hyperkaos/intro.c

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SDL_Color black = {0,0,0};
SLayer* nebula = newSLayer(loadImage("assets/img/backgrounds/presents.png"), 0,0,0,0,255);
SLayer* fogF = newSLayer(loadImage("assets/img/fx/fog.png"), 0,0,-1,0,128);
SLayer* fogB = newSLayer(loadImage("assets/img/fx/plasma.png"), -320,0,1,0,56);
SLayer* presents = newSLayer(TTF_RenderText_Solid(font, "nilFM presents", textColor), 120,84,0,0,128);
SLayer* menuTransition = newSLayer(loadImage("assets/img/backgrounds/mainmenu.png"),0,0,0,0,255);
Scene* intro = newScene(30,30, 200, black, black);
Scene* transition = newScene(30,0,30, black, black);
buildScene(intro, nebula);
buildScene(intro, fogB);
buildScene(intro, fogF);
buildScene(intro, presents);
buildScene(transition, menuTransition);
playScene(intro);
playScene(transition);
deleteScene(intro);
deleteScene(transition);