New and improved configuration management. It now handles bool, string and number types, and all conversions happen at initialization time, so retrieval is faster. (yay)
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11e643f4b8
2 changed files with 139 additions and 52 deletions
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@ -28,19 +28,30 @@ Config::Config() {}
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Config::~Config()
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{
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ItemList::const_iterator it = items.begin(), end = items.end();
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for (; it != end; ++it)
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delete *it;
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items.clear();
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// deallocate memory for the 3 lists
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BoolItemList::const_iterator b_it, b_end = bool_items.end();
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for (b_it = bool_items.begin(); b_it != b_end; ++b_it)
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delete *b_it;
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bool_items.clear();
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NumberItemList::const_iterator n_it, n_end = number_items.end();
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for (n_it = number_items.begin(); n_it != n_end; ++n_it)
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delete *n_it;
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number_items.clear();
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StringItemList::const_iterator s_it, s_end = string_items.end();
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for (s_it = string_items.begin(); s_it != s_end; ++s_it)
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delete *s_it;
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string_items.clear();
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}
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bool Config::getStringValue(Config::ItemType type, string &ret) const
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bool Config::getStringValue(Config::StringType type, string &ret) const
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{
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ItemList::const_iterator it = items.begin(), end = items.end();
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StringItemList::const_iterator it = string_items.begin(), end = string_items.end();
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for (; it != end; ++it) {
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if ((*it)->getType() == type) {
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ret = (*it)->getStringValue();
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if ((*it)->type == type) {
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ret = (*it)->value;
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return true;
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}
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}
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@ -48,20 +59,29 @@ bool Config::getStringValue(Config::ItemType type, string &ret) const
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}
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int Config::getNumberValue(Config::ItemType type) const
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bool Config::getNumberValue(Config::NumberType type, int &ret) const
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{
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ItemList::const_iterator it = items.begin(), end = items.end();
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NumberItemList::const_iterator it = number_items.begin(), end = number_items.end();
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for (; it != end; ++it) {
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if ((*it)->getType() == type)
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return (*it)->getNumberValue();
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if ((*it)->type == type) {
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ret = (*it)->value;
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return true;
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}
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return 0;
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}
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return false;
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}
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void Config::addOption(ConfigItem *item)
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bool Config::getBoolValue(Config::BoolType type, bool &ret) const
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{
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items.push_back(item);
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BoolItemList::const_iterator it = bool_items.begin(), end = bool_items.end();
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for (; it != end; ++it) {
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if ((*it)->type == type) {
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ret = (*it)->type;
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return true;
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}
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}
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return false;
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}
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@ -69,21 +89,75 @@ void Config::addOption(const std::string &name, const std::string &value)
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{
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const struct {
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const char *name;
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Config::ItemType type;
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Config::BoolType type;
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}
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options[] = {
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{ "notype", Config::noType },
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{ "chaintimeout", Config::chainTimeout },
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{ "workspacecolumns", Config::workspaceColumns },
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{ "", numTypes }
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bool_options[] = {
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{ "stackedcycling", Config::stackedCycling },
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{ "", NUM_BOOL_TYPES }
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};
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const struct {
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const char *name;
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Config::StringType type;
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}
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string_options[] = {
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{ "", NUM_STRING_TYPES }
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};
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const struct {
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const char *name;
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Config::NumberType type;
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}
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number_options[] = {
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{ "chaintimeout", chainTimeout },
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{ "workspacecolumns", workspaceColumns },
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{ "", NUM_NUMBER_TYPES }
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};
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// if it's bool option, add it to the bool_items list
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size_t i = 0;
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while (options[i].type != numTypes) {
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if (strcasecmp(name.c_str(), options[i].name) == 0) {
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ConfigItem *item = new ConfigItem(options[i].type, value);
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items.push_back(item);
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break;
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while (bool_options[i].type != NUM_BOOL_TYPES) {
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if (strcasecmp(name.c_str(), bool_options[i].name) == 0) {
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BoolItem *item = new BoolItem;
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const char *tmp = value.c_str();
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item->type = bool_options[i].type;
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if (strcasecmp(tmp, "true") == 0 || strcasecmp(tmp, "1"))
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item->value = true;
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else
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item->value = false;
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bool_items.push_back(item);
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return;
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}
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i++;
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}
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// if it's a string, add it to the string_items list
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i = 0;
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while (string_options[i].type != NUM_STRING_TYPES) {
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if (strcasecmp(name.c_str(), string_options[i].name) == 0) {
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StringItem *item = new StringItem;
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item->type = string_options[i].type;
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item->value = value;
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string_items.push_back(item);
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return;
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}
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i++;
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}
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// if it's a number, add it to the number_items list
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i = 0;
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while (number_options[i].type != NUM_NUMBER_TYPES) {
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if (strcasecmp(name.c_str(), number_options[i].name) == 0) {
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NumberItem *item = new NumberItem;
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item->type = number_options[i].type;
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item->value = atoi( value.c_str() );
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number_items.push_back(item);
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return;
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}
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i++;
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}
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@ -26,50 +26,63 @@
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#include <string>
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#include <list>
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class ConfigItem;
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// forward declarations
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struct BoolItem;
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struct StringItem;
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struct NumberItem;
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class Config {
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public:
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enum ItemType {
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noType,
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enum BoolType {
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NO_BOOL_TYPE,
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stackedCycling,
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NUM_BOOL_TYPES
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};
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enum StringType {
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NO_STRING_TYPE,
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NUM_STRING_TYPES
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};
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enum NumberType {
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NO_NUMBER_TYPE,
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chainTimeout,
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workspaceColumns,
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numTypes
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NUM_NUMBER_TYPES
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};
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private:
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typedef std::list<ConfigItem *> ItemList;
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ItemList items;
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typedef std::list<BoolItem *> BoolItemList;
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typedef std::list<StringItem *> StringItemList;
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typedef std::list<NumberItem *> NumberItemList;
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BoolItemList bool_items;
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StringItemList string_items;
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NumberItemList number_items;
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public:
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Config();
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~Config();
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bool getStringValue(Config::ItemType, std::string &) const;
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int getNumberValue(Config::ItemType) const;
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void addOption(ConfigItem *);
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bool getBoolValue(BoolType, bool &) const;
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bool getStringValue(StringType, std::string &) const;
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bool getNumberValue(NumberType, int &) const;
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void addOption(const std::string &, const std::string &);
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};
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struct BoolItem {
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Config::BoolType type;
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bool value;
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};
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class ConfigItem {
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private:
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Config::ItemType _type;
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std::string _value;
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struct StringItem {
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Config::StringType type;
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std::string value;
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};
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public:
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ConfigItem(Config::ItemType type, std::string value)
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: _type(type), _value(value) {}
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~ConfigItem() {}
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inline const std::string &getStringValue() const
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{ return _value; }
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inline int getNumberValue() const
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{ return atoi(_value.c_str()); }
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inline Config::ItemType getType() const
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{ return _type; }
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struct NumberItem {
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Config::NumberType type;
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int value;
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};
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#endif // __config_hh
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