openbox/src/timer.hh

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// -*- mode: C++; indent-tabs-mode: nil; -*-
#ifndef _BLACKBOX_Timer_hh
#define _BLACKBOX_Timer_hh
extern "C" {
#ifdef TIME_WITH_SYS_TIME
# include <sys/time.h>
# include <time.h>
#else // !TIME_WITH_SYS_TIME
# ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
# else // !HAVE_SYS_TIME_H
# include <time.h>
# endif // HAVE_SYS_TIME_H
#endif // TIME_WITH_SYS_TIME
}
#include <queue>
#include <algorithm>
#include <vector>
namespace ob {
// forward declaration
class TimerQueueManager;
class TimeoutHandler {
public:
virtual void timeout(void) = 0;
};
class BTimer {
private:
TimerQueueManager *manager;
TimeoutHandler *handler;
bool timing, recur;
timeval _start, _timeout;
BTimer(const BTimer&);
BTimer& operator=(const BTimer&);
public:
BTimer(TimerQueueManager *m, TimeoutHandler *h);
virtual ~BTimer(void);
void fireTimeout(void);
inline bool isTiming(void) const { return timing; }
inline bool isRecurring(void) const { return recur; }
inline const timeval &getTimeout(void) const { return _timeout; }
inline const timeval &getStartTime(void) const { return _start; }
timeval timeRemaining(const timeval &tm) const;
bool shouldFire(const timeval &tm) const;
timeval endpoint(void) const;
inline void recurring(bool b) { recur = b; }
void setTimeout(long t);
void setTimeout(const timeval &t);
void start(void); // manager acquires timer
void stop(void); // manager releases timer
void halt(void); // halts the timer
bool operator<(const BTimer& other) const
{ return shouldFire(other.endpoint()); }
};
template <class _Tp, class _Sequence, class _Compare>
class _timer_queue: protected std::priority_queue<_Tp, _Sequence, _Compare> {
public:
typedef std::priority_queue<_Tp, _Sequence, _Compare> _Base;
_timer_queue(void): _Base() {}
~_timer_queue(void) {}
void release(const _Tp& value) {
c.erase(std::remove(c.begin(), c.end(), value), c.end());
// after removing the item we need to make the heap again
std::make_heap(c.begin(), c.end(), comp);
}
bool empty(void) const { return _Base::empty(); }
size_t size(void) const { return _Base::size(); }
void push(const _Tp& value) { _Base::push(value); }
void pop(void) { _Base::pop(); }
const _Tp& top(void) const { return _Base::top(); }
private:
// no copying!
_timer_queue(const _timer_queue&) {}
_timer_queue& operator=(const _timer_queue&) {}
};
struct TimerLessThan {
bool operator()(const BTimer* const l, const BTimer* const r) const {
return *r < *l;
}
};
typedef _timer_queue<BTimer*, std::vector<BTimer*>, TimerLessThan> TimerQueue;
class TimerQueueManager {
public:
virtual void addTimer(BTimer* timer) = 0;
virtual void removeTimer(BTimer* timer) = 0;
};
}
#endif // _BLACKBOX_Timer_hh