add code to flash the frame
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d7b4f1b126
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0621e22932
2 changed files with 59 additions and 0 deletions
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@ -4,6 +4,7 @@
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#include "extensions.h"
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#include "config.h"
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#include "framerender.h"
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#include "mainloop.h"
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#include "render/theme.h"
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#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
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@ -39,6 +40,7 @@ ObFrame *frame_new()
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self->visible = FALSE;
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self->obscured = TRUE;
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self->decorations = 0;
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self->flashing = FALSE;
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/* create all of the decor windows */
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mask = CWOverrideRedirect | CWEventMask;
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@ -779,3 +781,55 @@ void frame_frame_gravity(ObFrame *self, int *x, int *y)
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break;
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}
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}
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static void flash_done(gpointer data)
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{
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ObFrame *self = data;
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self->flashing = FALSE;
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if (self->focused != self->flash_on)
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frame_adjust_focus(self, self->focused);
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}
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static gboolean flash_timeout(gpointer data)
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{
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ObFrame *self = data;
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GTimeVal now;
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gboolean focused;
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g_message("flash");
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g_get_current_time(&now);
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if (now.tv_sec > self->flash_end.tv_sec ||
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(now.tv_sec == self->flash_end.tv_sec &&
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now.tv_usec >= self->flash_end.tv_usec)) {
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g_message("done flashing");
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return FALSE; /* we are done */
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}
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self->flash_on = !self->flash_on;
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g_message("on %d", self->flash_on);
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{
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focused = self->focused; /* save the focused flag */
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frame_adjust_focus(self, self->flash_on);
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self->focused = focused;
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}
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return TRUE; /* go again */
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}
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void frame_flash(ObFrame *self)
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{
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self->flash_on = self->focused;
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if (!self->flashing)
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ob_main_loop_timeout_add(ob_main_loop,
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G_USEC_PER_SEC / 2,
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flash_timeout,
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self,
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flash_done);
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g_get_current_time(&self->flash_end);
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g_time_val_add(&self->flash_end, G_USEC_PER_SEC * 4);
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self->flashing = TRUE;
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}
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@ -114,6 +114,10 @@ struct _ObFrame
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gboolean iconify_hover;
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gboolean focused;
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gboolean flashing;
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gboolean flash_on;
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GTimeVal flash_end;
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};
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ObFrame *frame_new();
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@ -145,5 +149,6 @@ void frame_client_gravity(ObFrame *self, int *x, int *y);
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*/
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void frame_frame_gravity(ObFrame *self, int *x, int *y);
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void frame_flash(ObFrame *self);
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#endif
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