170 lines
No EOL
3.9 KiB
C
170 lines
No EOL
3.9 KiB
C
#include "config.h"
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#include "SDL/SDL.h"
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#include "SDL/SDL_image.h"
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#include "SDL/SDL_ttf.h"
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#include "SDL/SDL_mixer.h"
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#include "Engine.h"
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#include "Timer.h"
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#include "Player.h"
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#include "TextBox.h"
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typedef struct room Room;
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typedef struct kaos Kaos;
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typedef struct scene Scene;
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typedef struct hyperKaos HyperKaos;
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#include "extern.h"
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TextBox* newTextBox()
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{
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TextBox* self = malloc(sizeof(TextBox));
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self->portrait = NULL;
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self->message = malloc(4*sizeof(SDL_Surface*));
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self->lines = 0;
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self->cursor = 0;
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self->scroll = 0;
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self->scrollFrom = 0;
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return self;
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}
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TextBox* newGTextBox(SDL_Surface* image)
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{
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TextBox* self = malloc(sizeof(TextBox));
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self->portrait = image;
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self->message = malloc(4*sizeof(SDL_Surface*));
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self->lines = 0;
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self->cursor = 0;
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self->scroll = 0;
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self->scrollFrom = 0;
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return self;
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}
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void deleteTextBox(TextBox* target)
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{
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int i;
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if (target->portrait) SDL_FreeSurface(target->portrait);
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for (i = 0; i < target->lines; i++)
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{
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SDL_FreeSurface(target->message[i]);
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}
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free(target->message);
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}
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void addText(TextBox* self, char* text)
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{
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int i;
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if ( self->lines != 0 && self->lines%4 == 0)
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{
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SDL_Surface** templines = (SDL_Surface**)malloc((self->lines+4)*sizeof(SDL_Surface*));
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for (i = 0; i < self->lines; i++)
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templines[i] = self->message[i];
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free(self->message);
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self->message = templines;
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templines = NULL;
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}
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self->message[self->lines] = TTF_RenderText_Solid(font, text, textColor);
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self->lines++;
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}
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void textBoxInput(TextBox* self, int* textIsRelevent)
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{
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if (self->cursor != 17)
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{
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self->cursor++;
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while (SDL_PollEvent(&event))
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{
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switch (event.type)
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{
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case SDL_QUIT: quit=1; playing = 0; *textIsRelevent = 0; break;
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case SDL_KEYDOWN:
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switch (event.key.keysym.sym)
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{
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case A_BUTTON:
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if (self->cursor < 15) self->cursor += 3;
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break;
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case FS_BUTTON:
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toggleFullscreen();
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break;
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default: break;
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}
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}
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}
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}
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if (self->cursor == 17 && self->scroll+1 != self->lines && (self->scroll+1)%4 != 0)
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{
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self->cursor = 0;
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self->scroll++;
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}
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if (self->cursor == 17 && ((self->scroll+1)%4 == 0 || self->scroll+1 == self->lines))
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{
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applySurface(274, 120, nextArrow, screen, NULL);
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while (SDL_PollEvent(&event))
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{
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switch (event.type)
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{
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case SDL_QUIT: quit = 1; playing = 0; *textIsRelevent = 0; break;
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case SDL_KEYDOWN:
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switch (event.key.keysym.sym)
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{
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case A_BUTTON:
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if (self->scroll + 1 != self->lines)
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{
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self->cursor = 0;
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self->scroll++;
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self->scrollFrom += 4;
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}
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else *textIsRelevent = 0;
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break;
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case FS_BUTTON:
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toggleFullscreen();
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break;
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default: break;
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}
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}
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}
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}
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}
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void displayTextBox(TextBox* self)
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{
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int textIsRelevent = 1;
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int offset = -32;
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int i;
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SDL_Rect textScroller = {0, 0, 0, 14};
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actionbutton = 0;
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while (textIsRelevent)
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{
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timeStart(fps);
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renderBackground();
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renderForeground();
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applySurface(22, 51, textBoxBG, screen, NULL);
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if (self->portrait)
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{
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applySurface(32, 58, self->portrait, screen, NULL);
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offset = 0;
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}
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for (i = self->scrollFrom; i < self->scroll; i++)
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{
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applySurface(106 + offset, 64+(14*(i%4)), self->message[i], screen, NULL);
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}
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textScroller.w = self->cursor*10;
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applySurface(106 + offset, 64+(14*(self->scroll%4)), self->message[self->scroll], screen, &textScroller);
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textBoxInput(self, &textIsRelevent);
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SDL_Flip(screen);
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timeDilation();
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}
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self->scroll = 0;
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self->cursor = 0;
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self->scrollFrom = 0;
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} |