diff --git a/Engine.c b/Engine.c index c05e281..00a17d2 100644 --- a/Engine.c +++ b/Engine.c @@ -327,7 +327,7 @@ int init(int argc, char* args[]) void writeSpellBook() { HyperKaos* testSpell = newHyperKaos(1,0,0,0,0,0); - Kaos* stopPlayer = newManip(hero, 0,0); + Kaos* stopPlayer = newManip("hero, xSpd 0, ySpd 0"); Kaos* beam = newSpell_Beam(); addKaos(testSpell, stopPlayer); addKaos(testSpell, beam); @@ -336,7 +336,7 @@ void writeSpellBook() spellBook[0] = testSpell; testSpell = newHyperKaos(1,0,0,0,0,0); - Kaos* stopPlayer2 = newManip(hero, 0,0); + Kaos* stopPlayer2 = newManip("hero, xSpd 0, ySpd 0"); Kaos* flash = newSpell_Flash(); addKaos(testSpell, stopPlayer2); addKaos(testSpell, flash); diff --git a/Kaos.c b/Kaos.c index 1586b1b..ee970e6 100644 --- a/Kaos.c +++ b/Kaos.c @@ -24,11 +24,21 @@ Kaos* rawKaos() return self; } -Kaos* newConversation(int i) +Kaos* newConversation(char* args) { + int i; Kaos* core = rawKaos(); Conversation* self = malloc(sizeof(Conversation)); + if (sscanf(args, "textBox %d", &i) != 1) + { + free(core); + free(self); + self = NULL; + core = NULL; + return core; + } + self->index = i; core->kType = self; @@ -132,11 +142,31 @@ void deleteChoice(Kaos* self) free(self); } -Kaos* newManip(Player* t, int x, int y) +Kaos* newManip(char* args) { + Player* t; + int rm, x, y; + int pSlot = -1; Kaos* core = rawKaos(); Manip* self = malloc(sizeof(Manip)); + t = hero; + + if (sscanf(args, "room %u, person %u, xSpd %d, ySpd %d", + &rm, &pSlot, &x, &y) != 4) + if (sscanf(args, "hero, xSpd %d, ySpd %d", + &x, &y) != 2) + { + free(core); + core = NULL; + free(self); + self = NULL; + return core; + } + + if (pSlot >=0) + t = mapBuffer[rm]->people[pSlot]; + self->target= t; self->xSpd = x; self->ySpd = y; diff --git a/Kaos.h b/Kaos.h index a9c3d95..5d5eddf 100644 --- a/Kaos.h +++ b/Kaos.h @@ -91,7 +91,7 @@ typedef struct kaos_Spell_Flash Kaos* rawKaos(); -Kaos* newConversation(int i); +Kaos* newConversation(char* args); void runConversation(Kaos* self); void deleteConversation(Kaos* target); @@ -99,7 +99,7 @@ Kaos* newChoice(char* q, char* a1, char* a2, HyperKaos* p1, HyperKaos* p2); void runChoice(Kaos* self); void deleteChoice(Kaos* target); -Kaos* newManip(Player* t, int x, int y); +Kaos* newManip(char* args); void runManip(Kaos* self); void deleteManip(Kaos* target); diff --git a/WorldData.c b/WorldData.c index 3f83519..dd74299 100644 --- a/WorldData.c +++ b/WorldData.c @@ -111,7 +111,7 @@ int worldBuilder(enum dataChunks chunk) case 229: //loadFX fp = &buildSFX; break; - case 125: //BGM + case 125: //loadBGM fp = &buildBGM; break; case 100: //addSigil @@ -232,7 +232,7 @@ int buildKaos(char* props) { int slot; char kType, kProps[990]; - int (*fp)(int s, char* props); + Kaos* (*fp)(char* args); if (sscanf(props, "slot %u, class %c, %[^\n]", &slot, &kType, kProps) != 3) @@ -241,13 +241,13 @@ int buildKaos(char* props) switch (kType) { case 'C': - fp = &buildConvo; + fp = &newConversation; break; case 'W': // fp = &buildWait; break; case 'M': - fp = &buildManip; + fp = &newManip; break; case 'L': //if (buildLook(slot, kProps) != 0) return 1; @@ -266,40 +266,11 @@ int buildKaos(char* props) break; } - if (!fp(slot, kProps)) + if (!(kaosData[slot] = fp(kProps))) return 0; return 1; } -int buildConvo(int slot, char* kProps) -{ - int tSlot; - if (sscanf(kProps, "textbox %u", &tSlot) != 1) - return 0; - printf(">>convo\n"); - kaosData[slot] = newConversation(tSlot); - return 1; -} - -int buildManip(int slot, char* kProps) -{ - int rm, pSlot, x, y; - pSlot = -1; - Player* target = hero; - if (sscanf(kProps, "room %u, person %u, xSpd %d, ySpd %d", - &rm, &pSlot, &x, &y) != 4) - if (sscanf(kProps, "player, xSpd %d, ySpd %d", - &x, &y) != 2) - return 0; - - if (pSlot >= 0) - target = mapBuffer[rm]->people[pSlot]; - - printf(">>manip\n"); - kaosData[slot] = newManip(target, x, y); - return 1; -} - int buildObstruction(char* props) { int rm, x, y, w, h; @@ -378,12 +349,12 @@ int buildPerson(char* props) return 1; } -int countMapThings(enum dataChunks chunk) +int* countMapThings(int* count, enum dataChunks chunk) { - int count = 0; - char datafile[256]; char lineBuffer[1024]; + char cmdBuffer[24]; + char propsBuffer[998]; char cchunk[4]; FILE* worldInfo; @@ -397,26 +368,43 @@ int countMapThings(enum dataChunks chunk) worldInfo = fopen(datafile, "r"); while (fgets(lineBuffer, 1024, worldInfo)) { - if (lineBuffer[0] == x) - count++; + sscanf(lineBuffer, "%[^:]: %[^\t\n]", cmdBuffer, propsBuffer); + switch(hashCmd(cmdBuffer)) + { + case 200: + count[0]++; + break; + case 45: + count[1]++; + break; + case 109: + count[2]++; + break; + case 229: + count[3]++; + break; + case 125: + count[4]++; + break; + } } return count; } -void dataPurge(int a, int b, int c, int d, int e) +void dataPurge(int* objs) { int i; - for (i = 0; i < a; i++) + for (i = 0; i < objs[0]; i++) deleteRoom(mapData[i]); - for (i = 0; i < b; i++) + for (i = 0; i < objs[2]; i++) deleteTextBox(dialogueData[i]); - for (i = 0; i < c; i++) + for (i = 0; i < objs[1]; i++) kaosData[i]->destroy(kaosData[i]); #ifdef SOUND_ON - for (i = 0; i < d; i++) + for (i = 0; i < objs[3]; i++) Mix_FreeMusic(bgmData[i]); - for (i = 0; i < e; i++) + for (i = 0; i < objs[4]; i++) Mix_FreeChunk(sfxData[i]); #endif @@ -424,14 +412,9 @@ void dataPurge(int a, int b, int c, int d, int e) void unloadData(enum dataChunks chunk) { - int a, b, c, d, e; + int thingsCount[5] = {0,0,0,0,0}; printf("Unloading old map chunk\n"); - a = countMapThings('R', chunk); - b = countMapThings('T', chunk); - c = countMapThings('K', chunk); - d = countMapThings('M', chunk); - e = countMapThings('S', chunk); - dataPurge(a,b,c,d,e); + dataPurge(countMapThings(thingsCount, chunk)); printf("Unloaded old map chunk\n"); } diff --git a/WorldData.h b/WorldData.h index a32f98b..f151d2f 100644 --- a/WorldData.h +++ b/WorldData.h @@ -29,11 +29,7 @@ int modTextBox(char* props); int chainKaos(char* props); -int buildConvo(int slot, char* kProps); - -int buildManip(int slot, char* kProps); - -int countMapThings(char x, enum dataChunks chunk); +int* countMapThings(int* counts, enum dataChunks chunk); void unloadData(enum dataChunks chunk);