hyperkaos/Synergy.h

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typedef struct synergy
{
int spell;
char dir;
SDL_Rect zone;
HyperKaos* trigger;
} Synergy;
Synergy* newSynergy(int s, char d, int x, int y, int w, int h, HyperKaos* t);
void deleteSynergy(Synergy* target);
void synergize();