make menu input work with the new obt keyboard stuff.
create an Input Context for use during keyboard grabs, and use this to translate KeyPress events properly. make the menu respond to KeyPress events, since these are the only ones that can be translated properly, but still execute things from KeyRelease events
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parent
62f8a5c49b
commit
08269cefbc
5 changed files with 35 additions and 3 deletions
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@ -1782,6 +1782,9 @@ static gboolean event_handle_menu_input(XEvent *ev)
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frame->press_keycode = ev->xkey.keycode;
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frame->press_doexec = FALSE;
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unikey = obt_keyboard_keypress_to_unichar(menu_frame_ic(frame),
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&ev->xkey);
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if (ob_keycode_match(ev->xkey.keycode, OB_KEY_ESCAPE)) {
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menu_frame_hide_all();
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ret = TRUE;
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@ -1831,7 +1834,7 @@ static gboolean event_handle_menu_input(XEvent *ev)
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}
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/* keyboard accelerator shortcuts. (if it was a valid key) */
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else if ((unikey = obt_keyboard_keypress_to_unichar(&ev->xkey))) {
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else if (unikey) {
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GList *start;
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GList *it;
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ObMenuEntryFrame *found = NULL;
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@ -40,6 +40,7 @@ static guint pgrabs = 0;
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/*! The time at which the last grab was made */
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static Time grab_time = CurrentTime;
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static gint passive_count = 0;
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static ObtIC *ic = NULL;
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static Time ungrab_time(void)
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{
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@ -58,6 +59,11 @@ static Time ungrab_time(void)
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return t;
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}
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static Window grab_window(void)
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{
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return screen_support_win;
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}
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gboolean grab_on_keyboard(void)
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{
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return kgrabs > 0;
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@ -68,13 +74,18 @@ gboolean grab_on_pointer(void)
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return pgrabs > 0;
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}
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ObtIC *grab_input_context(void)
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{
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return ic;
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}
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gboolean grab_keyboard_full(gboolean grab)
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{
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gboolean ret = FALSE;
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if (grab) {
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if (kgrabs++ == 0) {
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ret = XGrabKeyboard(obt_display, obt_root(ob_screen),
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ret = XGrabKeyboard(obt_display, grab_window(),
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False, GrabModeAsync, GrabModeAsync,
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event_curtime) == Success;
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if (!ret)
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@ -102,7 +113,7 @@ gboolean grab_pointer_full(gboolean grab, gboolean owner_events,
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if (grab) {
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if (pgrabs++ == 0) {
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ret = XGrabPointer(obt_display, screen_support_win, owner_events,
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ret = XGrabPointer(obt_display, grab_window(), owner_events,
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GRAB_PTR_MASK,
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GrabModeAsync, GrabModeAsync,
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(confine ? obt_root(ob_screen) : None),
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@ -157,10 +168,15 @@ void grab_startup(gboolean reconfig)
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mask_list[i++] = caps | scroll;
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mask_list[i++] = num | caps | scroll;
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g_assert(i == MASK_LIST_SIZE);
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ic = obt_keyboard_context_new(obt_root(ob_screen), grab_window());
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}
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void grab_shutdown(gboolean reconfig)
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{
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obt_keyboard_context_unref(ic);
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ic = NULL;
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if (reconfig) return;
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while (ungrab_keyboard());
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@ -20,6 +20,7 @@
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#define __grab_h
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#include "misc.h"
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#include "obt/keyboard.h"
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#include <glib.h>
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#include <X11/Xlib.h>
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@ -27,6 +28,8 @@
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void grab_startup(gboolean reconfig);
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void grab_shutdown(gboolean reconfig);
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ObtIC *grab_input_context(void);
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gboolean grab_keyboard_full(gboolean grab);
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/*! @param confine If true the pointer is confined to the screen */
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gboolean grab_pointer_full(gboolean grab, gboolean owner_events,
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@ -155,6 +155,13 @@ void menu_frame_free(ObMenuFrame *self)
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}
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}
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ObtIC* menu_frame_ic(ObMenuFrame *self)
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{
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/* menus are always used through a grab right now, so they can always use
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the grab input context */
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return grab_input_context();
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}
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static ObMenuEntryFrame* menu_entry_frame_new(ObMenuEntry *entry,
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ObMenuFrame *frame)
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{
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@ -23,6 +23,7 @@
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#include "geom.h"
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#include "window.h"
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#include "obrender/render.h"
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#include "obt/keyboard.h"
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#include <glib.h>
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@ -113,6 +114,8 @@ ObMenuFrame* menu_frame_new(struct _ObMenu *menu,
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struct _ObClient *client);
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void menu_frame_free(ObMenuFrame *self);
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ObtIC* menu_frame_ic(ObMenuFrame *self);
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void menu_frame_move(ObMenuFrame *self, gint x, gint y);
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void menu_frame_move_on_screen(ObMenuFrame *self, gint x, gint y,
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gint *dx, gint *dy);
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