sync before changing the ignore_errors state
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@ -215,9 +215,9 @@ const RenderControl *Display::renderControl(int snum) const
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void Display::setIgnoreErrors(bool t)
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{
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_ignore_errors = t;
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// sync up so that anything already sent is/isn't ignored!
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XSync(_display, false);
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_ignore_errors = t;
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}
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void Display::grab()
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