dont assume only 5 mouse buttons.
dont need to track them all either, kill the queue, and watch one at a timesmarter
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299f7ad213
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2 changed files with 22 additions and 72 deletions
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@ -16,63 +16,20 @@
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namespace ob {
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const int Actions::BUTTONS;
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Actions::Actions()
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: _button(0),
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_dragging(false)
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: _dragging(false)
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{
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for (int i=0; i<BUTTONS; ++i)
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_posqueue[i] = new ButtonPressAction();
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}
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Actions::~Actions()
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{
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for (int i=0; i<BUTTONS; ++i)
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delete _posqueue[i];
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}
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void Actions::insertPress(const XButtonEvent &e)
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{
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ButtonPressAction *a = _posqueue[BUTTONS - 1];
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// rm'd the last one, shift them all down one
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for (int i = BUTTONS-1; i > 0; --i) {
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_posqueue[i] = _posqueue[i-1];
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}
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_posqueue[0] = a;
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a->win = e.window;
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a->button = e.button;
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a->pos = otk::Point(e.x_root, e.y_root);
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Client *c = openbox->findClient(e.window);
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if (c) a->clientarea = c->area();
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}
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void Actions::removePress(const XButtonEvent &e)
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{
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int i;
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ButtonPressAction *a = 0;
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for (i=0; i<BUTTONS-1; ++i)
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if (_posqueue[i]->button == e.button) {
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a = _posqueue[i];
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break;
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}
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if (a) { // found one, remove it and shift the rest up one
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for (; i < BUTTONS-1; ++i)
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_posqueue[i] = _posqueue[i+1];
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_posqueue[BUTTONS-1] = a;
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}
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_posqueue[BUTTONS-1]->button = 0;
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}
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void Actions::buttonPressHandler(const XButtonEvent &e)
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{
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otk::EventHandler::buttonPressHandler(e);
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insertPress(e);
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printf("press queue %u pressed %u\n", _button, e.button);
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MouseContext::MC context;
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EventHandler *h = openbox->findHandler(e.window);
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@ -86,20 +43,20 @@ void Actions::buttonPressHandler(const XButtonEvent &e)
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else
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return; // not a valid mouse context
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if (_button) {
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if (_press.button) {
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unsigned int mask;
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switch(_button) {
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switch(_press.button) {
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case Button1: mask = Button1Mask; break;
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case Button2: mask = Button2Mask; break;
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case Button3: mask = Button3Mask; break;
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case Button4: mask = Button4Mask; break;
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case Button5: mask = Button5Mask; break;
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default: assert(false); return; // unhandled button
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default: mask = 0; // on other buttons we have to assume its not pressed...
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}
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// was the button released but we didnt get the event? (pointergrabs cause
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// this)
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if (!(e.state & mask))
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_button = 0;
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_press.button = 0;
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}
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// run the PRESS python hook
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@ -116,9 +73,15 @@ void Actions::buttonPressHandler(const XButtonEvent &e)
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MouseAction::Press);
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openbox->bindings()->fireButton(&data);
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if (_button) return; // won't count toward CLICK events
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if (_press.button) return; // won't count toward CLICK events
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_button = e.button;
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_press.win = e.window;
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_press.button = e.button;
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_press.pos = otk::Point(e.x_root, e.y_root);
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if (c)
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_press.clientarea = c->area();
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printf("press queue %u pressed %u\n", _press.button, e.button);
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if (context == MouseContext::Window) {
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/*
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@ -136,7 +99,6 @@ void Actions::buttonPressHandler(const XButtonEvent &e)
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void Actions::buttonReleaseHandler(const XButtonEvent &e)
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{
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otk::EventHandler::buttonReleaseHandler(e);
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//removePress(e);
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MouseContext::MC context;
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EventHandler *h = openbox->findHandler(e.window);
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@ -165,9 +127,9 @@ void Actions::buttonReleaseHandler(const XButtonEvent &e)
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openbox->bindings()->fireButton(&data);
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// not for the button we're watching?
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if (_button != e.button) return;
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if (_press.button != e.button) return;
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_button = 0;
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_press.button = 0;
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_dragging = false;
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// find the area of the window
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@ -308,7 +270,7 @@ void Actions::motionHandler(const XMotionEvent &e)
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if (!e.same_screen) return; // this just gets stupid
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if (e.window != _posqueue[0]->win) return;
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if (e.window != _press.win) return;
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MouseContext::MC context;
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EventHandler *h = openbox->findHandler(e.window);
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@ -339,8 +301,8 @@ void Actions::motionHandler(const XMotionEvent &e)
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screen = otk::display->findScreen(e.root)->screen();
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if (!_dragging) {
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int dx = x_root - _posqueue[0]->pos.x();
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int dy = y_root - _posqueue[0]->pos.y();
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int dx = x_root - _press.pos.x();
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int dy = y_root - _press.pos.y();
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long threshold = openbox->screen(screen)->config().drag_threshold;
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if (!(std::abs(dx) >= threshold || std::abs(dy) >= threshold))
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return; // not at the threshold yet
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@ -353,10 +315,10 @@ void Actions::motionHandler(const XMotionEvent &e)
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// kill off the Button1Mask etc, only want the modifiers
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unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
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Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
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unsigned int button = _posqueue[0]->button;
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unsigned int button = _press.button;
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MouseData data(screen, c, e.time, state, button, context,
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MouseAction::Motion, x_root, y_root,
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_posqueue[0]->pos, _posqueue[0]->clientarea);
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_press.pos, _press.clientarea);
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openbox->bindings()->fireButton(&data);
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}
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@ -43,26 +43,14 @@ public:
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};
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#endif // SWIG
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private:
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// milliseconds XXX: config option
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static const int BUTTONS = 5;
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//! The mouse button currently being watched from a press for a CLICK
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unsigned int _button;
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//! The last button release processed for CLICKs
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ButtonReleaseAction _release;
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//! The point where the mouse was when each mouse button was pressed
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/*!
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Used for motion events as the starting position.
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*/
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ButtonPressAction *_posqueue[BUTTONS];
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//! The last button press processed for CLICKs
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ButtonPressAction _press;
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//! This is set to true once a drag has started and false when done to make
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//! sure the threshold isnt checked anymore once a drag is underway
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bool _dragging;
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void insertPress(const XButtonEvent &e);
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void removePress(const XButtonEvent &e);
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public:
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//! Constructs an Actions object
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Actions();
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