->data.any.context = context;
a->data.any.x = x;
a->data.any.y = y;
if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
a->data.any.c = a->data.any.client_action ? c : NULL;
a->data.any.context = context;
a->data.any.x = x;
a->data.any.y = y;
a->data.any.button = button;
a->data.any.button = button;
if (a->data.any.interactive) {
a->data.inter.cancel = cancel;
a->data.inter.final = done;
if (!(cancel || done))
keyboard_interactive_grab(state, c, a);
if (a->data.any.interactive) {
a->data.inter.cancel = cancel;
a->data.inter.final = done;
if (!(cancel || done))
keyboard_interactive_grab(state, a->data.any.c, a);
}
a->func(&a->data);
}
a->func(&a->data);
}
}
@ -886,26 +914,22 @@ void action_execute(union ActionData *data)
void action_activate(union ActionData *data)
{
if (data->activate.any.c)
client_activate(data->activate.any.c, data->activate.here);
client_activate(data->activate.any.c, data->activate.here);
}
void action_focus(union ActionData *data)
{
if (data->client.any.c)
client_focus(data->client.any.c);
client_focus(data->client.any.c);
}
void action_unfocus (union ActionData *data)
{
if (data->client.any.c)
client_unfocus(data->client.any.c);
client_unfocus(data->client.any.c);
}
void action_iconify(union ActionData *data)
{
if (data->client.any.c)
client_iconify(data->client.any.c, TRUE, TRUE);
client_iconify(data->client.any.c, TRUE, TRUE);
}
void action_raiselower(union ActionData *data)
@ -914,8 +938,6 @@ void action_raiselower(union ActionData *data)
GList *it;
gboolean raise = FALSE;
if (!c) return;
for (it = stacking_list; it; it = g_list_next(it)) {
ObClient *cit = it->data;
@ -944,133 +966,110 @@ void action_raiselower(union ActionData *data)
void action_raise(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
client_action_end(data);
}
void action_unshaderaise(union ActionData *data)
{
if (data->client.any.c->shaded) {
client_action_start(data);
client_shade(data->client.any.c, FALSE);
client_action_end(data);
} else {
client_action_start(data);
stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
client_action_end(data);
}
}
void action_unshaderaise(union ActionData *data)
{
if (data->client.any.c) {
if (data->client.any.c->shaded) {
client_action_start(data);
client_shade(data->client.any.c, FALSE);
client_action_end(data);
} else {
client_action_start(data);
stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
client_action_end(data);
}
}
}
void action_shadelower(union ActionData *data)
{
if (data->client.any.c) {
if (data->client.any.c->shaded)
stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
else {
client_action_start(data);
client_shade(data->client.any.c, TRUE);
client_action_end(data);
}
}
}
void action_lower(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
if (data->client.any.c->shaded)
stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
client_action_end(data);
}
}
void action_close(union ActionData *data)
{
if (data->client.any.c)
client_close(data->client.any.c);
}
void action_kill(union ActionData *data)
{
if (data->client.any.c)
client_kill(data->client.any.c);
}
void action_shade(union ActionData *data)
{
if (data->client.any.c) {
else {
client_action_start(data);
client_shade(data->client.any.c, TRUE);
client_action_end(data);
}
}
void action_lower(union ActionData *data)
{
client_action_start(data);
stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
client_action_end(data);
}
void action_close(union ActionData *data)
{
client_close(data->client.any.c);
}
void action_kill(union ActionData *data)
{
client_kill(data->client.any.c);
}
void action_shade(union ActionData *data)
{
client_action_start(data);
client_shade(data->client.any.c, TRUE);
client_action_end(data);
}
void action_unshade(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_shade(data->client.any.c, FALSE);
client_action_end(data);
}
client_action_start(data);
client_shade(data->client.any.c, FALSE);
client_action_end(data);
}
void action_toggle_shade(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_shade(data->client.any.c, !data->client.any.c->shaded);
client_action_end(data);
}
client_action_start(data);
client_shade(data->client.any.c, !data->client.any.c->shaded);
client_action_end(data);
}
void action_toggle_omnipresent(union ActionData *data)
{
if (data->client.any.c)
client_set_desktop(data->client.any.c,
data->client.any.c->desktop == DESKTOP_ALL ?
screen_desktop : DESKTOP_ALL, FALSE);
client_set_desktop(data->client.any.c,
data->client.any.c->desktop == DESKTOP_ALL ?
screen_desktop : DESKTOP_ALL, FALSE);
}
void action_move_relative_horz(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c) {
client_action_start(data);
client_move(c, c->area.x + data->relative.delta, c->area.y);
client_action_end(data);
}
client_action_start(data);
client_move(c, c->area.x + data->relative.delta, c->area.y);
client_action_end(data);
}
void action_move_relative_vert(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c) {
client_action_start(data);
client_move(c, c->area.x, c->area.y + data->relative.delta);
client_action_end(data);
}
client_action_start(data);
client_move(c, c->area.x, c->area.y + data->relative.delta);
client_action_end(data);
}
void action_resize_relative_horz(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c) {
client_action_start(data);
client_resize(c,
c->area.width + data->relative.delta * c->size_inc.width,
c->area.height);
client_action_end(data);
}
client_action_start(data);
client_resize(c,
c->area.width + data->relative.delta * c->size_inc.width,
c->area.height);
client_action_end(data);
}
void action_resize_relative_vert(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c && !c->shaded) {
if (!c->shaded) {
client_action_start(data);
client_resize(c, c->area.width, c->area.height +
data->relative.delta * c->size_inc.height);
@ -1080,95 +1079,77 @@ void action_resize_relative_vert(union ActionData *data)
void action_maximize_full(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c, TRUE, 0, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c, TRUE, 0, TRUE);
client_action_end(data);
}
void action_unmaximize_full(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c, FALSE, 0, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c, FALSE, 0, TRUE);
client_action_end(data);
}
void action_toggle_maximize_full(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c,
!(data->client.any.c->max_horz ||
data->client.any.c->max_vert),
0, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c,
!(data->client.any.c->max_horz ||
data->client.any.c->max_vert),
0, TRUE);
client_action_end(data);
}
void action_maximize_horz(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c, TRUE, 1, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c, TRUE, 1, TRUE);
client_action_end(data);
}
void action_unmaximize_horz(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c, FALSE, 1, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c, FALSE, 1, TRUE);
client_action_end(data);
}
void action_toggle_maximize_horz(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c,
!data->client.any.c->max_horz, 1, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c,
!data->client.any.c->max_horz, 1, TRUE);
client_action_end(data);
}
void action_maximize_vert(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c, TRUE, 2, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c, TRUE, 2, TRUE);
client_action_end(data);
}
void action_unmaximize_vert(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c, FALSE, 2, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c, FALSE, 2, TRUE);
client_action_end(data);
}
void action_toggle_maximize_vert(union ActionData *data)
{
if (data->client.any.c) {
client_action_start(data);
client_maximize(data->client.any.c,
!data->client.any.c->max_vert, 2, TRUE);
client_action_end(data);
}
client_action_start(data);
client_maximize(data->client.any.c,
!data->client.any.c->max_vert, 2, TRUE);
client_action_end(data);
}
void action_send_to_desktop(union ActionData *data)
{
ObClient *c = data->sendto.any.c;
if (!c || !client_normal(c)) return;
if (!client_normal(c)) return;
if (data->sendto.desk < screen_num_desktops ||
data->sendto.desk == DESKTOP_ALL) {
@ -1207,7 +1188,7 @@ void action_send_to_desktop_dir(union ActionData *data)
ObClient *c = data->sendtodir.inter.any.c;
guint d;
if (!c || !client_normal(c)) return;
if (!client_normal(c)) return;
d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
data->sendtodir.linear,
@ -1232,12 +1213,10 @@ void action_toggle_decorations(union ActionData *data)
{
ObClient *c = data->client.any.c;
if (c) {
client_action_start(data);
c->decorate = !c->decorate;
client_setup_decor_and_functions(c);
client_action_end(data);
}
client_action_start(data);
c->decorate = !c->decorate;
client_setup_decor_and_functions(c);
client_action_end(data);
}
static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
@ -1260,7 +1239,7 @@ void action_moveresize(union ActionData *data)
ObClient *c = data->moveresize.any.c;
guint32 corner;
if (!c || !client_normal(c)) return;
if (!client_normal(c)) return;
if (data->moveresize.keyboard) {
corner = (data->moveresize.move ?
@ -1327,8 +1306,6 @@ void action_movetoedge(union ActionData *data)
int x, y;
ObClient *c = data->diraction.any.c;
if (!c)
return;
x = c->frame->area.x;
y = c->frame->area.y;
@ -1354,7 +1331,6 @@ void action_movetoedge(union ActionData *data)
client_action_start(data);
client_move(c, x, y);
client_action_end(data);
}
void action_growtoedge(union ActionData *data)
@ -1363,9 +1339,6 @@ void action_growtoedge(union ActionData *data)
ObClient *c = data->diraction.any.c;
Rect *a;
if (!c)
return;
a = screen_area(c->desktop);
x = c->frame->area.x;
y = c->frame->area.y;
@ -1424,22 +1397,19 @@ void action_growtoedge(union ActionData *data)
void action_send_to_layer(union ActionData *data)
{
if (data->layer.any.c)
client_set_layer(data->layer.any.c, data->layer.layer);
client_set_layer(data->layer.any.c, data->layer.layer);
}
void action_toggle_layer(union ActionData *data)
{
ObClient *c = data->layer.any.c;
if (c) {
client_action_start(data);
if (data->layer.layer < 0)
client_set_layer(c, c->below ? 0 : -1);
else if (data->layer.layer > 0)
client_set_layer(c, c->above ? 0 : 1);
client_action_end(data);
}
client_action_start(data);
if (data->layer.layer < 0)
client_set_layer(c, c->below ? 0 : -1);
else if (data->layer.layer > 0)
client_set_layer(c, c->above ? 0 : 1);
client_action_end(data);
}
void action_toggle_show_desktop(union ActionData *data)

View file

@ -32,7 +32,15 @@ typedef struct _ObAction ObAction;
available (possibly NULL though) if it wants it.
*/
typedef enum
{
OB_CLIENT_ACTION_NO,
OB_CLIENT_ACTION_OPTIONAL,
OB_CLIENT_ACTION_ALWAYS
} ObClientActionReq;
struct AnyAction {
ObClientActionReq client_action;
struct _ObClient *c;
ObFrameContext context;
gboolean interactive;