50 lines
829 B
C++
50 lines
829 B
C++
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#include "eventdispatcher.hh"
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#include "display.hh"
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namespace otk {
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OtkEventDispatcher::OtkEventDispatcher()
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{
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}
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OtkEventDispatcher::~OtkEventDispatcher()
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{
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}
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void OtkEventDispatcher::clearAllHandlers(void)
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{
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_map.clear();
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}
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void OtkEventDispatcher::registerHandler(Window id, OtkEventHandler *handler)
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{
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_map.insert(std::pair<Window, OtkEventHandler*>(id, handler));
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}
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void OtkEventDispatcher::clearHandler(Window id)
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{
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_map.erase(id);
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}
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void OtkEventDispatcher::dispatchEvents(void)
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{
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XEvent e;
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OtkEventHandler *handler;
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OtkEventMap::iterator it;
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while (XPending(OBDisplay::display)) {
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XNextEvent(OBDisplay::display, &e);
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it = _map.find(e.xany.window);
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if (it == _map.end())
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handler = _fallback;
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else
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handler = it->second;
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if (handler)
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handler->handle(e);
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}
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}
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}
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