72 lines
1.3 KiB
C
72 lines
1.3 KiB
C
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#include <SDL/SDL.h>
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#include <SDL/SDL_image.h>
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#include <SDL/SDL_ttf.h>
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#include "config.h"
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#include "Engine.h"
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#include "Catbug.h"
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#include "Timer.h"
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#include "Pickups.h"
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#include "extern.h"
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Catbug* newCatbug(int x, int y)
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{
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Catbug* self = malloc(sizeof(Catbug));
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self->x = x;
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self->y = y;
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self->vX = 0;
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self->vY = 0;
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self->HP = STARTING_HP;
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self->frame = 0;
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self->spriteSheet=loadImage("assets/catbug.png");
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return self;
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}
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void deleteCatbug(Catbug* target)
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{
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SDL_FreeSurface(target->spriteSheet);
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free(target);
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}
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void moveCatbug(Catbug* self)
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{
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self->x += self->vX;
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self->y += self->vY;
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if (self->x <= 0 || self->x >= 320)
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self->x -= self->vX;
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if (self->y <=0 || self->y >= 180)
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self->y -= self->vY;
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}
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void drawCatbug(Catbug* self)
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{
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SDL_Rect clip;
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clip.x = 0;
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clip.y = 0;
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clip.w = 43;
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clip.h = 39;
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switch (self->frame)
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{
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case 0:
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clip.x = 0;
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self->frame = 1;
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break;
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case 1:
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clip.x = 43;
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self->frame = 0;
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break;
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}
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applySurface(self->x - 22, self->y - 19, self->spriteSheet, screen, &clip);
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}
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int isInRect(Catbug* self, SDL_Rect* box)
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{
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if (self->x >= box->x && self->x <= box->x + box->w
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&& self->y >= box->y && self->y <= box->y + box->h)
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return 1;
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else return 0;
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}
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