openbox/src/screen.hh

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __screen_hh
#define __screen_hh
/*! @file screen.hh
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@brief Screen manages a single screen
*/
extern "C" {
#include <X11/Xlib.h>
}
#include "widgetbase.hh"
#include "otk/strut.hh"
#include "otk/rect.hh"
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#include "otk/screeninfo.hh"
#include "otk/eventhandler.hh"
#include "otk/property.hh"
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#include "otk/ustring.hh"
#include <string>
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#include <list>
namespace ob {
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class Client;
//! Manages a single screen
/*!
*/
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class Screen : public otk::EventHandler, public WidgetBase {
public:
//! Holds a list of otk::Strut objects
typedef std::list<otk::Strut*> StrutList;
static const unsigned long event_mask = ColormapChangeMask |
EnterWindowMask |
LeaveWindowMask |
PropertyChangeMask |
SubstructureNotifyMask |
SubstructureRedirectMask |
ButtonPressMask |
ButtonReleaseMask;
//! Holds a list of Clients
typedef std::list<Client*> ClientList;
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//! All managed clients on the screen (in order of being mapped)
ClientList clients;
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private:
//! Was %Openbox able to manage the screen?
bool _managed;
//! The number of the screen on the X server
int _number;
//! Information about this screen
const otk::ScreenInfo *_info;
//! Is the root colormap currently installed?
bool _root_cmap_installed;
//! Area usable for placement etc (total - struts)
otk::Rect _area;
//! Combined strut from all of the clients' struts
otk::Strut _strut;
//! An offscreen window which gets focus when nothing else has it
Window _focuswindow;
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//! An offscreen window which shows that a NETWM compliant window manager is
//! running
Window _supportwindow;
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//! A list of all managed clients on the screen, in their stacking order
ClientList _stacking;
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//! The desktop currently being displayed
long _desktop;
//! The number of desktops
long _num_desktops;
//! The names of all desktops
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otk::Property::StringVect _desktop_names;
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//! Calculate the Screen::_area member
void calcArea();
//! Set the list of supported NETWM atoms on the root window
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void changeSupportedAtoms();
//! Set the client list on the root window
/*!
Sets the _NET_CLIENT_LIST root window property.<br>
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Also calls Screen::updateStackingList.
*/
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void changeClientList();
//! Set the client stacking list on the root window
/*!
Set the _NET_CLIENT_LIST_STACKING root window property.
*/
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void changeStackingList();
//! Set the work area hint on the root window
/*!
Set the _NET_WORKAREA root window property.
*/
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void changeWorkArea();
//! Get desktop names from the root window property
void updateDesktopNames();
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//! Changes to the specified desktop, displaying windows on it and hiding
//! windows on the others.
/*!
@param desktop The number of the desktop to switch to (starts from 0).
If the desktop is out of valid range, it is ignored.
*/
void changeDesktop(long desktop);
//! Changes the number of desktops.
/*!
@param num The number of desktops that should exist. This value must be
greater than 0 or it will be ignored.
*/
void changeNumDesktops(long num);
public:
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#ifndef SWIG
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//! Constructs a new Screen object
Screen(int screen);
//! Destroys the Screen object
virtual ~Screen();
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#endif
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inline int number() const { return _number; }
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//! Returns if the screen was successfully managed
/*!
If this is false, then the screen should be deleted and should NOT be
used.
*/
inline bool managed() const { return _managed; }
//! Returns the area of the screen not reserved by applications' Struts
inline const otk::Rect &area() const { return _area; }
//! An offscreen window which gets focus when nothing else has it
inline Window focuswindow() const { return _focuswindow; }
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//! Returns the desktop being displayed
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inline long desktop() const { return _desktop; }
//! Returns the number of desktops
inline long numDesktops() const { return _num_desktops; }
//! Update's the screen's combined strut of all the clients.
/*!
Clients should call this whenever they change their strut.
*/
void updateStrut();
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//! Manage any pre-existing windows on the screen
void manageExisting();
//! Manage a client window
/*!
This gives the window a frame, reparents it, selects events on it, etc.
*/
void manageWindow(Window window);
//! Unmanage a client
/*!
This removes the window's frame, reparents it to root, unselects events on
it, etc.
@param client The client to unmanage
*/
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void unmanageWindow(Client *client);
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//! Raises a client window above all others in its stacking layer
/*!
raiseWindow has a couple of constraints that lowerWindow does not.<br>
1) raiseWindow can be called after changing a Client's stack layer, and
the list will be reorganized properly.<br>
2) raiseWindow guarantees that XRestackWindows() will <i>always</i> be
called for the specified client.
*/
void raiseWindow(Client *client);
//! Lowers a client window below all others in its stacking layer
void lowerWindow(Client *client);
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//! Sets the name of a desktop by changing the root window property
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/*!
@param i The index of the desktop to set the name for (starts at 0)
@param name The name to set for the desktop
If the index is too large, it is simply ignored.
*/
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void setDesktopName(long i, const otk::ustring &name);
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void installColormap(bool install) const;
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virtual void propertyHandler(const XPropertyEvent &e);
virtual void clientMessageHandler(const XClientMessageEvent &e);
virtual void mapRequestHandler(const XMapRequestEvent &e);
};
}
#endif// __screen_hh