73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
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// -*- mode: C++; indent-tabs-mode: nil; -*-
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// keytree.hh for Epistophy - a key handler for NETWM/EWMH window managers.
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// Copyright (c) 2002 - 2002 Ben Jansens <ben at orodu.net>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef _keytree_hh
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#define _keytree_hh
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#include <list>
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#include "actions.hh"
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#include "screen.hh"
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struct keynode; // forward declaration
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typedef std::list<keynode *> ChildList;
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struct keynode {
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Action *action;
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keynode *parent;
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ChildList children;
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};
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class keytree {
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public:
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keytree(Display *);
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~keytree();
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void grabDefaults(screen *);
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const Action * getAction(const XEvent&, unsigned int, screen *);
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private:
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// only mister parser needs to know about our sekrets (BUMMY)
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friend class parser;
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void grabChildren(keynode *, screen *);
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void ungrabChildren(keynode *, screen *);
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void addAction(Action::ActionType, unsigned int, std::string, std::string);
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void advanceOnNewNode();
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void retract();
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void setCurrentNodeProps(Action::ActionType, unsigned int, std::string, std::string);
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void reset()
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{ _current = _head; }
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bool isLeaf(keynode *node)
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{ return node->children.empty(); }
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void clearTree(keynode *);
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keynode *_head;
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keynode *_current;
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Display *_display;
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};
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#endif // _keytree_hh
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